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Моды/Create
Create

Create

Aesthetic Technology that empowers the Player

19.2M
6.2K
  • Create 6.0.10 for mc1.21.1

    release22 апреля 2026 г.

    Create 6.0.10:

    Gameplay Changes

    • Improve Recipe Viewer Sync in Stock Keepers and Allow selecting from 4 different modes:
      • Disabled
      • Sync only from Recipe Viewers
      • Sync only to Recipe Viewers
      • Sync from and to Recipe Viewers
    • Add keybinds for ctrl, shift and alt modifiers #10187

    Optimizations

    • Further optimize contraption collision
    • Optimize GlobalRailwayManager#playerLogin

    Bug Fixes

    • Fix warnings being logged for missing classes that create has mixins into
    • Fix backtanks not having the enchantment glint when worn #9792
    • Fix spouts not stopping items when filling them when the spout is also actively being filled #9621
    • Fix stock links on same storage (for example double chests) reporting the item amounts twice #9627
    • Fix older flywheel being loaded when a mod like vanillin is installed
    • Fix turntables not rotating players smoothly #8160
    • Fix rare crash with COntraptionSeatMappingPacket #7919
    • Fix tanks not updating correctly in specific cases #8535
    • Fix steam engines not filling with water if expanded after engines have been placed already #9342
    • Fix enchanted items disappearing in contraption storages #9788
    • Fix adjustable chain gearshifts causing a crash in specific setups #9046
    • Fix postbox duplication if someone breaks it while it is still being accessed #8759
    • Fix tools with efficiency not being faster when used in deployers #9615
    • Fix waxed copper tiles and shingles not having the correct stonecutting recipes #9510
    • Fix crash when a CC: Tweaked computer is attached to a train station #9843
    • Limit the maxAssemblyLength to 512 and maxBogeyCount to 200 to prevent issues such as #9626
    • Fix VirtualRenderWorld not marking block entities as removed #9821
    • Fix rendered items in stockkeeper screens not having the correct count on the item itself #9403
    • Fix dough being tagged incorrectly #9831
    • Fix players using lectern controllers with their feet height rather than their eye height #9922
    • Fix the count of filtering behaviours being set to 1 when the item has been removed #9777
    • Fix schedules not stacking after copy #9886
    • Fix mechanical mixers that are mixing at a slower than required speed still playing an animation and continuing to mix #6249
    • Fix threshold switches detecting the wrong amount of items for chutes, smart chutes #9488
    • Fix basins not spawning fluid particles #9808
    • Fix exception in displaylink computercraft-api, when setting the cursor position to negative value #9984
    • Fix ItemStackMixin trying to migrate clipboard components on all item stacks
    • Fix fluid crashes by ensuring cache is only called when valid #10016
    • Fix harvesters harvesting vanilla mushrooms on rich soil #9940
    • Fix rendering jitter when walking ontop of belts and depots #9931
    • Fix items disappearing during belt transfers when chunks unload #9882
    • Fix outdated environmental compat #4710 #7301
    • Fix hand crank rotation visuals #8828
    • Fix outdated BWG/Silent Gems compat #9500
    • Fix placed clipboards causing a crash when you are too far away from the block #10185
    • Fix multiple create blocks and entities not respecting block and entity reach attributes

    API Changes

    • Add seats tags #9907
    • Add Plough blacklist and whitelist tags #7162
  • Create 6.0.9 for mc1.21.1

    release2 января 2026 г.

