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Моды/Companion bats
  • 1.19.8

    release22 октября 2023 г.

    1.19.8

    • Updated to Minecraft 1.20.2

    1.19.7

    • Updated to Minecraft 1.20.1
    • Fixed the Companion Bat clipping into blocks when spawning it

    1.19.6

    • Updated to Minecraft 1.20
    • Changed speed icon in UI (➶ -> 🦇)

    1.19.5

    • Updated to Minecraft 1.19.4
    • The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment
    • Updated commands to work with the Netherite upgraded Bat Item
    • Minor text fixes

    1.19.4

    • Updated to Minecraft 1.19.3
    • Fixed unusable item slots on the Netherite Bat Item

    1.19.3

    • Updated to Minecraft 1.19.2

    1.19.2

    • Fixed and optimized bundle logic

    1.19.1

    • Updated to Minecraft 1.19
    • Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future

    1.19.0

    Blazing companionship

    • Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
    • Added new smithing recipe to completely fireproof your Companion Bat in item form.
    • Any enchantments applied to the Companion Bat in item form will now be maintained.
    • Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
    • Added new ability ATTRACT_FLAMES.
    • Added new setting to configure the radius of the ATTRACT_FLAMES ability.
    • !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
    • Added descriptions to the Command Flute modes.

    1.18.7

    • Updated to Minecraft 1.18.1

    1.18.6

    • Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.19.7

    release22 октября 2023 г.

    1.19.7

    • Updated to Minecraft 1.20.1
    • Fixed the Companion Bat clipping into blocks when spawning it

    1.19.6

    • Updated to Minecraft 1.20
    • Changed speed icon in UI (➶ -> 🦇)

    1.19.5

    • Updated to Minecraft 1.19.4
    • The Magic Protection ability, granted by the Ankh accessory, now guards against the Thorns enchantment
    • Updated commands to work with the Netherite upgraded Bat Item
    • Minor text fixes

    1.19.4

    • Updated to Minecraft 1.19.3
    • Fixed unusable item slots on the Netherite Bat Item

    1.19.3

    • Updated to Minecraft 1.19.2

    1.19.2

    • Fixed and optimized bundle logic

    1.19.1

    • Updated to Minecraft 1.19
    • Removed Cave House feature, because porting it wouldn't want to work in any way, might return in the future

    1.19.0

    Blazing companionship

    • Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
    • Added new smithing recipe to completely fireproof your Companion Bat in item form.
    • Any enchantments applied to the Companion Bat in item form will now be maintained.
    • Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
    • Added new ability ATTRACT_FLAMES.
    • Added new setting to configure the radius of the ATTRACT_FLAMES ability.
    • !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
    • Added descriptions to the Command Flute modes.

    1.18.7

    • Updated to Minecraft 1.18.1

    1.18.6

    • Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.19.6

    release23 июля 2023 г.

    No changelog was specified.

  • 1.19.5

    release16 июля 2023 г.

    No changelog was specified.

  • 1.19.4

    release5 марта 2023 г.

    No changelog was specified.

  • 1.19.3

    beta5 марта 2023 г.

    No changelog was specified.

  • 1.19.2

    release31 января 2023 г.

    No changelog was specified.

  • 1.19.1

    beta29 января 2023 г.

    No changelog was specified.

  • 1.19.0

    release20 февраля 2022 г.

    1.19.0

    Blazing companionship

    • Updated Companion Bat's death system, when defeated while the owner isn't around the bat will drop itself as an item instead of dying.
    • Added new smithing recipe to completely fireproof your Companion Bat in item form.
    • Any enchantments applied to the Companion Bat in item form will now be maintained.
    • Added new accessory, the Baleful Lantern, an ominous artifact that seems to curse the bearer to attract all sorts of flames.
    • Added new ability ATTRACT_FLAMES.
    • Added new setting to configure the radius of the ATTRACT_FLAMES ability.
    • !POSSIBLE BREAKING CHANGE FOR DATAPACKS! Renamed ability ZEALOUS_FIRE to FLAME_EATER for clarity.
    • Added descriptions to the Command Flute modes.

    1.18.7

    • Updated to Minecraft 1.18.1

    1.18.6

    • Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.7

    release12 декабря 2021 г.

    1.18.7

    • Updated to Minecraft 1.18.1

    1.18.6

    • Fixed incorrect return value for the generateMixin in SwampHutGeneratorMixin

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.6

    release8 декабря 2021 г.

