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- made fire condition looser for moving targets
- added a config to control the added tollerace for moving targets
- added a config to control how fast a target must be moving for the tolerance to be applied
- sodium should also cause things to freak out less. has been known to not work for some - ACTUALLY fixed picaxes and axes breaking when aeronautics was not installed
Known issues
- cannons on aeronautics contrapptions point into a random direction. Can be fixed by loading the cannon
- cannon sometimes fires before the cannon is properly alligned. can be fixed by putting a repeater between the fire control block and the mount.
- some may occasionally experience issues with newer versions of CBC. the most stable version is 5.11.3
Note from the developer
- i am aware that the cannons kinda suck a lot at targeting moving targets. i will be overhauling this in V5.0. this should release within the next few months or so. early access can be found on our discord
- fix log spam
- fix tools not working if vs2 was not installed
- fix log spam
- fix startup crash when using mods that use sql
- radar periferial methods (CC) now return world position when used on an aero contraption
fixed blocks not dropping
complet 1.20.1 parity. sodium issue fixed?
Ports to neoforge 1.21.1. adds compat with create aeronautics.
- Binoculars should now work on vs2 ships
- cannons will now face the target even if unloaded
- fixed a memory leak with the data packs
- Should now work with cbc 5.11.2. 5.10.2 is still the fallback and most stable
fixed reciever bug.
This is the last version of create 5 support.
ya get whatcha get
- Fixed some bugs caused by vs2 being missing
- Entities can have thier monitor designation assigned via datapack. see ourwiki
fixed some bugs related to VS2 fixed safe zones added a config to disable monitor rendering identification transponder will now load from any saved data plane radar is now a CC peripheral
- Fixed some bugs related to VS2
- Some items now have summaries
- fixed a bug related to players not being scanned with large radars
- The linking system has been completely re-worked
- Autofire is now the responsibility of the Fire Controller block
- VS2 compatability has been vastly improved (near full compatability)
- Cannons can now be placed upside down
- Cannons can now lead targets
- Added Binocular item
- Added Filter items
- Added Network Controller
- Added Fire Controller
- Added Radar Warning Reciver
- The monitor now opens a GUI by default. the old system can be used by toggling this setting in the client config
- Yaw controller now has limited support with VS Clockwork Physbearings
- Ponders have been readded and updated
- The Guided fuze has been updated and nerfed, but is adjustable in server config
- All new items have crafting recipies and are avaiable in survival
- The monitor is no longer a required componet
- Numerous commands have been added (All begin with
/radar)
create 6.0.8 compat
Нет описания изменений
Нет описания изменений
Fixed crash that happens when using radars
CREATE 6 COMPAT
adds VS2 Detection
- Fixed VS Additions Crash
- Fixed Inverted Pitch Issue
- Fixed Yaw rotation choosing shortest path
ALPHA early release.
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Опубликован:1 год назад
Обновлён:3 дня назад
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