    Create 6.0.9:

    Optimizations

    • Slightly improve and optimize GlobalRailwayManager
    • Optimize memory & cpu usage of contraption collision generation

    Bug Fixes

    • Fix old clipboard schematics causing issues #9462
    • Fix floating point issues within GantryContraptionEntity #9481
    • Fix deployers not calling SyncedBlockEntity#notifyUpdate
    • Fix schematics sticking around after instant placement #9494
    • Fix block entities calling getChunk throwing UOE on contraptions on the client #9459
    • Fix seats not being bouncy
    • Fix nixie tubes and redstone links being powered by torches supporting them #8734
    • Fix precision issue in TrackNodeLocation #9509
    • Fix Item requirement for placard's being completely broken #9511
    • Fix ladders having shading when on contraptions
    • Fix clay crushing recipe not always giving 4 clay balls
    • Fix potion-based fluid recipes #9563
    • Fix schematicannons defaulting to skip missing blocks #9543
    • Fix server crashing when cauldrons being filled have their contents removed #9547
    • Fix bound cardboard recipe not using #c:strings tag #9501
    • Fix Furnace Minecart contraption not stopping when mining blocks #9630
    • Fix Portable Storage Interface Connection Issue #9624
    • Fix multiple typos in ponder scenes
    • Fix Factory gauges not reading the contents of the network when they've just been loaded
    • Fix blocks that specify BlockState#emissiveRendering not being emissive when placed in copycat blocks #9675
    • Fix blocks failing to render when they do not have an associated block entity in the wrench rotation menu #9608
    • Fix shapeless recipes not having conditions added to the generated recipe #9613
    • Fix drills not dropping xp when breaking xp dropping blocks #9292
    • Fix Xaero's train map compat
    • Fix contraption collision and coupling when ticking is frozen
    • Fix tree fertilizer not destroying blocks when growing trees
    • Fix toolboxes deleting items when reloaded #8844
    • Fix Xaero's train map compat not respecting interfaceScale
    • Fix shift clicking items into attribute filter inserting the wrong item
    • Fix typing E closing schedule menu #9716
    • Fix encased fan shaft texture being rotated incorrectly #9762
    • Fix crash when disassembling train at station with cc tweaked computer attached #9720
    • Fix bottomless limit being over by 1 #9750
    • Fix copycat blocks dropping items when /fill'd
  • Create 6.0.8 for mc1.21.1

    release2 ноября 2025 г.

    Create 6.0.8:

    Bug Fixes

    • Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box
    • Fix signals not reacting to redstone input #9444
    • Fix held-item based menus not working correctly #9433
    • Fix z-fighting between elevators and walls
    • Fix crash with certain mods that add spawn eggs
    • Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)
    • Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
  • Create 6.0.8 for mc1.20.1

    release2 ноября 2025 г.

    Create 6.0.8:

    Bug Fixes

    • Fix StockKeeperRequestScreen focusing search box if the chat key is pressed when typing in the address box
    • Fix signals not reacting to redstone input #9444
    • Fix held-item based menus not working correctly #9433
    • Fix z-fighting between elevators and walls
    • Fix crash with certain mods that add spawn eggs
    • Fix copycat blocks and other blocks depending on ModelData not being rendered correctly on contraptions when using indirect or instanced rendering #9410 (1.21.1)
    • Fix threshold switches not correctly counting empty slots #9420 (1.21.1)
  • Create 6.0.7 for mc1.20.1

    release26 октября 2025 г.

    Create 6.0.7:

    Gameplay Changes

    • Computer Craft Integration for Update 6 Blocks #7883
    • Expand Computer Craft integrations for more blocks #7453
    • Add Xaero's World Map compatibility for Create's Train Map feature #8109
    • Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section
    • Allow any wrench tagged with the wrenches tag to connect mechanical crafter's
    • Allow Train Tracks to be cleared by shift clicking into the air
    • Allow Logistically linked block items to clear their frequency by shift clicking into the air
    • Add a config option to prevent block dropping when contraption is replacing blocks #8456
    • Allow conditions to be used on retrieve package instruction #8554
    • Allow chain riding with a wrench in the offhand
    • Implement overstress animation for rotating visuals
    • Optimize package address checking #8189
    • Update BOP & Atmospheric compat #4709 #9338
    • Update BYG/BWG compat #7193 #7320

    Optimizations

    • Avoid double nbt → bytes serialization in contraption sync limiting
    • Optimize basin recipe lookup #9184 #9192
    • Improve the performance of TreeCutter #5785 #9284 #9327