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.5

    release8 декабря 2021 г.

    1.18.5

    • Updated to Minecraft 1.18

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.4

    release5 ноября 2021 г.

    1.18.4

    • Fixed the Pie O'Echanting crashing Multiplayer worlds

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.3

    release1 ноября 2021 г.

    1.18.3

    • Mini Inferno rework
    • Added the new ability ZEALOUS_FIRE that immediately extinguishes active fires on the bat and grants a corresponding Strength effect based on the ability level
    • Unified the data structure of Companion Bat Abilities for accessories and class levels

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.2

    release31 октября 2021 г.

    1.18.2

    • Changed the attack damage of Tridents from the Trident ability to scale with the Bat's attack damage
    • Added support for Sneak Attacks to the Tridents

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.1

    release31 октября 2021 г.

    1.18.1

    • Fixed incompatibility with The Guild mod

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.18.0

    release30 октября 2021 г.

    1.18.0

    Tweaks and Tridents

    • Reworked the mod to be data-driven, meaning that you'll be able to create your own accessories, armors and classes with just some JSONs and a texture!
    • Added JSON class representation
    • Added brand new system to declare bat abilities, you can now specify On Hit Effects, Active Effects, Aura Effects and Companion Bat Abilities in the class level and accessory JSON
    • Added configuration for the Companion Bat's variables
    • Added the ability to swim to the Companion Bat
    • Added new class the Merling
    • New ability "Swim" that makes the bat faster in water (and also lava)
    • New ability "Trident" that makes the bat launch tridents that apply on-hit effects!
    • Buffed the "Plated Boots" accessory
    • Increased Ninja's teleport ticks from 7 to 70
    • Dropped compatibility with versions prior to 1.8

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.17.9

    release2 октября 2021 г.

    1.17.9

    • Added wither immunity to the Ankh
    • Increased the Duelist's combo reset timer from 10s to 15s
    • Reduced Effect Potion cooldown from 90 to 80

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.17.8

    release25 сентября 2021 г.

    1.17.8

    • Added new accessory, the Ankh, when equipped protects the bat from all magic damage
    • Added the ability to cure the bat from Status Effects with a Milk Bucket

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

  • 1.17.7

    release22 сентября 2021 г.

    1.17.7

    • Bats get now automatically recalled when the player disconnects
    • Changed Speed icon in the Bat GUI
    • Updated to fabric API 0.40.1+1.17

    1.17.6

    • Glow berries can no longer be used to revivify an exausted bat (too OP!).
    • Companion Bats don't really like being underwater, so now they'll avoid diving in it when possible.
    • Made Cave Houses more common

    1.17.5

    • Fixed super flat worlds crashing because of the Cave House incorrectly generating.

      Many thanks to Alluysl for opening the issue and helpimnotdrowning for the pull request!

    1.17.4

    • Companion Bats can now eat Glow Berries to restore a small amount of health. Glow berries can be used directy on the bat by right-clicking it and can be used when the bat is exausted to revivify it. Glow Berries cannot be used to tame new bats.
    • Fixed Power Leveling achievement being obtainable with any food
    • Added 5 new Combat Levels with big stat rewards
    • Increased chance back to 100% to find Ninja Garbs in End City treasures

    1.17.3

    • Lowered the Wandering Trader's prices

    1.17.2

    • Updated to Minecraft version 1.17.1
    • Added Spirit Crystal trade to the Wandering Trader
    • Slightly increased the Spirit Shard's price
    • Now the Wandering Trader will have a random amount of Spirit Shards ranging from 2 to 4
    • Spirit Crystals have a 20% chance to be traded for, while Spirit Shards a 50% chance

    1.17.1

    • Added Spirit Shard trade to the Wandering Trader

    1.17.0

    Caves and Houses

    • Added new structure, the Cave House
    • Added 2 new treasure chests
    • Added a new achievement for finding the Cave House

    1.16.5

    • Added Advancements to guide the player in the initial phases of the mod

    1.16.4

    • Added Russian localization (thanks to Lanchel0t)

    1.16.3

    • Updated to Minecraft version 1.17

    1.16.2

    • Updated to Minecraft version 1.17-rc1

    1.16.1

    • Now the Destroyer won't nuke the owner anymore when in its trajectory (probably)
    • Added Strenght potion to the Alchemist's buffs

    1.16.0

    • Updated to Minecraft version 1.17-pre1
    • Added Simplified Chinese Localization (thanks to stan9558 & friends)

    1.14.2 - 1.15.2

    • Now Companion Bat's Classes can be translated.

