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Моды/Create: Steam 'n' Rails
Create: Steam 'n' Rails

Create: Steam 'n' Rails

Adding depth to Create's rail network & steam system

10.0M
2.3K
  • Steam 'n' Rails 1.7.2 Forge 1.20.1 C6

    release15 марта 2026 г.

    Steam 'n' Rails 1.7.2:

    Additions

    • Unbreakable: 1b tag on paint pitchers makes them infinite-use for potato cannons and paintbrushes
    • /snr fill_paint command to mass-recolor a volume of blocks, optionally filtered by block state or color
    • /snr count_paint command to count the number of blocks of a certain color in a volume, optionally filtered by block state

    Fixes

    • Fix infinite paint for projectiles launched from potato cannons on forge
    • Make woodburner smokestacks stackable in full block increments
    • Fix client crash when rendering signal highlighter for signal without a track #744
    • Fix KubeJS incompatibility with fluid amount mangling #746
    • Fix crash when using a potato cannon without ammunition #743
    • Fix fuel tank crash
  • Steam 'n' Rails 1.7.2 Fabric 1.20.1 C6

    release15 марта 2026 г.

    Steam 'n' Rails 1.7.2:

    Additions

    • Unbreakable: 1b tag on paint pitchers makes them infinite-use for potato cannons and paintbrushes
    • /snr fill_paint command to mass-recolor a volume of blocks, optionally filtered by block state or color
    • /snr count_paint command to count the number of blocks of a certain color in a volume, optionally filtered by block state

    Fixes

    • Fix infinite paint for projectiles launched from potato cannons on forge
    • Make woodburner smokestacks stackable in full block increments
    • Fix client crash when rendering signal highlighter for signal without a track #744
    • Fix KubeJS incompatibility with fluid amount mangling #746
    • Fix crash when using a potato cannon without ammunition #743
    • Fix fuel tank crash
  • Steam 'n' Rails 1.7.2:

    Additions

    • Unbreakable: 1b tag on paint pitchers makes them infinite-use for potato cannons and paintbrushes
    • /snr fill_paint command to mass-recolor a volume of blocks, optionally filtered by block state or color
    • /snr count_paint command to count the number of blocks of a certain color in a volume, optionally filtered by block state

    Fixes

    • Fix infinite paint for projectiles launched from potato cannons on forge
    • Make woodburner smokestacks stackable in full block increments
    • Fix client crash when rendering signal highlighter for signal without a track #744
    • Fix KubeJS incompatibility with fluid amount mangling #746
  • Steam 'n' Rails 1.7.2:

    Additions

    • Unbreakable: 1b tag on paint pitchers makes them infinite-use for potato cannons and paintbrushes
    • /snr fill_paint command to mass-recolor a volume of blocks, optionally filtered by block state or color
    • /snr count_paint command to count the number of blocks of a certain color in a volume, optionally filtered by block state

    Fixes

    • Fix infinite paint for projectiles launched from potato cannons on forge
    • Make woodburner smokestacks stackable in full block increments
    • Fix client crash when rendering signal highlighter for signal without a track #744
    • Fix KubeJS incompatibility with fluid amount mangling #746
  • Steam 'n' Rails 1.7.1 Forge 1.20.1 C6

    release2 марта 2026 г.

    Steam 'n' Rails 1.7.1:

    Fixes

    • Fix datafixer that crashed on worlds that hadn't been loaded with an indev version of 1.7.0
    • Fix mixin to Create to access its registrate that crashed depending on mod load order on forge
  • Steam 'n' Rails 1.7.1:

    Fixes

    • Fix datafixer that crashed on worlds that hadn't been loaded with an indev version of 1.7.0
  • Steam 'n' Rails 1.7.1 Fabric 1.20.1 C6

    release2 марта 2026 г.