    Bug Fixes

    • Fix using modifiers with keybinds for Create's keybindings #8633
    • Fix backtank's losing air when in bubble columns
    • Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.
    • Fix schematic's being able to be placed outside the schematic directory when running an offline server
    • Fix Track signal and Track observer visuals/plates moving up into the air in certain situations
    • Fix packages being duplicated when extracting with automation from a frogport
    • Fix package ports being able to accept "illegal" packages
    • Fix rare crash depending on class load order
    • Fix packager locking up if pulsed faster than 40 ticks #8010
    • Fix Potato projectiles not respecting vanilla knockback resistance #8659
    • Fix placards not retaining nbt data when disassembled as part of a contraption #7254
    • Fix placards not requesting their item when being placed with a schematic cannon #7342
    • Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634
    • Fix blaze burner pick block giving always a lit blaze burner
    • Fix basin recipes with ingredients that have a count greater than 9 not working #8678
    • Fix ManualApplicationRecipe destroying unbreakable items after one use #8754
    • Fix toolboxes on contraptions not working after a world reload #8721
    • Fix schematic max size overflowing #4565
    • Fix schematics not working on macOS when using ATLauncher #5702
    • Fix multiple potential (but very unlikely) race conditions in BezierConnection
    • Fix schematic overlay not working with when using a modifier key
    • Fix deployers not placing fluids from buckets #8937
    • Fix packages not getting killed when in waterlogged blocks #7780
    • Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914
    • Fix wrench rotation screen not rendering flywheel visuals #7414
    • Fix crushing wheels not checking weather the other wheel is spinning #8946
    • Fix incompatibility with neoforge on 1.20.1
    • Fix all doors added by Create sounding like train doors when placed or broken #5738
    • Fix crash when a mechanical pump is placed without a player #8775
    • Fix honey and chocolate buckets being unable to be dispensed #2798
    • Fix arm interaction mode lang key being wrong #8696
    • Fix blocks not having access to block entities that are a part of a contraption #6393
    • Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661
    • Fix mechanical bearings occasionally stalling #3647
    • Fix duplication exploit with toolboxes #8881
    • Fix contraptions emptying a tank with potions causing a network disconnect #9074
    • Fix schematic preview not rendering kinetic parts #8931
    • Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718
    • Fix ContraptionVisual model enabling shade for all quads
    • Fix steam engine math so the linkages properly align
    • Fix routing for chain conveyors not being updated when chains are destroyed #8995
    • Fix Minecraft contraption stopping after chunks are reloaded #9102
    • Fix tracks copying the waterlogged state across portals
    • Fix multiple fluid tanks on a train losing part of their contents when unloading #6658
    • Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554
    • Fix SpecialModels applying cardinal lighting to unshaded quads
    • Fix exploit that allows schematics to apply enchantments to linked controllers
    • Fix crash when pressing recipes have chanced output #6053
    • Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843 Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050
    • Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965
    • Fix fan blasting not respecting manual only recipes #9032
    • Fix mechanical crafter's breaking when rotated by contraptions #8918
    • Fix packagers not correctly realizing when their target capability has been invalidated #9225
    • Fix schematic cannons requesting the wrong items for glow item frames #8552
    • Fix JEI Deploying category only showing manual recipes #8044
    • Consolidate gauge inputs with the same item into one request #8371 #8372
    • Fix Create not looking at eye position and only looking at eye height #9245
    • Fix filter transmutation #8916
    • Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384
    • Fix not being able to use the offhand for the chain conveyor skyhook feature
    • Fix unloaded postbox voiding packages #7491
    • Fix max crusher advancement only being given when spinning with positive speed #3895
    • Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080
    • Fix a rare crash with block entity rendering on contraptions #8444
    • Fix wrong chain riding animation when the wrench is in offhand #9289
    • Fix empty list filter blacklist not working as expected #9286
    • Fix table cloth not being orientated correctly when rotated as a contraption #9039
    • Fix chat key not focusing stockkeeper's request screens search box #8023
    • Fix potential CME with wearing goggle predicate list #9134
    • Fix trains using the wrong sounds for moving/stopping #3185
    • Fix depot not being listed as a display source in the display link ponder scene #9052 #9337
    • Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310
    • Fix packages getting stuck in brass funnels #9335
    • Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372
    • Fix slot order in most of create's menus
    • Fix runtime tag gen #8751 #8753 (1.21.1)
    • Fix all JEI fluids being outputs #8706 #8755 (1.21.1)
    • Fix a rare crash with seats on contraptions #7919 (1.21.1)
    • Fix tracks not stacking #8827 (1.21.1)
    • Fix bat hat offset being wrong #8915 (1.21.1)
    • Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)
    • Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)
    • Fix missing refmap warning #8742 #9022 (1.21.1)
    • Fix items and fluids missing some tags #9097 (1.21.1)
    • Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)
    • Fix crash with empty clipboard #9117 #9141 (1.21.1)
    • Fix a rare crash with malformed schematics #9217 (1.21.1)
    • Fix harvesters not destroying flowers #8811 #8813 (1.21.1)

