Added
- Added configs to adjust cobbledollars payouts or to disable it entirely.
Added
- Added configs to adjust cobbledollars payouts or to disable it entirely.
Fixes
- Fixed NPC trainer legendary battle clones being treated as wild Pokemon by spawn notification mods, preventing false wild legendary announcements during Battle Tower battles.
Fixes
- Fixed NPC trainer legendary battle clones being treated as wild Pokemon by spawn notification mods, preventing false wild legendary announcements during Battle Tower battles.
- Fixed NPC Dynamax/Gigantamax attempts freezing Battle Tower battles when Mega Showdown tried to resolve an owner player for trainer-owned Pokemon.
- Fixed trainer gimmick setup so G-Max eligibility is based on each Pokemon's G-Max factor instead of the Z-move floor tier.
- Fixed NPC Dynamax/Gigantamax attempts freezing Battle Tower battles when Mega Showdown tried to resolve an owner player for trainer-owned Pokemon.
- Fixed trainer gimmick setup so G-Max eligibility is based on each Pokemon's G-Max factor instead of the Z-move floor tier.
Fixes
- Fixed a disruptive Battle Tower disconnect that could randomly happen when a player's Pokemon fainted while Cobblemon: Mega Showdown was cleaning up battle gimmicks, which could otherwise force an unintended forfeit.
Fixes
- Fixed a disruptive Battle Tower disconnect that could randomly happen when a player's Pokemon fainted while Cobblemon: Mega Showdown was cleaning up battle gimmicks, which could otherwise force an unintended forfeit.
Added
- Added a full Battle Tower Tasks system with challenge tracking, reward claiming, and a dedicated tasks tab in the tower GUI.
- Added a new Guide tab with built-in localized tips for Singles, Doubles, Co-Op, Boss Mode, team modes, rewards, and boss hold-item suggestions.
- Added editable task config support through config/cobblemon_battle_tower/tasks.json, including support for extending, overriding, or removing tasks.
- Added a separate bp_boss_mode.json config for Boss Mode BP rewards and a dedicated Boss Mode banned Pokemon list.
Fixes Fixed BP shop item names so normal shop entries now use Cobblemon or Mega Showdown item translations instead of fallback English config text.
Adjustments Extended /bt reload to reload tasks and related config changes, and added /bt tasks reset for admin task refresh control.
Added
- Added a full Battle Tower Tasks system with challenge tracking, reward claiming, and a dedicated tasks tab in the tower GUI.
- Added a new Guide tab with built-in localized tips for Singles, Doubles, Co-Op, Boss Mode, team modes, rewards, and boss hold-item suggestions.
- Added editable task config support through config/cobblemon_battle_tower/tasks.json, including support for extending, overriding, or removing tasks.
- Added a separate bp_boss_mode.json config for Boss Mode BP rewards and a dedicated Boss Mode banned Pokemon list.
Fixes Fixed BP shop item names so normal shop entries now use Cobblemon or Mega Showdown item translations instead of fallback English config text.
Adjustments Extended /bt reload to reload tasks and related config changes, and added /bt tasks reset for admin task refresh control.
- Fixed the battle freezing issue that could eventually occur on servers.
- Reduced the anti-spam cooldown to 1 second and added a config option for it in config.json.
- Adjusted aura particle colors for a few boss encounters.
- Fixed the battle freezing issue that could eventually occur on servers.
- Reduced the anti-spam cooldown to 1 second and added a config option for it in config.json.
- Adjusted aura particle colors for a few boss encounters.
- Added Wild Battle API as a required dependency on both Fabric and NeoForge.
- Added boss-only effectively infinite PP so boss encounters no longer run out of moves.
- Added dedicated boss music for Rayquaza boss
- Added stronger phase-transition particles and tuned per-boss screen shake.
- Added custom boss aura particles with curated per-boss color themes for G-Max and special boss encounters.
- Fixed two-phase boss encounters so phase transitions now reset battle state cleanly and avoid leftover gimmick or stat-stage carryover.
- Fixed Mega Rayquaza phase 2 persistence and transition behavior, and fixed the Fabric startup crash caused by the boss-aura mixin remap configuration.
- Fixed Battle Tower run stats so floors with itemusage = 0 now display 0 instead of None.
- Added Wild Battle API as a required dependency on both Fabric and NeoForge.
- Added boss-only effectively infinite PP so boss encounters no longer run out of moves.
- Added dedicated boss music for Rayquaza boss
- Added stronger phase-transition particles and tuned per-boss screen shake.
- Added custom boss aura particles with curated per-boss color themes for G-Max and special boss encounters.
- Fixed two-phase boss encounters so phase transitions now reset battle state cleanly and avoid leftover gimmick or stat-stage carryover.
- Fixed Mega Rayquaza phase 2 persistence and transition behavior, and fixed the Fabric startup crash caused by the boss-aura mixin remap configuration.
- Fixed Battle Tower run stats so floors with itemusage = 0 now display 0 instead of None.
- Fixed boss teleportation not working at all
- Fixed more cleanup issues that can occur in some cases
- Fixed 2player/3player coop not working for phase1/2 boss fights
- Fixed phase 2 fainting
- Revamped the entire boss mode, now goes through 1-5 going from easy to hard, then 6-10 repeating that pattern every 5, with each 5 intervals having an epic transitional boss battle
- Added custom g-max move equivalents to all bosses so now their moves do real damage + g-max move effects
- Fixed boss teleportation not working at all
- Fixed more cleanup issues that can occur in some cases
- Fixed 2player/3player coop not working for phase1/2 boss fights
- Fixed phase 2 fainting
- Revamped the entire boss mode, now goes through 1-5 going from easy to hard, then 6-10 repeating that pattern every 5, with each 5 intervals having an epic transitional boss battle
- Added custom g-max move equivalents to all bosses so now their moves do real damage + g-max move effects
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Fixed a few cleanup issues, to make sure bosses and players properly cleanup on disconnects
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Fixed a cooldown issue when checking the time remaining causing it to not tick down properly
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Fixed doubles npc attempting to tera/dynamax both of their pokemon on the same turn
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Adjusted the max hp values of the bosses so players get further
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Added special giratina battle on floor 33 boss mode, planning to add more form changing bosses as well
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Added a player parameter to /bt setfloor so now it works on designated players, E.g /bt setfloor [player] [floor] [singles] [lvl50] [opponentteam]
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Special thanks to Vetrom on youtube for the allowing usage of the Giratina and Volo boss theme music
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-
Fixed a few cleanup issues, to make sure bosses and players properly cleanup on disconnects
-
Fixed a cooldown issue when checking the time remaining causing it to not tick down properly
-
Fixed doubles npc attempting to tera/dynamax both of their pokemon on the same turn
-
Adjusted the max hp values of the bosses so players get further
-
Added special giratina battle on floor 33 boss mode, planning to add more form changing bosses as well
-
Added a player parameter to /bt setfloor so now it works on designated players, E.g /bt setfloor [player] [floor] [singles] [lvl50] [opponentteam]
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Special thanks to Vetrom on youtube for the allowing usage of the Giratina and Volo boss theme music
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- Fixed an issue with commands not working...
- Fixed an issue with commands not working...