    Steam 'n' Rails 1.7.1:

    Fixes

    • Fix datafixer that crashed on worlds that hadn't been loaded with an indev version of 1.7.0
    • Fix mixin to Create to access its registrate that crashed depending on mod load order on forge
  • Steam 'n' Rails 1.7.1:

    Fixes

    • Fix datafixer that crashed on worlds that hadn't been loaded with an indev version of 1.7.0
  • Steam 'n' Rails 1.7.0 Forge 1.20.1 C6

    release2 марта 2026 г.

    Steam 'n' Rails 1.7.0:

    Additions

    • Deployers can copy train names to/from nametags (pr#576 by SofieBrink)
    • Translation for create.track_target.not_straight #522
    • Allow moss carpets and snow to encase tracks (block tag railways:track_casing_whitelist)
    • Snow falls on tracks
    • /snrc identify_train command to get the name, uuid, and owner of the train you're looking at
    • Shadow Realm: a non-ticking, non-tangible storage for trains.
      • /snr shadow_realm banish <train> <key>: banish a train to the shadow realm
      • /snr shadow_realm restore <key>: restore a train from the shadow realm
      • /snr shadow_realm kill <key>: permanently delete a train from the shadow realm
      • Wrenches with the NBT tag ShadowHammer: 1b will pre-fill the banish command when sneak-used on a train
    • Palettes Plus
      • 16 new colors
      • many new locometal blocks, including ladders, windows, and more
      • fluid paint mixing
      • potato cannon-launched paint projectiles
      • sandpaper can now be used to remove paint from blocks
    • New config option unlimitedCreativeRelocation to allow infinite-range train relocation for creative-mode players

    Changes

    • Smokestacks can now be placed with a variable height, similar to whistles
    • Track edge point highlighting displays signal direction

    Fixes

    • Conductors can once again drive trains backwards via redstone link (pr#649 by konek101)
    • 32x resource packs now work properly #549
    • Fix client-side track switch crash #536
    • Fix diagonal coupling #539
    • Rollers on upside down monorails now break/place at the correct height #470
    • Prevent creation of turns ending in generic crossings #511
    • Fix copycat headstock connectivity #512
    • Fix handcar/phantom track tooltips #658
    • Fix unfueled trains being unstoppable when realism is enabled #535
    • Fix coupler spacing value board not handling minimum value
    • Fix potential invalid signal state caused by relocation of single-carriage trains
    • Make conductors immune to fall damage again
    • Skip unnecessary buffer scouting for stationary trains
    • Animated flywheels finally spin at the correct speed
  • Steam 'n' Rails 1.7.0 Fabric 1.20.1 C6

    release2 марта 2026 г.

    Steam 'n' Rails 1.7.0:

    Additions

    • Deployers can copy train names to/from nametags (pr#576 by SofieBrink)
    • Translation for create.track_target.not_straight #522
    • Allow moss carpets and snow to encase tracks (block tag railways:track_casing_whitelist)
    • Snow falls on tracks
    • /snrc identify_train command to get the name, uuid, and owner of the train you're looking at
    • Shadow Realm: a non-ticking, non-tangible storage for trains.
      • /snr shadow_realm banish <train> <key>: banish a train to the shadow realm
      • /snr shadow_realm restore <key>: restore a train from the shadow realm
      • /snr shadow_realm kill <key>: permanently delete a train from the shadow realm
      • Wrenches with the NBT tag ShadowHammer: 1b will pre-fill the banish command when sneak-used on a train
    • Palettes Plus
      • 16 new colors
      • many new locometal blocks, including ladders, windows, and more
      • fluid paint mixing
      • potato cannon-launched paint projectiles
      • sandpaper can now be used to remove paint from blocks
    • New config option unlimitedCreativeRelocation to allow infinite-range train relocation for creative-mode players

    Changes

    • Smokestacks can now be placed with a variable height, similar to whistles
    • Track edge point highlighting displays signal direction