    API Changes

    • Fix RegistrateRegistrationCallback #8890
    • Add #create:not_upright_on_belt tag to force disable the upright on belt behaviour #8841 #8843
    • Add #not_potion tag to prevent automatic draining and spouting #9147
    • Implement API for filters #7706 #8132
    • Change compat datagen from enum to interface #8895
    • Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)
    • Regular and superheated fuel tags are now deprecated (1.21.1)
    • Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)
    • Constructors for singleton API classes are now private (1.21.1)
    • Add support for using NeoForge's fluid ingredients (1.21.1)
  • Create 6.0.7 for mc1.21.1

    release26 октября 2025 г.

    Create 6.0.7:

    Gameplay Changes

    • Computer Craft Integration for Update 6 Blocks #7883
    • Expand Computer Craft integrations for more blocks #7453
    • Add Xaero's World Map compatibility for Create's Train Map feature #8109
    • Implement JEI support for StockKeeperRequestScreen; JEI's keybinds can now be used to find the uses and recipes for items/blocks that are listed in the stock list keeper section, request section and the craft section
    • Allow any wrench tagged with the wrenches tag to connect mechanical crafter's
    • Allow Train Tracks to be cleared by shift clicking into the air
    • Allow Logistically linked block items to clear their frequency by shift clicking into the air
    • Add a config option to prevent block dropping when contraption is replacing blocks #8456
    • Allow conditions to be used on retrieve package instruction #8554
    • Allow chain riding with a wrench in the offhand
    • Implement overstress animation for rotating visuals
    • Optimize package address checking #8189
    • Update BOP & Atmospheric compat #4709 #9338
    • Update BYG/BWG compat #7193 #7320

    Optimizations

    • Avoid double nbt → bytes serialization in contraption sync limiting
    • Optimize basin recipe lookup #9184 #9192
    • Improve the performance of TreeCutter #5785 #9284 #9327

