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Моды/Acro's Classical Elements
  • Acro's Classical Elements 0.7.2

    release28 марта 2024 г.

    ported to 1.20.1

  • Acro's Classical Elements 0.7.1

    release11 июня 2023 г.

    Fixed some issues by removing a mixin that use to be necessary for projectiles to work, also changed the skin of the evil mage

    (scanned with the cf infection checker but I assume itll be checked again as well)

  • Acro's Classical Elements 0.7.0

    alpha2 февраля 2023 г.

    ported to 1.19.2

  • 0.6

    beta29 августа 2022 г.

    updated 1.18.2 ace to use race4ace fixes

  • 0.5.1-R

    beta28 апреля 2022 г.

    another build based around RACE (basically a "fork" of ACE for a mopack, but pretty much the exact same right now) this is mainly for the fixes added, this also adds a command in /race cast (spellname) for operators, and if you have PlayerEx installed, damage scalles with "ranged damage" (a bonus on dexterity)

    whilst RACE is being used you can find its specific code here https://github.com/JSJBDEV/RACE4ACE

  • 0.5-1.18.1-R

    beta17 апреля 2022 г.

    technically this is a build of RACE4ACE but at this point in time, they are the same thing, and I've fixed a lot of bugs in RACE

    apart from that, as a temporary measure, if you have PlayerEX installed, spell damage scales with dexterity via Ranged_Damage

  • 0.4.1-1.18.2

    beta15 апреля 2022 г.

    evil mages now target players

  • 0.4.1-1.18.1

    alpha15 апреля 2022 г.

    now works for 1.18.1 and evil mages target players

  • 0.4

    beta11 апреля 2022 г.

    updated to 1.18.2 re added evil mages

  • 0.3

    alpha1 декабря 2021 г.

    fixed memento and added some really bad potion effect textures

  • 0.2

    alpha30 октября 2021 г.

    Нет описания изменений

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Minecraft: Java Edition

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Опубликован:4 года назад
Обновлён:2 года назад
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