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Моды/Attribute Modify
  • Neo Attribute Modify 1.1.0

    release6 апреля 2026 г.

    fix lang... maybe

  • Attribute Modify 1.1.0

    release6 апреля 2026 г.

    Fix Lang... maybe

  • Attribute Modify 1.0.9

    release23 марта 2026 г.

    read new description mod

  • Neo Attribute Modify 1.0.5

    release23 марта 2026 г.

    read new descripcion mod

  • Neo Attribute Modify 1.0.4

    release16 марта 2026 г.

    Version 1.0.4 Changes

    • Decorative Item Support: Added decorative field to item attribute JSONs. Items marked as decorative will have all their attributes (base and modified) cleared. { "minecraft:diamond_sword": { "decorative": true }, "minecraft:netherite_axe": { "decorative": true } }
  • Attribute Modify 1.0.8

    release16 марта 2026 г.

    Version 1.0.8 Changes

    • Decorative Item Support: Added decorative field to item attribute JSONs. Items marked as decorative will have all their attributes (base and modified) cleared. { "minecraft:diamond_sword": { "decorative": true }, "minecraft:netherite_axe": { "decorative": true } }
  • Neo Attribute Modify 1.0.3

    release8 марта 2026 г.

    Some incorrect functionality in the descriptions has been updated, and minor bugs have been fixed.

    Please read the new mod description; it's much more detailed.

    If you have any further questions, feel free to visit my Discord server, and I'll be happy to help.

  • Attribute Modify 1.0.7

    release8 марта 2026 г.

    Some incorrect functionality in the descriptions has been updated, and minor bugs have been fixed.

    Please read the new mod description; it's much more detailed.

    If you have any further questions, feel free to visit my Discord server, and I'll be happy to help.

  • Neo Attribute Modify 1.0.2

    release2 марта 2026 г.

    New Features

    • Multi-File Accumulation: Multiple datapack files can now contribute attributes to the same item. Previously, the last file loaded would overwrite all others. Now entries from all files are merged together.
    • ListTag Index Navigation: NBT condition paths now support numeric indices to access elements inside list tags (e.g., enchantments.0.id).
    • not_equals returns true on missing paths: The not_equals operator now correctly returns true when the NBT path doesn't exist on the item, matching the intuitive "this value is not X" behavior.

    Bug Fixes

    • Villager Trade Quality Template Mutation: Fixed a critical bug where applying quality to a villager trade would permanently modify the trade offer template, preventing re-rolls on future trades. Quality is now only applied via deferred inventory scan.
    • Network Buffer Desync (Forge): Fixed packet encode/decode that could desync when items with null registry IDs were included, causing all subsequent data in the packet to be corrupted.
    • Container Close Inventory Scan: The container close event now correctly skips the player's own inventory menu, preventing unnecessary quality re-processing when simply closing the inventory screen.
    • Regex Pattern Safety: Added PatternSyntaxException catch for the matches_regex NBT operator, preventing server crashes from malformed regex patterns in datapacks.
    • Long Precision in Quality Values: Fixed quality system NBT writing to properly distinguish between int, long, and double values, preventing precision loss for large numbers.
    • Null NBT Condition Serialization (Forge): Fixed network packet encoding to correctly handle null NBT condition values using a sentinel, preventing deserialization errors on the client.

    Performance & Stability

    • Thread Safety (Forge): All attribute maps now use ConcurrentHashMap and volatile instance fields, preventing potential race conditions during reload.
    • Debug Logging Optimization: Changed all hot-path logging from info to debug level across both versions, reducing log spam during normal gameplay.
    • Removed Dead Code (Forge): Cleaned up unused handleCuriosAttributes() method and related imports.

    Internal

    • Unified both Forge and NeoForge codebases to feature parity.
    • Extracted NbtCondition encode/decode into reusable helper methods (Forge).
  • Attribute Modify 1.0.6

    release2 марта 2026 г.

    New Features

    • Multi-File Accumulation: Multiple datapack files can now contribute attributes to the same item. Previously, the last file loaded would overwrite all others. Now entries from all files are merged together.
    • ListTag Index Navigation: NBT condition paths now support numeric indices to access elements inside list tags (e.g., enchantments.0.id).
    • not_equals returns true on missing paths: The not_equals operator now correctly returns true when the NBT path doesn't exist on the item, matching the intuitive "this value is not X" behavior.

    Bug Fixes

    • Villager Trade Quality Template Mutation: Fixed a critical bug where applying quality to a villager trade would permanently modify the trade offer template, preventing re-rolls on future trades. Quality is now only applied via deferred inventory scan.
    • Network Buffer Desync (Forge): Fixed packet encode/decode that could desync when items with null registry IDs were included, causing all subsequent data in the packet to be corrupted.
    • Container Close Inventory Scan: The container close event now correctly skips the player's own inventory menu, preventing unnecessary quality re-processing when simply closing the inventory screen.
    • Regex Pattern Safety: Added PatternSyntaxException catch for the matches_regex NBT operator, preventing server crashes from malformed regex patterns in datapacks.
    • Long Precision in Quality Values: Fixed quality system NBT writing to properly distinguish between int, long, and double values, preventing precision loss for large numbers.
    • Null NBT Condition Serialization (Forge): Fixed network packet encoding to correctly handle null NBT condition values using a sentinel, preventing deserialization errors on the client.

    Performance & Stability

    • Thread Safety (Forge): All attribute maps now use ConcurrentHashMap and volatile instance fields, preventing potential race conditions during reload.
    • Debug Logging Optimization: Changed all hot-path logging from info to debug level across both versions, reducing log spam during normal gameplay.
    • Removed Dead Code (Forge): Cleaned up unused handleCuriosAttributes() method and related imports.

    Internal

    • Unified both Forge and NeoForge codebases to feature parity.
    • Extracted NbtCondition encode/decode into reusable helper methods (Forge).
  • Neo Attribute Modify 1.0.1

    release23 февраля 2026 г.

    Нет описания изменений

  • Attribute Modify 1.0.5

    release23 февраля 2026 г.

    Нет описания изменений

  • Attribute Modify 1.0.4

    release25 января 2026 г.

    Нет описания изменений

  • Neo Attribute Modify 1.0.0

    release25 января 2026 г.

    NEO FORGE UPDATE

  • Attribute Modify 1.0.2

    release17 сентября 2025 г.

    Bux Fixed

  • Attribute Modify 1.0.1

    release11 сентября 2025 г.

    Almost all the code was changed and synchronization with multiplayer was implemented, in addition to improving the datapack system a little, to make it a little more configurable, check the description to see the new datapack format

  • Attribute Modify 1.0.0

    release1 сентября 2025 г.

    Нет описания изменений

Совместимость

Minecraft: Java Edition

Платформы

Поддерживаемые окружения

Клиент и сервер

Сведения

Лицензия:
Опубликован:9 месяцев назад
Обновлён:2 месяца назад
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