    Bug Fixes

    • Fix using modifiers with keybinds for Create's keybindings #8633
    • Fix backtank's losing air when in bubble columns
    • Fix lighting on curved tracks whose start and end positions are on the same plane of chunks, but whose curve goes off the plane.
    • Fix schematic's being able to be placed outside the schematic directory when running an offline server
    • Fix Track signal and Track observer visuals/plates moving up into the air in certain situations
    • Fix packages being duplicated when extracting with automation from a frogport
    • Fix package ports being able to accept "illegal" packages
    • Fix rare crash depending on class load order
    • Fix packager locking up if pulsed faster than 40 ticks #8010
    • Fix Potato projectiles not respecting vanilla knockback resistance #8659
    • Fix placards not retaining nbt data when disassembled as part of a contraption #7254
    • Fix placards not requesting their item when being placed with a schematic cannon #7342
    • Fix blaze unlit blaze burner requesting lit blaze burner when being placed via the schematic cannon #8634
    • Fix blaze burner pick block giving always a lit blaze burner
    • Fix basin recipes with ingredients that have a count greater than 9 not working #8678
    • Fix ManualApplicationRecipe destroying unbreakable items after one use #8754
    • Fix toolboxes on contraptions not working after a world reload #8721
    • Fix schematic max size overflowing #4565
    • Fix schematics not working on macOS when using ATLauncher #5702
    • Fix multiple potential (but very unlikely) race conditions in BezierConnection
    • Fix schematic overlay not working with when using a modifier key
    • Fix deployers not placing fluids from buckets #8937
    • Fix packages not getting killed when in waterlogged blocks #7780
    • Fix Pink Petals, Torch flowers, and Pitcher Plant's not having milling recipes to get their respective dyes #8914
    • Fix wrench rotation screen not rendering flywheel visuals #7414
    • Fix crushing wheels not checking weather the other wheel is spinning #8946
    • Fix incompatibility with neoforge on 1.20.1
    • Fix all doors added by Create sounding like train doors when placed or broken #5738
    • Fix crash when a mechanical pump is placed without a player #8775
    • Fix honey and chocolate buckets being unable to be dispensed #2798
    • Fix arm interaction mode lang key being wrong #8696
    • Fix blocks not having access to block entities that are a part of a contraption #6393
    • Fix potato cannon projectile types crashing if the supplied item(s) cannot be found #8661
    • Fix mechanical bearings occasionally stalling #3647
    • Fix duplication exploit with toolboxes #8881
    • Fix contraptions emptying a tank with potions causing a network disconnect #9074
    • Fix schematic preview not rendering kinetic parts #8931
    • Fix schematic cannon incorrectly placing belts based on their position near the cannon #8718
    • Fix ContraptionVisual model enabling shade for all quads
    • Fix steam engine math so the linkages properly align
    • Fix routing for chain conveyors not being updated when chains are destroyed #8995
    • Fix Minecraft contraption stopping after chunks are reloaded #9102
    • Fix tracks copying the waterlogged state across portals
    • Fix multiple fluid tanks on a train losing part of their contents when unloading #6658
