
Ars Elixirum
Ultimate extension of potion crafting, applications, and diversity!
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487
- Added
/elixirum masterydebug command forquery/add/getmastery levels and points - Improved mastery API and its tracking/event approach, ensuring correct level-ups when gaining experience from any source
- Level-up and new style unlock toasts now merge instead of queuing, useful during rapid level-ups
- Adjusted style element unlock levels
- Fixed incorrect style unlock behavior that required 1 level more than specified
- New style toast titles moved to translation files
- Added
- Added
/elixirum masterydebug command forquery/add/getmastery levels and points - Improved mastery API and its tracking/event approach, ensuring correct level-ups when gaining experience from any source
- Level-up and new style unlock toasts now merge instead of queuing, useful during rapid level-ups
- Adjusted style element unlock levels
- Fixed incorrect style unlock behavior that required 1 level more than specified
- New style toast titles moved to translation files
- Added
- Fixed a server crash on startup caused by duplicate mob effect entries from certain mod combinations
- Fixed a server crash on startup caused by duplicate mob effect entries from certain mod combinations
- Fixed incorrect mixin mappings causing a startup crash
- Fixed incorrect mixin mappings causing a startup crash
- Added data-driven compendium with formatting and table support; content and structure can be customized per language, including adding new sections and pages
- Added "The Fundamentals" compendium section with detailed explanations of core mechanics
- Added search fields to the recipe collection and compendium; recipe search covers both elixir names and effect names
- Added font scale snapping to ensure pixel-perfect font sizes in fullscreen mode, eliminating flickering
- Improved visuals and informativeness of the elixir contents graph, added effect weight display and quality tier indicators
- Improved visuals for traits and composition display
- Extracts can now be used to neutralize elixir effects at the brewing stand; extract essences will be subtracted from elixir essences after brewing, allowing optional targeted purification of elixirs
- Elixirs can now have nametags attached via crafting – a tag placed before an elixir applies to its name, while a tag placed after hides the effect list and is added as lore
- Initial implementation of a data-driven essence and ingredient generation pipeline
- Initial implementation of an API layer, exposing many systems for better future integration with other mods
- Various minor fixes and improvements
- Added data-driven compendium with formatting and table support; content and structure can be customized per language, including adding new sections and pages
- Added "The Fundamentals" compendium section with detailed explanations of core mechanics
- Added search fields to the recipe collection and compendium; recipe search covers both elixir names and effect names
- Added font scale snapping to ensure pixel-perfect font sizes in fullscreen mode, eliminating flickering
- Improved visuals and informativeness of the elixir contents graph, added effect weight display and quality tier indicators
- Improved visuals for traits and composition display
- Extracts can now be used to neutralize elixir effects at the brewing stand; extract essences will be subtracted from elixir essences after brewing, allowing optional targeted purification of elixirs
- Elixirs can now have nametags attached via crafting – a tag placed before an elixir applies to its name, while a tag placed after hides the effect list and is added as lore
- Initial implementation of a data-driven essence and ingredient generation pipeline
- Initial implementation of an API layer, exposing many systems for better future integration with other mods
- Various minor fixes and improvements
- Fixed server errors when using throwable elixirs caused by incorrect Thrown Elixir entity registration
- Fixed server errors when using throwable elixirs caused by incorrect Thrown Elixir entity registration
- Fixed issues in large modpacks causing startup crashes or “Invalid Player Data” on world join
- Fixed issues in large modpacks causing startup crashes or “Invalid Player Data” on world join
- Added elixir trait system and ingredient role system. Each ingredient role carries its own trait, which is inherited by the resulting elixir. The role itself is determined by the ingredient’s order in the recipe. Traits directly define how an elixir behaves, how it is applied, and how stable it is. The goal of this system is to create a meaningful alchemical environment, where understanding and mastering it allows you to brew exactly the elixirs you need
- Added Splash Elixirs, Lingering Elixirs, and Witch Totems of Undying infused with elixir effects. Splash and Lingering variants are obtained through the elixir trait system
- Complete refactor of the player alchemy profile structure. It now uses a component-based system designed for future expansion of mod features, including recipe books, catalogs, and a passive skill tree. However, this is a breaking change and profiles from previous versions will be reset
- Improved elixir effect list tooltip, now includes icons
- Optimized collection UI, significantly reduced memory usage
- You no longer see the list of potential effect ingredients until the effect is discovered
- Fixed side effect mechanics and their activation chance
- Improved mod localization support; all strings are now fully externalized into language files
- Significantly reduced save data size by using identifiers instead of names
- Added additional translations
- Added elixir trait system and ingredient role system. Each ingredient role carries its own trait, which is inherited by the resulting elixir. The role itself is determined by the ingredient’s order in the recipe. Traits directly define how an elixir behaves, how it is applied, and how stable it is. The goal of this system is to create a meaningful alchemical environment, where understanding and mastering it allows you to brew exactly the elixirs you need
- Added Splash Elixirs, Lingering Elixirs, and Witch Totems of Undying infused with elixir effects. Splash and Lingering variants are obtained through the elixir trait system
- Complete refactor of the player alchemy profile structure. It now uses a component-based system designed for future expansion of mod features, including recipe books, catalogs, and a passive skill tree. However, this is a breaking change and profiles from previous versions will be reset
- Improved elixir effect list tooltip, now includes icons
- Optimized collection UI, significantly reduced memory usage
- You no longer see the list of potential effect ingredients until the effect is discovered
- Fixed side effect mechanics and their activation chance
- Improved mod localization support; all strings are now fully externalized into language files
- Significantly reduced save data size by using identifiers instead of names
- Added additional translations
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