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Моды/Better Combat Extension
  • 2.11.0

    release11 марта 2026 г.

    2.11.0

    now works with Better Combat 2.3.2

    Additions

    • added server config options to individually toggle position and orientation locking for movement locking attacks
  • 2.10.1

    release23 января 2026 г.

    2.10.1

    • now works with Better Combat version 2.3.1
  • 2.10.0

    release10 декабря 2025 г.

    2.10.0

    • now works with Better Combat version 2.3.0
    • removed attack specific attack range and movement speed multipliers (these features are now included in Better Combat)
  • 2.9.0

    release1 октября 2025 г.

    2.9.0

    • added optional integration for "Attack Range Attribute"
    • bumped Mixin Squared version, hopefully fixing crashes when used with Sinytra Connector
  • 2.8.3

    release15 сентября 2025 г.

    2.8.3

    • now works with Better Combat version 2.2.5
  • 2.8.2

    release2 сентября 2025 г.

    2.8.2

    • fixed all known issues with the Better Combat X Hand Slot Overhaul compatibility
  • 2.8.1

    release10 августа 2025 г.

    2.8.1

    • fixed an issue with the RPG Inventory integration, where 'empty hand weapons' could be added to normal hand slots
  • 2.8.0

    release10 августа 2025 г.

    2.8.0

    • added client config option to disable weapon poses while mounted
    • fixed an issue with the RPG Inventory integration, where attacking with an empty main hand and a weapon in the offhand could duplicate items
    • fixed an issue where the configs where initialized too early
  • 2.7.0

    release5 июня 2025 г.

    2.7.0

    • now works with Better Combat version 2.2.4
    • added 3 new optional fields to attacks:
      • 'attack_range_multiplier', multiplies the attack range during the attack
      • 'attack_speed_multiplier', multiplies the attack speed during the attack
      • 'movement_speed_multiplier', multiplies the movement speed during the attack
    • added new server config options that control the minimum and maximum values of movement speed modifiers
  • 2.6.0

    release14 мая 2025 г.

    2.6.0

    • added support for Better Combat version 2.2.2
    • the item duplication fix for RPG Inventory x Better Combat is now automatically enabled if RPG Inventory is installed and the 'hand slot overhaul' is enabled. The existing server config overrides this. Note that disabling this setting also disables the 'hand slot overhaul'.
  • 2.5.0

    release28 января 2025 г.

    2.5.0

    • re-added compat with 1.21
    • added support for Better Combat version 2.1.3
    • removed 'use_entity_interaction_range_attribute_as_attack_range' config option. This feature was implemented in Better Combat.
  • 2.4.0

    release17 декабря 2024 г.

    2.4.0

    • added support for Better Combat version 2.0.4
    • moved 'enable_poses_while_sprinting' from server to client config
    • removed dependency on Cloth Config
    • added dependency on Fzzy Config
  • 1.4.0

    release17 декабря 2024 г.

    1.4.0

    • removed dependency on Cloth Config
    • added dependency on Fzzy Config
    • added 'enable_poses_while_sprinting' client config option
    • fixed an issue where weapon_attributes would not inherit "damage_type" and "stamina_cost_multiplier" from their parent file
  • 2.3.0

    release27 октября 2024 г.

    2.3.0

    • fixed a crash on game start
    • added 'enable_poses_while_sprinting' config option
  • 2.2.0

    release27 октября 2024 г.

    2.2.0

    • added 'use_entity_interaction_range_attribute_as_attack_range' config option
  • 2.1.0

    release6 октября 2024 г.

    2.1.0

    Added an experimental config option that solves an item duplication glitch when using "Better Combat" and "RPG Inventory" together. This fix is very experimental! Please report any issues you encounter when using this setting.

  • 2.0.1

    release29 сентября 2024 г.

    2.0.1

    • fixed an issue where weapon_attributes would not inherit "damage_type" and "stamina_cost_multiplier" from their parent file
  • 2.0.0

    release13 сентября 2024 г.

    2.0.0

    • updated to 1.21.1
  • 1.3.0

    release11 августа 2024 г.

    1.3.0

    • added 'attack_pitch_range' config option
    • added 'disable_jumping_during_attacks' config option
    • changed "restrict_attack_pitch" config option to also affect the attack hitbox
    • fixed "enable_movement_locking_attacks" config option always preventing the player from moving
  • 1.2.0

    release23 июля 2024 г.

    1.2.0

    • Attack stamina cost calculation has been changed.

      Each attack now has a "attack_stamina_cost_multiplier" instead of a "attack_stamina_cost" float field. It defaults to 1.0. There is also a new entity attribute called "generic.attack_stamina_cost" which defaults to 1.0. The actual stamina cost is the product of these two values and the "global_attack_stamina_cost_multiplier" defined in the server config. This change allows the attack stamina cost to be changed in game.

    • reworked the "disable_player_yaw_changes_during_attacks" setting

      renamed the option to "enable_movement_locking_attacks"

      the option now enables a proper movement lock during attacks

      it is recommended to use the "Shoulder Surfing Reloaded" mod and enable its "decoupled camera" setting when this setting is active

      the item tag "disables_movement_locking_during_attack" and the entity type tag "disables_movement_locking_when_ridden" are used to control when the movement locking is applied

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