    • Fix multiple packagers on single inventory leading to stockkeepers showing duplicated items #7554
    • Fix SpecialModels applying cardinal lighting to unshaded quads
    • Fix exploit that allows schematics to apply enchantments to linked controllers
    • Fix crash when pressing recipes have chanced output #6053
    • Fix multiple factory gauges not being able to be placed in the same block when holding shift #7843 Fix edge case where RuntimeDatagen creates cutting recipes with empty ingredients #9050
    • Fix train signal placement being broken on any curved track when the max track placement length is set to 128 #6965
    • Fix fan blasting not respecting manual only recipes #9032
    • Fix mechanical crafter's breaking when rotated by contraptions #8918
    • Fix packagers not correctly realizing when their target capability has been invalidated #9225
    • Fix schematic cannons requesting the wrong items for glow item frames #8552
    • Fix JEI Deploying category only showing manual recipes #8044
    • Consolidate gauge inputs with the same item into one request #8371 #8372
    • Fix Create not looking at eye position and only looking at eye height #9245
    • Fix filter transmutation #8916
    • Fix waterwheels using Archwood planks from ars nouveau rendering with the wrong texture #8384
    • Fix not being able to use the offhand for the chain conveyor skyhook feature
    • Fix unloaded postbox voiding packages #7491
    • Fix max crusher advancement only being given when spinning with positive speed #3895
    • Fix swapping armour while sneaking with cardboard armour not changing their hitbox #8080
    • Fix a rare crash with block entity rendering on contraptions #8444
    • Fix wrong chain riding animation when the wrench is in offhand #9289
    • Fix empty list filter blacklist not working as expected #9286
    • Fix table cloth not being orientated correctly when rotated as a contraption #9039
    • Fix chat key not focusing stockkeeper's request screens search box #8023
    • Fix potential CME with wearing goggle predicate list #9134
    • Fix trains using the wrong sounds for moving/stopping #3185
    • Fix depot not being listed as a display source in the display link ponder scene #9052 #9337
    • Fix sequenced assembly recipe misselection when recipes have the same transition item #3947 #9310
    • Fix packages getting stuck in brass funnels #9335
    • Fix all recipe types not respecting crafting remaining items #4853 #4963 #9372
    • Fix slot order in most of create's menus
    • Fix runtime tag gen #8751 #8753 (1.21.1)
    • Fix all JEI fluids being outputs #8706 #8755 (1.21.1)
    • Fix a rare crash with seats on contraptions #7919 (1.21.1)
    • Fix tracks not stacking #8827 (1.21.1)
    • Fix bat hat offset being wrong #8915 (1.21.1)
    • Fix BaseUnpackingHandler not passing the side parameter for inventory handler retrieval #8938 (1.21.1)
    • Fix compostable attribute not respecting compostables datamap #8926 (1.21.1)
    • Fix missing refmap warning #8742 #9022 (1.21.1)
    • Fix items and fluids missing some tags #9097 (1.21.1)
    • Fix ClipboardEntry having a wrong hashCode implementation #9116 (1.21.1)
    • Fix crash with empty clipboard #9117 #9141 (1.21.1)
    • Fix a rare crash with malformed schematics #9217 (1.21.1)
    • Fix harvesters not destroying flowers #8811 #8813 (1.21.1)

