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Моды/Clean HUD
  • Clean HUD 1.3.0

    release14 июня 2026 г.

    Smooth fading + separate fade-in / fade-out timing

    HUD elements now actually fade in and out instead of flickering as they hide. The old effect could briefly flash an element back into view for a split second on its way out — that's fixed; fading is now smooth and never blinks back.

    What's new

    • Smooth fade toggle per element (and a global default). On = gentle opacity blend; off = a clean instant show/hide with no flicker.
    • Separate Fade-in and Fade-out timing. The old single "Fade ticks" is now two sliders — Fade-in ticks and Fade-out ticks — so you can, say, snap things in quickly and let them drift out slowly. Set either to 0 for instant.
    • Your existing fade timing carries over (your old value becomes the fade-out time).

    Everything fades together now — bars, icons, text labels (held-item name, XP level), backgrounds, and the item icons in your hotbar.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.3.0

    release14 июня 2026 г.

    Smooth fading + separate fade-in / fade-out timing

    HUD elements now actually fade in and out instead of flickering as they hide. The old effect could briefly flash an element back into view for a split second on its way out — that's fixed; fading is now smooth and never blinks back.

    What's new

    • Smooth fade toggle per element (and a global default). On = gentle opacity blend; off = a clean instant show/hide with no flicker.
    • Separate Fade-in and Fade-out timing. The old single "Fade ticks" is now two sliders — Fade-in ticks and Fade-out ticks — so you can, say, snap things in quickly and let them drift out slowly. Set either to 0 for instant.
    • Your existing fade timing carries over (your old value becomes the fade-out time).

    Everything fades together now — bars, icons, text labels (held-item name, XP level), backgrounds, and the item icons in your hotbar.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.3.0

    release14 июня 2026 г.

    Smooth fading + separate fade-in / fade-out timing

    HUD elements now actually fade in and out instead of flickering as they hide. The old effect could briefly flash an element back into view for a split second on its way out — that's fixed; fading is now smooth and never blinks back.

    What's new

    • Smooth fade toggle per element (and a global default). On = gentle opacity blend; off = a clean instant show/hide with no flicker.
    • Separate Fade-in and Fade-out timing. The old single "Fade ticks" is now two sliders — Fade-in ticks and Fade-out ticks — so you can, say, snap things in quickly and let them drift out slowly. Set either to 0 for instant.
    • Your existing fade timing carries over (your old value becomes the fade-out time).

    Everything fades together now — bars, icons, text labels (held-item name, XP level), backgrounds, and the item icons in your hotbar.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.2.0

    release13 июня 2026 г.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.2.0

    release13 июня 2026 г.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.2.0

    release13 июня 2026 г.

    Now powered by CodxLib

    Behind the scenes, CleanHUD now runs on CodxLib — a small companion library shared across my mods. It handles the common bits (the settings menu, update notices, and saving your options) in one shared place, so CleanHUD stays lean and improvements arrive everywhere at once. As part of the move, the settings menu got a cleaner, more polished look too.

    New required dependency

    CleanHUD now needs CodxLib installed alongside it — just like Fabric API. It's listed under Dependencies on this page, so most launchers will grab it for you automatically.

    Your existing settings carry over, and nothing changes in how CleanHUD behaves in-game.

  • Clean HUD 1.1.0

    release2 июня 2026 г.

    Added optional info that can we enabled in the hud

  • Clean HUD 1.1.0

    release2 июня 2026 г.

    Added optional info that can we enabled in the hud

  • Clean HUD 1.1.0

    release2 июня 2026 г.

    Added optional info that can we enabled in the hud

  • Clean HUD 1.0.0

    release20 мая 2026 г.

    Version 1!

  • Clean HUD 1.0.0

    release20 мая 2026 г.

    Version 1!

  • Clean HUD 1.0.0

    release20 мая 2026 г.

    Version 1!

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Опубликован:3 недели назад
Обновлён:20 часов назад
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