
Amethyst Nether
Amethyst Nether is a datapack and mod that transforms the Nether with new content.
General
- Increased the minimum depth of flow type biomes from Y ≈ 24 to Y ≈ 20.
Gameplay
- Custom entities were redesigned. Custom heads were removed from head equipment.
- Added a random customization system for custom entities.
- Changed Gilded Netherite Armor set recipe (now crafted in a smithing table).
- Reduced the number of rolls in Nether structure loot tables.
- Renamed Royal Armor set to Gilded Netherite Armor set.
Technical
- Added the "an." prefix to custom item data.
- Optimized functions of type 1s and 3s.
- Reduced the weight distribution of geodes.
- Reorganized functions into subfolders (entities, items, mechanics).
- Reorganized advancements into subfolders (task, goal, challenge).
- Renamed some block tags and entity type tags.
- Fixed construction inconsistencies in the Red Fortress.
Note: This version is compatible from 1.21.11 to 26.1.2. For players using 26.1 or higher, the v4 series is recommended.
General
- Increased the minimum depth of flow type biomes from Y ≈ 24 to Y ≈ 20.
Gameplay
- Custom entities were redesigned. Custom heads were removed from head equipment.
- Added a random customization system for custom entities.
- Changed Gilded Netherite Armor set recipe (now crafted in a smithing table).
- Reduced the number of rolls in Nether structure loot tables.
- Renamed Royal Armor set to Gilded Netherite Armor set.
Technical
- Added the "an." prefix to custom item data.
- Optimized functions of type 1s and 3s.
- Reduced the weight distribution of geodes.
- Reorganized functions into subfolders (entities, items, mechanics).
- Reorganized advancements into subfolders (task, goal, challenge).
- Renamed some block tags and entity type tags.
- Fixed construction inconsistencies in the Red Fortress.
Note: This version is compatible from 1.21.11 to 26.1.2. For players using 26.1 or higher, the v4 series is recommended.
General
- Increased the minimum depth of flow type biomes from Y ≈ 24 to Y ≈ 20.
Gameplay
- Custom entities were redesigned. Custom heads were removed from head equipment.
- Added a random customization system for custom entities.
- Changed Gilded Netherite Armor set recipe (now crafted in a smithing table).
- Reduced the number of rolls in Nether structure loot tables.
- Renamed Royal Armor set to Gilded Netherite Armor set.
Technical
- Added the "an." prefix to custom item data.
- Optimized functions of type 1s and 3s.
- Reduced the weight distribution of geodes.
- Reorganized functions into subfolders (entities, items, mechanics).
- Reorganized advancements into subfolders (task, goal, challenge).
- Renamed some block tags and entity type tags.
- Fixed construction inconsistencies in the Red Fortress.
General
- Increased the minimum depth of flow type biomes from Y ≈ 24 to Y ≈ 20.
Gameplay
- Custom entities were redesigned. Custom heads were removed from head equipment.
- Added a random customization system for custom entities.
- Changed Gilded Netherite Armor set recipe (now crafted in a smithing table).
- Reduced the number of rolls in Nether structure loot tables.
- Renamed Royal Armor set to Gilded Netherite Armor set.
Technical
- Added the "an." prefix to custom item data.
- Optimized functions of type 1s and 3s.
- Reduced the weight distribution of geodes.
- Reorganized functions into subfolders (entities, items, mechanics).
- Reorganized advancements into subfolders (task, goal, challenge).
- Renamed some block tags and entity type tags.
- Fixed construction inconsistencies in the Red Fortress.
- Added compatibility from 1.21.11 to 26.1.2.
- Minor changes.
Note: This version is compatible from 1.21.11 to 26.1.2. Players using version 1.21.11 or earlier are recommended to use this version. Players on version 26.1 or higher should use the v4 series.
It is recommended not to apply it at all in already existing worlds.
- Added compatibility from 1.21.11 to 26.1.2.
- Minor changes.
Note: This version is compatible from 1.21.11 to 26.1.2. Players using version 1.21.11 or earlier are recommended to use this version. Players on version 26.1 or higher should use the v4 series.
It is recommended not to apply it at all in already existing worlds.
- Fixed incorrect path in misc recipe advancement.
- Renamed function section "entity" to "entities".
- Minor changes.
- Fixed incorrect path in misc recipe advancement.
- Renamed function section "entity" to "entities".
- Minor changes.
- Fixed lava spring not flowing in Bastion Gallery.
- Minor changes.
- Fixed lava spring not flowing in Bastion Gallery.
- Minor changes.
- Adjusted + improved Skeletal Piglin loot table.
- Reduced open lava springs in flow-type biomes.
- Minor changes.
- Adjusted + improved Skeletal Piglin loot table.
- Reduced open lava springs in flow-type biomes.
- Minor changes.
General
- Added Basalt and Nether Cave biomes.
- Added Basalt and Nether Flows biomes.
- Added the Nether Beyond technical biome.
- Adjusted the biome source dimension, adding new parameters for biome distribution.
- The carving system was adjusted, adding a more complex system of caves and canyons.
Gameplay
- Added 4 new biomes to the Amethyst Explorer advancement.
- Added blackstone, smooth basalt, and netherrack blobs to cave biomes.
- Added quartz and amethyst geodes to cave biomes.
- Added basalt variant of smoke vent in Basalt Deltas.
- Adjusted ore distribution in cave biomes.
- Adjusted light levels and fog for each biome.
- Adjusted general mob spawning, increasing the weight of Ghast spawns.
Technical
- Added parameters for continentality, density, erosion, and depth.
- Temperature and humidity parameters have been clamped.
- Adjusted the final density of the dimension, adding a more complex river system.
- Adjusted surface dimension rules, making them more optimized.
Misc
- Reorganized features into subfolders, making them easier to manage.
- Organized configured carvers into folders.
- Various major and minor changes.
- Fixed cave carvers cutting at high Y values.
- Fixed non-existent pools in Bastion Gallery.
- Fixed various bugs.
It is recommended not to apply it at all in already existing worlds.
General
- Added Basalt and Nether Cave biomes.
- Added Basalt and Nether Flows biomes.
- Added the Nether Beyond technical biome.
- Adjusted the biome source dimension, adding new parameters for biome distribution.
- The carving system was adjusted, adding a more complex system of caves and canyons.
Gameplay
- Added 4 new biomes to the Amethyst Explorer advancement.
- Added blackstone, smooth basalt, and netherrack blobs to cave biomes.
- Added quartz and amethyst geodes to cave biomes.
- Added basalt variant of smoke vent in Basalt Deltas.
- Adjusted ore distribution in cave biomes.
- Adjusted light levels and fog for each biome.
- Adjusted general mob spawning, increasing the weight of Ghast spawns.
Technical
- Added parameters for continentality, density, erosion, and depth.
- Temperature and humidity parameters have been clamped.
- Adjusted the final density of the dimension, adding a more complex river system.
- Adjusted surface dimension rules, making them more optimized.
Misc
- Reorganized features into subfolders, making them easier to manage.
- Organized configured carvers into folders.
- Various major and minor changes.
- Fixed cave carvers cutting at high Y values.
- Fixed non-existent pools in Bastion Gallery.
- Fixed various bugs.
It is recommended not to apply it at all in already existing worlds.
- Added an empty loot table to simplify loot table editing. For more information, read the Reset & Technical Details section of the wiki.
- Fixed spears that did not appear in Red Fortress chests.
- Minor changes.
- Added an empty loot table to simplify loot table editing. For more information, read the Reset & Technical Details section of the wiki.
- Fixed spears that did not appear in Red Fortress chests.
- Minor changes.
- Updated license.
- Updated license.
General
- Added new grand bastion type: Bastion Prison.
- Added new zombified piglin variant: Sporeback.
- Added spears and netherite horse armor to loot tables.
- Adjusted biome distribution (warning of possible weird chunk borders in pre-existing worlds).
Gameplay
- Crimson forest and warped forest are more common.
- Funglets crafting recipe balanced. Requires 8 bone meal each.
- Adjusted distribution and weight of Amethyst Nether structures.
- Adjusted stats of amethyst entities.
- Remade loot tables of grand bastions.
Misc
- Predicates are now organized into folders.
- Fixed item names of amethyst entity spawn eggs.
- Major and minor changes.
General
- Added new grand bastion type: Bastion Prison.
- Added new zombified piglin variant: Sporeback.
- Added spears and netherite horse armor to loot tables.
- Adjusted biome distribution (warning of possible weird chunk borders in pre-existing worlds).
Gameplay
- Crimson forest and warped forest are more common.
- Funglets crafting recipe balanced. Requires 8 bone meal each.
- Adjusted distribution and weight of Amethyst Nether structures.
- Adjusted stats of amethyst entities.
- Remade loot tables of grand bastions.
Misc
- Predicates are now organized into folders.
- Fixed item names of amethyst entity spawn eggs.
- Major and minor changes.