    API Changes

    • Fix RegistrateRegistrationCallback #8890
    • Add #create:not_upright_on_belt tag to force disable the upright on belt behaviour #8841 #8843
    • Add #not_potion tag to prevent automatic draining and spouting #9147
    • Implement API for filters #7706 #8132
    • Change compat datagen from enum to interface #8895
    • Create datamap for regular and superheated blaze burner fuels #8911 (1.21.1)
    • Regular and superheated fuel tags are now deprecated (1.21.1)
    • Deprecated stuff is now marked with @ScheduledForRemoval (1.21.1)
    • Constructors for singleton API classes are now private (1.21.1)
    • Add support for using NeoForge's fluid ingredients (1.21.1)
  • Create 6.0.6 for mc1.21.1

    release12 июня 2025 г.

    Create 6.0.6:

    Gameplay Changes

    • Wardens can now hear trains and train horns
    • Contraption controls with a door as their target now affect all carriages of a train #8289

    Optimizations

    • Fix basins taking up a lot of tick time in certain setups
    • Implement flw visuals for signals and train observers
    • Optimize vault comparator updates
    • Optimize vault inventory access

    Bug Fixes

    • Fix display links not properly being rotated with contraptions #8173
    • Fix belt stack sizes getting reduced to 1 in ponders #8143
    • Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174
    • Fix chain conveyor animation not respecting player's main hand #7419 #8032
    • Fix crushing wheel efficiency being lower on powers of 2 #8218
    • Fix crushing wheels voiding items due to their internal inventory being too small #3850
    • Fix fluids incorrectly being marked as outputs in JEI #7848
    • Fix requesting recipes with no item outputs causing a crash #8276
    • Fix horizontal crushing wheels processing items twice in specific directions #7809
    • Fix PackageEntity not respecting item invulnerabilities #8162
    • Fix encased chutes not conducting redstone #8064
    • Fix backtanks still being enchantable with mending and unbreaking
    • Fix sequenced assembly input amounts not respecting number of loops #8306
    • Fix crash when certain create blocks are part of worldgen #8268
    • Fix incorrect inputs for buzzies bees compat recipes #8329
    • Fix blaze burners not overriding animateTick #8140
    • Fix being unable to change link mode while holding extendo grip in offhand #7877
    • Fix item duplication on belts
    • Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients
    • Fix train graph sync issues #8425
    • Fix belts being consumed when not having enough shafts to split the belt #7334
    • Fix restocker promises not expiring #7759 #8429
    • Fix fluid pumps not working in ponders #8194 #8316
    • Fix crash when holding shift when setting addresses #8442
    • Fix backtank air depleting when in spectator mode #5927
    • Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408
    • Fix sliding doors not playing sounds when being opened #5488
    • Fix consistency issues in analog lever ponder #8449
    • Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447
    • Fix bound block of cardboard being unable to be silk touched #7513
    • Fix Cargo idle condition not working as intended #7609
    • Fix computer display source translation key #8373 #8374
    • Switched concrete powder splashing recipes to be created at runtime to improve mod compat
    • Fix all stews not appearing upright on belts
    • Fix toolboxes causing crashes #8343
    • Fix incorrect lang keys #8373 #8374 #8459
    • Fix mob hat offsets for multiple mobs
    • Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507
    • Improved harvester interaction with blocks that have multiple properties #8187
    • Fix ItemUseWorld not extending ServerLevel #7956
    • Fix SignDisplayTarget not trimming text to the sign's max length #8065
    • Fix self-driving cart advancement being really obtuse to obtain #4058 #8520
    • Fix nbt data not being passed to ItemRequirement's
    • Fix schematics requesting 2 filters for belt funnels #6984
    • Fix train honks subtitle not being repeated #3566
    • Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137
    • Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226
    • Fix belt funnels breaking upon contraption disassembly #6985 #8543
    • Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618
    • Fix /create debuginfo translation the graphics mode
    • Fix cardboard not having the plates tag #8589
    • Fix crash with invalid package filter addresses when using the glob syntax #8583
    • Fix funnels on contraptions not picking up package entities #8151
    • Fix new cardboard packages from addons being added to Create's creative tab
    • Fix packages being voided when placed on chains #8649 #8652
    • Fix being unable to pickup packages on chains #8649 #8652
    • Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193
    • Fix processing outputs not applying data components (1.21.1) #7945 #8105
    • Fix certain equipment items not being enchantable properly (1.21.1) #7997
    • Fix fluid networks causing crashes when removing blocks (1.21.1) #7604
    • Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200
    • Fix redstone torches popping off contraptions (1.21.1) #7815
    • Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299
    • Fix chromatic compound having a blank/empty texture (1.21.1) #7664
    • Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233
    • Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407
    • Fix lectern controller not saving the channels of the controller (1.21.1) #7826
    • Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438
    • Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368
    • Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351
    • Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089
    • Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056
    • Adjust hat offsets for armadillo and breeze (1.21.1) #7786
    • Fix some ponder scenes (1.21.1) #8318
    • Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889
    • Fix crash when using sandpaper (1.21.1) #8536 #8503
    • Fix crash with spouts (1.21.1) #8531

    API Changes

    • Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with "create." #8322
    • Refactored datagen so that addons have a clear API to follow. #7861
    • Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) ( 1.21.1) #7945
  • Create 6.0.6 for mc1.20.1

    release12 июня 2025 г.

    Create 6.0.6:

    Gameplay Changes

    • Wardens can now hear trains and train horns
    • Contraption controls with a door as their target now affect all carriages of a train #8289

    Optimizations

    • Fix basins taking up a lot of tick time in certain setups
    • Implement flw visuals for signals and train observers
    • Optimize vault comparator updates
    • Optimize vault inventory access

