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Моды/CloudSettings
  • 1.21.11-2.0.0.11-neoforge

    release25 декабря 2025 г.

    2.0.0.11

    • Add compatibility for 1.21.11

    2.0.0.10

    • Add compatibility for 1.21.9
    • Add compatibility for 1.21.10

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.21.11-2.0.0.11-fabric

    release25 декабря 2025 г.

    2.0.0.11

    • Add compatibility for 1.21.11

    2.0.0.10

    • Add compatibility for 1.21.9
    • Add compatibility for 1.21.10

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.21.9-2.0.0.10-neoforge

    release24 декабря 2025 г.

    2.0.0.10

    • Add compatibility for 1.21.9
    • Add compatibility for 1.21.10

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.21.9-2.0.0.10-fabric

    release24 декабря 2025 г.

    2.0.0.10

    • Add compatibility for 1.21.9
    • Add compatibility for 1.21.10

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.21-2.0.0.9-neoforge

    release16 июня 2024 г.

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.21-2.0.0.9-fabric

    release16 июня 2024 г.

    2.0.0.9 Compatibility improvements for Forge

    • Add compatibility for Forge 1.16.6

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.8-neoforge

    release24 апреля 2024 г.

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.8-forge

    release24 апреля 2024 г.

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.8-fabric

    release24 апреля 2024 г.

    2.0.0.8 Compatibility improvements for NeoForge

    • Add compatibility for NeoForge 1.20.5

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20.2-2.0.0.7-fabric

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.18-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.18-2.0.0.7-fabric

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.20-2.0.0.7-fabric

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.19-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.19-2.0.0.7-fabric

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 Auth Error Fix

    • Fix an error when storing data with 2.0.0.5

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.16.5-2.0.0.7-forge

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 No Changes in this version

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
  • 1.16.5-2.0.0.7-fabric

    release1 декабря 2023 г.

    2.0.0.7 Http Client adjustments

    • Dynamically construct http client header

    2.0.0.6 No Changes in this version

    2.0.0.5 No more Access Token

    • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

    2.0.0.4 Earlier injection point

    • initialize cloud settings on the first option load up before minecraft gets fully initialized.

    2.0.0.3 Gui Scale Fix

    • fix a small bug where the loaded gui scale won't get applied to the minecraft window
    • add shutdown hook to sync pending changes when minecraft gets closed

    2.0.0.2 Sync Fix

    • fix handler won't get initialized when no data exists

    2.0.0.1 Compatibility improvements

    • Remove Title Screen Listener to initialize cloud settings
    • Use mixin into Minecraft to initialize cloud settings

    2.0.0.0 Another Rewrite?

    It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

    That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

    So here are the good news

    • Improved load up speed due to async option requesting
    • No log in required anymore
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Опубликован:3 года назад
Обновлён:5 месяцев назад
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