Sorry for the late update. Life got into the way.
I now have a Ko-fi if you want to support the mod and It's development if you feel like It's worth it.
Sorry for the late update. Life got into the way.
I now have a Ko-fi if you want to support the mod and It's development if you feel like It's worth it.
Initial update to 26.1 at last
Notable changes:
- For all loaders on 26.1: You now need to open a world before being able to preview items in the settings screen due to internal changes made by the game.
- For NeoForge: 26.1 now has most of the animation settings looking correctly with the exception of Scale for some reason. 1.21.11 however remains the same.
Initial update to 26.1 at last
Notable changes:
- For all loaders on 26.1: You now need to open a world before being able to preview items in the settings screen due to internal changes made by the game.
- For NeoForge: 26.1 now has most of the animation settings looking correctly with the exception of Scale for some reason. 1.21.11 however remains the same.
Initial update to 26.1 at last
Notable changes:
- For all loaders on 26.1: You now need to open a world before being able to preview items in the settings screen due to internal changes made by the game.
- For NeoForge: 26.1 now has most of the animation settings looking correctly with the exception of Scale for some reason. 1.21.11 however remains the same.
Initial update to 26.1 at last
Notable changes:
- For all loaders on 26.1: You now need to open a world before being able to preview items in the settings screen due to internal changes made by the game.
- For NeoForge: 26.1 now has most of the animation settings looking correctly with the exception of Scale for some reason. 1.21.11 however remains the same.
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Initial update for 1.21.11
PS: Im not dead! I've just been gaming.
- Compatibility with Tiny Item Animations
- Actually made the items not explode when opening the inventory
Neo is still broken
- Compatibility with Tiny Item Animations
- Actually made the items not explode when opening the inventory
Neo is still broken
- Fixed item renderer weirdness (Neo is still broken)
- Items wont explode when opening inventories anymore
- Fixed item renderer weirdness (Neo is still broken)
- Items wont explode when opening inventories anymore
Initial update to 1.21.9 and 1.21.10.
This one was a bit of a headache with how much rendering is moving behind the scenes, so here is whats broken:
- Animations for certain items with special models dont render. These include chests, banners, heads and some other funky ones.
- Animations that rotate (like speed and rope) have their rotations applied 90° off.
- NeoForge still has broken lighting.
This is a big pain and will be addressed in the future, so take this as a long due beta release
Initial update to 1.21.9 and 1.21.10.
This one was a bit of a headache with how much rendering is moving behind the scenes, so here is whats broken:
- Animations for certain items with special models dont render. These include chests, banners, heads and some other funky ones.
- Animations that rotate (like speed and rope) have their rotations applied 90° off.
- NeoForge still has broken lighting.
This is a big pain and will be addressed in the future, so take this as a long due beta release
- Fixed animations not working in the inventory
The light bug is still not fixed, and there are some breaking changes on 1.21.7 with architectury, so no 1.21.7 for now until it works
- Support for 1.21.6, 1.21.7 and 1.21.8
- Fixed animations not working in inventories
- Added a smooth particles option. This will make the gui particles not stick to the texture grid and move freely. It is off by default.
- Fixed some weirdness with the config crashing

- Added a smooth particles option. This will make the gui particles not stick to the texture grid and move freely. It is off by default.
- Fixed some weirdness with the config crashing

- Added a smooth particles option. This will make the gui particles not stick to the texture grid and move freely. It is off by default.
- Fixed some weirdness with the config crashing

- Added a smooth particles option. This will make the gui particles not stick to the texture grid and move freely. It is off by default.
- Fixed some weirdness with the config crashing



