
Client Maps
Save map data locally, leave servers without losing map data. Useful with Map In Slot, Minihud, Tweakeroo and other in inventory map display mods.
88.0K
94
- 26.1
- Don't crash
- Save metadata (thx sussy✨mer!!!)
- someone wanted a 1.21.4 version
- Don't crash
- Save metadata (thx sussy✨mer!!!)
- Undo changes in 1.3.0, causing crashes in minecraft version 1.21.11
- backport by request
Broken Version - Do not use
- 1.21.11
- reduce memory usage
- item frame maps synced if server does not send data
- MC ver 1.21.9
- Bump version to 1.21.7
- 1.21.6
- fix issue causing desync
- loading is now async, no more freezes
- Bump 1.21.5
- upgrade for 1.21.4
- Updated for 1.21.3
- Now works in singleplayer!
- Updated for 1.21.2
- backport the migration fix
- Fix crash on no
.client_mapsfolder - Fix server folders not being migrated & migrate file not being written
- Fix crash on no
- Fix issue with server ips containing a colon not saving map data
Bump version to 1.21
Backport by request
- Fix fps drop when previewing maps stored but not loaded locally, see #3
- Fix fps drop when previewing maps stored but not loaded locally, see #3
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Лицензия:
Опубликован:2 года назад
Обновлён:2 месяца назад
ID проекта:

