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initial 26.1 release
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
fix crash on servers
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
- fix issues if retextured block model base models fail to load
- utilize cached backing for retextured block model base models
- prefetch baked models before gathering quads
- fix several placement model wrapper methods using the wrong baked model in retextured models
- fix potential, but highly unlikely, null pointer exceptions when fetching block models from blockstates
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Лицензия:
Опубликован:2 года назад
Обновлён:1 месяц назад
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