    Fixes

    • Conductors can once again drive trains backwards via redstone link (pr#649 by konek101)
    • 32x resource packs now work properly #549
    • Fix client-side track switch crash #536
    • Fix diagonal coupling #539
    • Rollers on upside down monorails now break/place at the correct height #470
    • Prevent creation of turns ending in generic crossings #511
    • Fix copycat headstock connectivity #512
    • Fix handcar/phantom track tooltips #658
    • Fix unfueled trains being unstoppable when realism is enabled #535
    • Fix coupler spacing value board not handling minimum value
    • Fix potential invalid signal state caused by relocation of single-carriage trains
    • Make conductors immune to fall damage again
    • Skip unnecessary buffer scouting for stationary trains
    • Animated flywheels finally spin at the correct speed
  • Steam 'n' Rails 1.7.0:

    Additions

    • Deployers can copy train names to/from nametags (pr#576 by SofieBrink)
    • Translation for create.track_target.not_straight #522
    • Allow moss carpets and snow to encase tracks (block tag railways:track_casing_whitelist)
    • Snow falls on tracks
    • /snrc identify_train command to get the name, uuid, and owner of the train you're looking at
    • Shadow Realm: a non-ticking, non-tangible storage for trains.
      • /snr shadow_realm banish <train> <key>: banish a train to the shadow realm
      • /snr shadow_realm restore <key>: restore a train from the shadow realm
      • /snr shadow_realm kill <key>: permanently delete a train from the shadow realm
      • Wrenches with the NBT tag ShadowHammer: 1b will pre-fill the banish command when sneak-used on a train
    • Palettes Plus
      • 16 new colors
      • many new locometal blocks, including ladders, windows, and more
      • fluid paint mixing
      • potato cannon-launched paint projectiles
      • sandpaper can now be used to remove paint from blocks
    • New config option unlimitedCreativeRelocation to allow infinite-range train relocation for creative-mode players

    Changes

    • Smokestacks can now be placed with a variable height, similar to whistles
    • Track edge point highlighting displays signal direction

    Fixes

    • Conductors can once again drive trains backwards via redstone link (pr#649 by konek101)
    • 32x resource packs now work properly #549
    • Fix client-side track switch crash #536
    • Fix diagonal coupling #539
    • Rollers on upside down monorails now break/place at the correct height #470
    • Prevent creation of turns ending in generic crossings #511
    • Fix copycat headstock connectivity #512
    • Fix handcar/phantom track tooltips #658
    • Fix unfueled trains being unstoppable when realism is enabled #535
    • Fix coupler spacing value board not handling minimum value
    • Fix potential invalid signal state caused by relocation of single-carriage trains
    • Make conductors immune to fall damage again
    • Skip unnecessary buffer scouting for stationary trains
    • Animated flywheels finally spin at the correct speed
  • Steam 'n' Rails 1.7.0:

    Additions

    • Deployers can copy train names to/from nametags (pr#576 by SofieBrink)
    • Translation for create.track_target.not_straight #522
    • Allow moss carpets and snow to encase tracks (block tag railways:track_casing_whitelist)
    • Snow falls on tracks
    • /snrc identify_train command to get the name, uuid, and owner of the train you're looking at
    • Shadow Realm: a non-ticking, non-tangible storage for trains.
      • /snr shadow_realm banish <train> <key>: banish a train to the shadow realm
      • /snr shadow_realm restore <key>: restore a train from the shadow realm
      • /snr shadow_realm kill <key>: permanently delete a train from the shadow realm
      • Wrenches with the NBT tag ShadowHammer: 1b will pre-fill the banish command when sneak-used on a train
    • Palettes Plus
      • 16 new colors
      • many new locometal blocks, including ladders, windows, and more
      • fluid paint mixing
      • potato cannon-launched paint projectiles
      • sandpaper can now be used to remove paint from blocks
    • New config option unlimitedCreativeRelocation to allow infinite-range train relocation for creative-mode players

    Changes

    • Smokestacks can now be placed with a variable height, similar to whistles
    • Track edge point highlighting displays signal direction

