
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
- Fixed LODs on AMD (again).
- Fixed blindness and darkness debuffs not working when LODs are enabled.
- Fixed portal temple sometimes not spawning correctly.
- Fixed
/bigglobe:respawncommand spamming stack traces when typing the mode. - Fixed environment attributes in pale garden biome. Among other things, this means the fog color is correct now.
- Slightly improved hyperspace collapse visuals.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
Fixed ancient automatas repeatedly triggering themselves with no cooldown and turning obelisks into giant lag machines whenever you punch them weirdly.
Note: this bug only affects MC 1.21.4 and earlier. For later MC versions, V5.3.0 is still the latest.
For normal users:
- You can now right click a waypoint with a bottle of aura to change the color of the waypoint.
- Re-designed the hyperspace background.
- Ancient Automata now activates when punched or landed on.
- Player-crafted Automata block remains unchanged.
- Obelisk interior floor is now made of ancient automata blocks.
- The rest of the obelisk is still made of deepslate.
- Added advancement for finding an obelisk.
- Fixed TagGroupLoader mixin on MC 1.21.1 and earlier.
- Miscellaneous tweaks and improvements to LOD renderer.
- Tweaked some of the default LOD config values.
- This change applies retroactively.
- Added new command:
/bigglobe:locate structures <radius> <structures>. Similar to the vanilla command, but the radius is configurable, and it also locates every structure in range, not just the closest one. Only works in Big Globe worlds though. - Added recipes for custom wildflowers -> dye to older MC versions.
For data pack developers:
- Added new property on scripted chunk generators to tweak some of the LOD parameters.
- Currently used in the nether to reduce the LOD view distance.
- Added new
core_chanceproperty to ores.- Coal and emerald now have a constant core chance of 0.25. Their chance of spawning outside the core has not changed.
- Fixed scripted structure placements not being able to query column values properly.
- Fixed scripted terrain layers.
For normal users:
- You can now right click a waypoint with a bottle of aura to change the color of the waypoint.
- Re-designed the hyperspace background.
- Ancient Automata now activates when punched or landed on.
- Player-crafted Automata block remains unchanged.
- Obelisk interior floor is now made of ancient automata blocks.
- The rest of the obelisk is still made of deepslate.
- Added advancement for finding an obelisk.
- Fixed TagGroupLoader mixin on MC 1.21.1 and earlier.
- Miscellaneous tweaks and improvements to LOD renderer.
- Tweaked some of the default LOD config values.
- This change applies retroactively.
- Added new command:
/bigglobe:locate structures <radius> <structures>. Similar to the vanilla command, but the radius is configurable, and it also locates every structure in range, not just the closest one. Only works in Big Globe worlds though. - Added recipes for custom wildflowers -> dye to older MC versions.
For data pack developers:
- Added new property on scripted chunk generators to tweak some of the LOD parameters.
- Currently used in the nether to reduce the LOD view distance.
- Added new
core_chanceproperty to ores.- Coal and emerald now have a constant core chance of 0.25. Their chance of spawning outside the core has not changed.
- Fixed scripted structure placements not being able to query column values properly.
- Fixed scripted terrain layers.

