Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Backported Wolves
Backported Wolves

Backported Wolves

Backports the wolf variants from the latest version to older versions of the game.

896.9K
166
  • Backported Wolves 1.20.x+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.20.x+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.19.(3-4)+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.19.(3-4)+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.19.(0-2)+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.19.(0-2)+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.18.2+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • Backported Wolves 1.18.2+2.0.0

    release23 марта 2026 г.

    Backported Wolves 2.0.0

    An update has been needed for a while now. But here it is!

    BW now uses Architectury. -This basically means that development is much easier to maintain.

    Features

    Minecraft variant parity:

    Wolves (with variants), that were tamed while using the mod will keep their variants even if the mod is removed. -As long as Minecraft is also updated to a version which natively has them. I.e. 1.20.5 and above.

    What happens to my wolves that are using the "old" tags?! The old tags / variants will automatically be converted to the new format. Like magic!

    Wolf Sound Variants:

    All sound variants are now included in the mod, which are:

    • Angry
    • Big
    • Classic
    • Cute
    • Grumpy
    • Puglin
    • Sad

    Biome Tag Dependent Spawns

    Adding biome entries to any wolf variant's spawn tag will make the wolf variant spawn in those biomes too:

    Just add a biome name to a tag named like this:

    • spawns_ashen_wolf
    • spawns_black_wolf
    • spawns_chestnut_wolf and so on for the other variants...

    Then **add **the biomes you want:

    {
      "values": [
        "minecraft:snowy_taiga",
        "minecraft:cherry grove",
        "minecraft:swamp"
      ]
    }
    

    You can even **replace **the spawns completely, using the replace flag in the JSON file:

    {
      "replace": true,
      "values": [
        "minecraft:snowy_taiga"
      ]
    }
    

    Full path example: "resources/data/backported_wolves/tags/worldgen/biome/spawns_ashen_wolf.json"

    Mix and Match You are even able to make multiple variants spawn in the same biome, with the chance being split equally between the variants. (Might be especially fun for mod developers / modpack makers)

  • 1.19.3-1.20.4 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.

  • 1.19-1.19.2 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.

  • [Fabric] Backported Wolves 1.1.0 (1.18.2)

    release12 марта 2024 г.

    1.18.2 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.

  • 1.18-1.18.1 Added spawn-weight config. Simplified wolf rendering - Credit: ArshiaDPG Completely changed wolf spawning, overriding vanilla spawns with the biomes from the spawns_variant_wolf tags. Added "leader of the pack" advancement for taming all variants.

  • [Forge] Backported Wolves 1.0.3 (1.18.2)

    release9 марта 2024 г.

    Ported to Forge 1.18.2-1.0.3

  • [Forge] Backported Wolves 1.0.3 (1.19.2)

    release8 марта 2024 г.

    Ported to Forge 1.0.3-1.19.2

  • Fabric 1.0.2-1.19.3-1.20.4

  • Fabric 1.0.2-1.19-1.19.2

  • [Fabric] Backported Wolves 1.0.2 (1.18.2)

    release8 марта 2024 г.

    Fabric 1.0.2-1.18.2

  • Fabric 1.0.2-1.18-1.18.1

  • [Forge] Backported Wolves 1.0.3 (1.19.4)

    release8 марта 2024 г.

    Forge 1.0.3-1.19.4

  • [Forge] Backported Wolves 1.0.3 (1.20.1)

    release8 марта 2024 г.

    Forge 1.0.3

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:2 года назад
Обновлён:2 месяца назад
ID проекта:
Главная