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Моды/Archery Expansion
  • Archery Expansion 1.0.7.3

    release31 октября 2025 г.
    • Fixed Iris Shader Compat (#39)
  • Archery Expansion 1.0.7.3

    release31 октября 2025 г.
    • Fixed Iris Shader Compat (#39)
  • Archery Expansion 1.0.7.2

    release27 сентября 2025 г.
    • Fixed issue where iron arrow entities used the gold arrow renderer (#37)
    • Updated Trajectory Renderer to use lerped pos
  • Archery Expansion 1.0.7.2

    release27 сентября 2025 г.
    • Fixed issue where iron arrow entities used the gold arrow renderer (#37)
    • Updated Trajectory Renderer to use lerped pos
  • Archery Expansion 1.0.7.1

    release25 сентября 2025 г.
    • Fixed an issue where Trajectory was always shown even without the Trajectory Enchantment
  • Archery Expansion 1.0.7.1

    release25 сентября 2025 г.
    • Fixed an issue where Trajectory was always shown even without the Trajectory Enchantment
  • Archery Expansion 1.0.7

    release25 сентября 2025 г.
    • Technical Debt Payments and Debugging go brrrrrrrrrrr!!!
    • Cleaned up a decent bit of original code
    • Registration is now handled in the Common class rather than split between forge and fabric
    • Forge Client Events separated from common for organization
    • Bow Breaking items moved to its own tag
    • Bow Charge Meter now has the invert render like a crosshair (#35)
    • Scouting and Grit now work properly on Crossbows (#33)
    • Fixed a crash where Skeletons could crash once their bow breaks due to an unchecked cast 🤦 (#34, #32)
    • Fixed a bug where the old bow zoomed in farther than normal
    • Fixed a bug where skeletons would always get particles from bow effects even if defined as false in the bow stats json
    • Fixed Bow Tooltip Formatting
    • Added additional Bow Tooltip information (#21)
    • Bow Stats "on_fire_effects" can now take in a boolean for showing status effect tooltips
    • removed compat recipes, as they cause errors on world startup and there's already a recipe to convert wooden bow into old bow for compat
    • trajectory enchant now uses a custom renderer rather than particles (it's a lot smoother and more performant!!)
  • Archery Expansion 1.0.7

    release25 сентября 2025 г.
    • Technical Debt Payments and Debugging go brrrrrrrrrrr!!!
    • Cleaned up a decent bit of original code
    • Registration is now handled in the Common class rather than split between forge and fabric
    • Forge Client Events separated from common for organization
    • Bow Breaking items moved to its own tag
    • Bow Charge Meter now has the invert render like a crosshair (#35)
    • Scouting and Grit now work properly on Crossbows (#33)
    • Fixed a crash where Skeletons could crash once their bow breaks due to an unchecked cast 🤦 (#34, #32)
    • Fixed a bug where the old bow zoomed in farther than normal
    • Fixed a bug where skeletons would always get particles from bow effects even if defined as false in the bow stats json
    • Fixed Bow Tooltip Formatting
    • Added additional Bow Tooltip information (#21)
    • Bow Stats "on_fire_effects" can now take in a boolean for showing status effect tooltips
    • removed compat recipes, as they cause errors on world startup and there's already a recipe to convert wooden bow into old bow for compat
    • trajectory enchant now uses a custom renderer rather than particles (it's a lot smoother and more performant!!)
  • Archery Expansion 1.0.6

    release15 апреля 2025 г.
    • Bows now will work fine even if an effect or particle in its bowstats file doesn't exist
    • Effects now have a fallback option for when a potion effect isn't able to be loaded
    • There is now a feild to enable or disable item description / tooltips for the bow's stats
  • Archery Expansion 1.0.6

    release15 апреля 2025 г.
    • Bows now will work fine even if an effect or particle in its bowstats file doesn't exist
    • Effects now have a fallback option for when a potion effect isn't able to be loaded
    • There is now a feild to enable or disable item description / tooltips for the bow's stats
  • Archery Expansion 1.0.5

    release20 марта 2025 г.
    • Fixed Crash when running the mod on a fabric server
    • Mock Item Textures are now cached for better performance
  • Archery Expansion 1.0.5

    release20 марта 2025 г.
    • Fixed Crash when running the mod on a fabric server
    • Mock Item Textures are now cached for better performance
  • Archery Expansion 1.0.4

    release13 марта 2025 г.
    • Fixed crash with Easy NPC and YDMs Weapon Master
    • Fixed Forge loot tables
    • Bows added to “#origins:ranged_weapons”, “c:bows”, “forge:bows”
    • Old bow is on power blacklist
    • Added Tooltip information to bows
  • Archery Expansion 1.0.4

    release13 марта 2025 г.
    • Fixed crash with Easy NPC and YDMs Weapon Master
    • Fixed Forge loot tables
    • Bows added to “#origins:ranged_weapons”, “c:bows”, “forge:bows”
    • Old bow is on power blacklist
    • Added Tooltip information to bows
  • Archery Expansion 1.0.3

    release10 февраля 2025 г.
    • Added Chinese Translations

    • Fixed Lighting on bow items when pulling arrow

    • Power now works as intended on non-AE bows with a bow_stats file

    • Dispesner recipe now uses wooden bow

    • Added Recipe compat for Minecolonies, Travelers Backpacks, Archon, & Too Many Bows

    • Added shapeless recipe to convert wooden bow to old bow

  • Archery Expansion 1.0.3

    release10 февраля 2025 г.
    • Added Chinese Translations

    • Fixed Lighting on bow items when pulling arrow

    • Power now works as intended on non-AE bows with a bow_stats file

    • Dispesner recipe now uses wooden bow

    • Added Recipe compat for Minecolonies, Travelers Backpacks, Archon, & Too Many Bows

    • Added shapeless recipe to convert wooden bow to old bow

  • Archery Expansion 1.0.2

    release2 февраля 2025 г.
    • Fixed a bug where Netherite Arrows shoot out of bows as Diamond Arrows
    • Arrow Entities now have translations
    • Iron Arrows now replace Flint Arrows as the fallback Arrow when there is no Arrow Texture
    • Added Turkish Translations
    • Added Russian Translations
    • Large Arrows from Caverns and Chasms now output the proper damage value
    • Old bow now has a Glint Particles
    • Old bow no longer has a chance to break upon firing flint arrows
    • There are now offset values in bow data file to determine where the arrow shows up on the texture
    • Added Compat for Just Enough Effect Descriptions
  • Archery Expansion 1.0.2

    release2 февраля 2025 г.
    • Arrow Entities now have translations
    • Iron Arrows now replace Flint Arrows as the fallback Arrow when there is no Arrow Texture
    • Added Turkish Translations
    • Added Russian Translations
    • Large Arrows from Caverns and Chasms now output the proper damage value
    • Old bow now has a Glint Particles
    • Old bow no longer has a chance to break upon firing flint arrows
    • There are now offset values in bow data file to determine where the arrow shows up on the texture
    • Added Compat for Just Enough Effect Descriptions
  • Archery Expansion 1.0.0

    release26 января 2025 г.

    Initial release!

  • Archery Expansion 1.0.0

    release26 января 2025 г.

    Initial release!

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Minecraft: Java Edition

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Опубликован:1 год назад
Обновлён:7 месяцев назад
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