      (Many thanks to codehz for the pull request)

    1.14.1 - 1.15.1

    • Bat flutes now show their bat's custom name
    • Bat flutes now show a message instead of disappearing when their bat isn't around

    1.14.0 - 1.15.0

    Portals and Teleports

    Ninjas

    • Revisited Ninja's teleport logic
    • The Ninja will now try to teleport whenever possible behind its target, with a much lesser cooldown than before
    • Targets can be enemies or items to pick up
    • When the target is an enemy the Ninja will automatically perform a guaranteed sneak attack

    Misc

    • Summoned bats will now be automatically recalled when changing dimension (eg. by traveling through portals)

    1.13.4

    • Removed unused command_flute recipe

    1.12.3 - 1.13.3

    • Tweaked slightly the Duelist's buffs
    • Fixed the Mummy's texture

    1.12.3 only

    • Added a new item, the Command Flute
    • Through this flute you can now issue direct commands to your bats
    • The available commands are: Attack enemies, Rest / Stop attacking, Toggle Guard mode
    • The commands can be changed by Shift-Right clicking the Command Flute
    • The guarding behaviour of the Companion Bat has changed, by default it will NOT help you in battle if you don't attack
    • This behaviour can be changed with the Toggle Guard feature of the Command Flute

    1.12.2 - 1.13.2

    • Duelists' lightning bolts no longer set the terrain on fire and no longer harm the bat itself or its owner
    • Removed Absorption and Fire resistance buffs from the Duelists' combo buffs
    • Refined the damage scaling of Duelists' lighting bolts

    1.12.1 - 1.13.1

    • Fixed bug that caused disconnections from servers

    1.12.0 - 1.13.0

    Potions and Thunderstorms

    Alchemists

    • Lowered slightly the Alchemist's potions cooldowns
    • Added a new treasure chest to the Swamp Hut
    • The Alchemist Robe will now be found in the Swamp Hut's chest

    Duelists

    • Duelists now show particles representing their current combo level
    • Greatly reduced the available time between each combo hit (30s -> 10s)
    • Halfed the maximum combo hits (100 -> 50)
    • Duelists will now gain persistent buffs whenever their combo is active, these buffs will increase in strenght with the combo level
    • Included 3 new powerful buffs that can be obtained nearing the end of the combo
    • Added new final move for the Duelist when the 50th consecutive hit is reached that scales with the Duelist's Combo Attack ability level

    Misc

    • Lava and poison damage will not be counted anymore as blockable attacks

    1.10.0 - 1.11.0

    • Reduced max class level exp requirement by 30% (2250 -> 1600)
    • Adjusted intermediate class levels exp requirements

    1.8.5 - 1.9.5

    • Fixed minor bug with bats obtained by the creative menu
    • Removed the "BoundingBox" property that should fix the bat displacement in modpacks

    1.8.4 - 1.9.4

    • Reflavoured and retextured the Destroyed Gear
    • Changed the Destoryer Gear crafting recipe

    1.8.3 - 1.9.3

    • Fixed bug that allowed to heal the bat each time it was summoned

    1.8.2 - 1.9.2

    • Replaced the Melon Bandana with the new Pumpkin Bandana
    • Fixed the re-taming of the bat not working correctly

    1.8.1 - 1.9.1

    • Fixed missing Soul Shard recipe for Mummy Bandages and Destroyer Gear
    • Added new accessory, Plated Boots, that grants the Increased Armor ability
    • Added new accessory, Melon Bandana, that grants a new ability Natural Regeneration. This ability allows the bat to passively heal even when it isn't roosting

    1.8.0 - 1.9.0

    • Updated to Minecraft snapshot 21w13a
    • Added new class: Destroyer
    • The Companion Bat won't pick up the items thrown away by the owner
    • Positive and negative effects will now persist even when the bat is recalled
    • The bat will instantly be extinguished when returning to the owner's inventory

    Technical changes

    • Redefined completely the bat entity storage, now all entity information will be saved with some exceptions
    • Position, Fire ticks and Attributes will be cleared when the Companion Bat is stored in item form

