
Build Events
Adds build events to track block placements and breaks within an area
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- Remove Server Translation API (causes incompatibility when Fabric API and FabricProxy are present)
- Backport to 1.17.1
- Update to 1.21
- Implement tracking the total amount of each action
- Implement global(multi-dimensional) build events
- Implement tracking the total amount of each action
- Implement global(multi-dimensional) build events
- Implement tracking the total amount of each action
- Implement global(multi-dimensional) build events
- Implement tracking the total amount of each action
- Implement global(multi-dimensional) build events
- Backport to 1.20.1
- Update to 1.20.3/4
- Use MixinExtras bundled in new Fabric Loader
- Use MixinExtras bundled in new Fabric Loader
- Backport to 1.19.4
- Backport to 1.18.2
- Fix paused event being activated accidentally
- Fix paused event being activated accidentally
- Backport to 1.19.4
- Implement conditional tracking via datapack predicates
- Implement conditional tracking via datapack predicates
- Backport to 1.19.4
- Make events able to be paused
- Add versioning to the persistent state for compatibility reasons
- Count Flint and Steel, and bucket placements
- Use Server Translations API
- List active and paused events
- New events attach to existing objective(s) if possible
- Add and remove subcommands return count of all events
- Other small changes
- Backport to 1.19.4
- Make events able to be paused
- Add versioning to the persistent state for compatibility reasons
- Count Flint and Steel, and bucket placements
- Use Server Translations API
- List active and paused events
- New events attach to existing objective(s) if possible
- Add and remove subcommands return count of all events
- Other small changes
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Опубликован:2 года назад
Обновлён:1 год назад
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