    Fixes

    • Conductors can once again drive trains backwards via redstone link (pr#649 by konek101)
    • 32x resource packs now work properly #549
    • Fix client-side track switch crash #536
    • Fix diagonal coupling #539
    • Rollers on upside down monorails now break/place at the correct height #470
    • Prevent creation of turns ending in generic crossings #511
    • Fix copycat headstock connectivity #512
    • Fix handcar/phantom track tooltips #658
    • Fix unfueled trains being unstoppable when realism is enabled #535
    • Fix coupler spacing value board not handling minimum value
    • Fix potential invalid signal state caused by relocation of single-carriage trains
    • Make conductors immune to fall damage again
    • Skip unnecessary buffer scouting for stationary trains
    • Animated flywheels finally spin at the correct speed
  • Steam 'n' Rails 1.6.15-beta Forge 1.20.1

    beta11 января 2026 г.

    Steam 'n' Rails 1.6.15 beta:

    Bug Fixes

    • Fix train visuals after (de)coupling #726
    • Fix unlit casing visuals in subchunks without other visuals #722 #733
    • Fix fuel tanks preventing carriage rendering (pr #732 by ✨pato) #721
    • Fix reversing handcars restoring exhaustion #716
    • Fix single-wheel medium bogey offset #702
  • Steam 'n' Rails 1.6.15-beta Fabric 1.20.1

    beta11 января 2026 г.

    Steam 'n' Rails 1.6.15 beta:

    Bug Fixes

    • Fix train visuals after (de)coupling #726
    • Fix unlit casing visuals in subchunks without other visuals #722 #733
    • Fix fuel tanks preventing carriage rendering (pr #732 by ✨pato) #721
    • Fix reversing handcars restoring exhaustion #716
    • Fix single-wheel medium bogey offset #702
  • Steam 'n' Rails 1.6.14-beta Forge 1.20.1

    beta9 ноября 2025 г.

    Steam 'n' Rails 1.6.14 beta:

    Changes

    • Update to Create 6.0.7 and 6.0.8

    Bug Fixes

    • Fix residual ForgeData.ContraptionDismountLocation field in passengers of crashed handcars #714

    Removals

    • Journeymap compatibility (Create has native support now)
  • Steam 'n' Rails 1.6.14 beta:

    Changes

    • Update to Create 6.0.7 and 6.0.8

    Bug Fixes

    • Fix residual ForgeData.ContraptionDismountLocation field in passengers of crashed handcars #714

    Removals

    • Journeymap compatibility (Create has native support now)
  • Steam 'n' Rails 1.6.13-alpha Forge 1.20.1

    alpha4 сентября 2025 г.

    Steam 'n' Rails 1.6.13 alpha:

    Bug Fixes

    • Fix instanced carriage rendering after (de)coupling #690
    • Fix wide scotch yoke bogey model #686
    • Fix conductor toolbox crash #671
    • Fix conductor toolbox lid rendering
  • Steam 'n' Rails 1.6.12-alpha Forge 1.20.1

    alpha8 августа 2025 г.

    Steam 'n' Rails 1.6.12 alpha:

    Bug Fixes

    • Fix narrow, wide, and phantom tracks rendering black boxes on transparent models #613 #637
    • Fix crash when pumping fluids through a portable fuel interface #638 #644
    • Fix semaphore arm rendering #622
    • Fix a startup crash that was apparent in larger modpacks
    • Fix bogey rendering being broken
  • Steam 'n' Rails 1.6.11 alpha:

    Bug Fixes

    • Fix issues with liquid fuel system causing crashes #615 #612 #598 #599 #595
    • Fix crash when opening bogey menu #614 #610 #602 #601 #597 #591
    • Fixed derailed trains causing crashes #607
    • Fix track casing not showing up on world join #609
    • Fix tieless tracks and monorail tracks missing proper lighting #608 #613 #603
  • Steam 'n' Rails 1.6.10 alpha:

    Changes

    • Update to Create 6.0.6
    • Remaster Radial Bogey
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