    1.6.0 - 1.7.0

    • Redefined completely the Class Leveling System and the Companion Bat Ability System
    • Now abilities of the same type obtained by different sources can stack
    • Improved combat level up notifications
    • Improved class level up notifications
    • Added a new notification for Permanent Abilities
    • Improved the Pie o' Enchanting tooltip
    • Added the type of equipment for Accessories and Armors in their respective tooltips
    • Added one extra level of Slowness to the Mummy class
    • Changed the order of obtaining abilities for some classes, the final number of abilities remains the same
    • The alchemist will now wait at least 3 seconds before throwing a potion when summoned

    1.4.1 - 1.5.2

    • The Companion Bat will now retaliate against its owner's attackers only if the owner has half health or less
    • Fixed bug relative to the Bat Pouch that transformed the picked up potions into Uncraftable potions
    • The Bat pouch now shows the contained item if present

    1.5.1

    • Increased slightly wither's ability effect duration

    1.4.0 - 1.5.0

    • Added new class: Mummy

    1.2.6 - 1.3.6

    • Increased the Companion Bat's base speed
    • The roosting timeout now varies according to the bat's current health (10s when injured, 30s at full health)
    • Changed the accessories tooltips to fit with the new ones

    1.2.5 - 1.3.5

    • Added new armor tooltips that show obtainable class abilities
    • Added hints to where to find each armor
    • Bats can now be tamed with the Pie o' Enchanting, but without gaining any experience bonus

    1.2.4 - 1.3.4

    • The Companion Bat won't pick up items when the owner is mining, digging, chopping, etc. to avoid getting in the way
    • Reduced the chance of finding a Pie o' Enchanting in chests
    • Doubled the rolls for the Woodland Mansion chest
    • Added the Pie o' Enchanting to stronghold's corridors chests
    • Reduced the chance of finding a Ninja Garb in End cities chests

    1.2.3 - 1.3.3

    • Added new tooltip to the Companion Bat Item that shows the Companion Bat Abilities owned
    • The new Pie o' Enchanting can now be found in: dungeons, shipwrecks, pillager outposts, woodland mansions and abandoned mineshafts
    • Fixed shift clicking the Bundle and the Bat Pouch in the bat's Gui

    1.2.2 - 1.3.2

    • Added the Pie o' Enchanting, a craftable food that grants a moderate amount of exp to the Companion Bat

    1.2.1 - 1.3.1

    • When the owner attacks or is attacked, the Companion bat will try to find the enemy even if it isn't directly visible

    1.2.0 - 1.3.0

    • Added a new accessory system
    • Added 4 new accessories that alter the bat's behaviour towards other entities
    • Knights can block attacks more often at max level
    • Duelists gain regeneration more often
    • Duelists now gain even stronger potion effects as their combo level raises

    1.0.9 - 1.1.5

    • Looters and Alchemists can now attack
    • Looters will receive an added Looting bonus that scales with class levels, up to Looting IV
    • Looters' permanent ability now grants looting instead of speed
    • Alchemists can now use effect potions and emergency potions a little more often
    • Fixed armor duplication glitch
    • Improved shift-clicking items around in the Companion Bat's GUI

    1.0.8 - 1.1.4

    • Fixed speed level up notification
    • Updated to Minecraft snapshot 21w08b

    1.0.7 - 1.1.3

    • When taming, the Companion Bat item will now be dropped if the tamer's inventory is full
    • Reduced max health (18 -> 16) and added more movement speed (0.40 -> 0.45) at max level
    • The Companion Bat can now find a roost spot farther away from the player

    1.0.6 - 1.1.2

    • Companion Bats can now be tamed on servers!
    • Updated the bundle's integration to work server side.

    1.0.5

    • Updated to Minecraft snapshot 21w07a

    1.0.4 - 1.1.1

    • Fixed spawning of the Companion Bat on path blocks and other non-full blocks
    • The alchemist's potions cooldown will now be kept when the bat is recalled

    1.0.3

    • Buffed slightly the duelist's regeneration effect
    • Fixed bug with class levels at max exp

    1.1.0

    • Ported to Minecraft version 1.16.5
    • Added bat pouch as an inferior replacement of the bundle
    • Updated the crafting recipes

    1.0.2

    • Updated minecraft version to 21w06a

    1.0.1

    • Fixed CurseGradle integration
    • Updated minecraft version to 21w05b

    1.0.0

    Initial release

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Лицензия:Custom
Опубликован:5 лет назад
Обновлён:2 года назад
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