    Bug Fixes

    • Fix display links not properly being rotated with contraptions #8173
    • Fix belt stack sizes getting reduced to 1 in ponders #8143
    • Fix pipes not checking pipesPlaceFluidSourceBlocks when trying to waterlog blocks #8174
    • Fix chain conveyor animation not respecting player's main hand #7419 #8032
    • Fix crushing wheel efficiency being lower on powers of 2 #8218
    • Fix crushing wheels voiding items due to their internal inventory being too small #3850
    • Fix fluids incorrectly being marked as outputs in JEI #7848
    • Fix requesting recipes with no item outputs causing a crash #8276
    • Fix horizontal crushing wheels processing items twice in specific directions #7809
    • Fix PackageEntity not respecting item invulnerabilities #8162
    • Fix encased chutes not conducting redstone #8064
    • Fix backtanks still being enchantable with mending and unbreaking
    • Fix sequenced assembly input amounts not respecting number of loops #8306
    • Fix crash when certain create blocks are part of worldgen #8268
    • Fix incorrect inputs for buzzies bees compat recipes #8329
    • Fix blaze burners not overriding animateTick #8140
    • Fix being unable to change link mode while holding extendo grip in offhand #7877
    • Fix item duplication on belts
    • Fix incorrect re-packager behaviour when ordering multiple recipes from a stock ticker with non-uniform ingredients
    • Fix train graph sync issues #8425
    • Fix belts being consumed when not having enough shafts to split the belt #7334
    • Fix restocker promises not expiring #7759 #8429
    • Fix fluid pumps not working in ponders #8194 #8316
    • Fix crash when holding shift when setting addresses #8442
    • Fix backtank air depleting when in spectator mode #5927
    • Fix backtank air overlay appearing in all fluids, including those that the player cannot drown in #8408
    • Fix sliding doors not playing sounds when being opened #5488
    • Fix consistency issues in analog lever ponder #8449
    • Fix inability to shift-click items to fill the fourth stack in the last slot of a toolbox #8447
    • Fix bound block of cardboard being unable to be silk touched #7513
    • Fix Cargo idle condition not working as intended #7609
    • Fix computer display source translation key #8373 #8374
    • Switched concrete powder splashing recipes to be created at runtime to improve mod compat
    • Fix all stews not appearing upright on belts
    • Fix toolboxes causing crashes #8343
    • Fix incorrect lang keys #8373 #8374 #8459
    • Fix mob hat offsets for multiple mobs
    • Fix crash when interacting with a trains schedule with cc: tweaked #8504 #8507
    • Improved harvester interaction with blocks that have multiple properties #8187
    • Fix ItemUseWorld not extending ServerLevel #7956
    • Fix SignDisplayTarget not trimming text to the sign's max length #8065
    • Fix self-driving cart advancement being really obtuse to obtain #4058 #8520
    • Fix nbt data not being passed to ItemRequirement's
    • Fix schematics requesting 2 filters for belt funnels #6984
    • Fix train honks subtitle not being repeated #3566
    • Fix 1x1 fluid tanks not connecting to whistles properly when placed with a schematicannon #7137
    • Fix deployer being unable to pickup items dropped by blocks with Block.popResource #5226
    • Fix belt funnels breaking upon contraption disassembly #6985 #8543
    • Fix Redstone links not updating blocks neighbouring hard-powered blocks when broken #8618
    • Fix /create debuginfo translation the graphics mode
    • Fix cardboard not having the plates tag #8589
    • Fix crash with invalid package filter addresses when using the glob syntax #8583
    • Fix funnels on contraptions not picking up package entities #8151
    • Fix new cardboard packages from addons being added to Create's creative tab
    • Fix packages being voided when placed on chains #8649 #8652
    • Fix being unable to pickup packages on chains #8649 #8652
    • Fix unbreakable glue and unbreakable items not working properly in deployers (1.21.1) #8193
    • Fix processing outputs not applying data components (1.21.1) #7945 #8105
    • Fix certain equipment items not being enchantable properly (1.21.1) #7997
    • Fix fluid networks causing crashes when removing blocks (1.21.1) #7604
    • Fix mechanical arms causing crashes (1.21.1) #8060 #8106 #8200
    • Fix redstone torches popping off contraptions (1.21.1) #7815
    • Fixed deployer crashing when using nametag with space on nixie tubes (1.21.1) #8299
    • Fix chromatic compound having a blank/empty texture (1.21.1) #7664
    • Fix chain conveyor riding animation not showing up on chains longer then 20 blocks (1.21.1) #7551 #8233
    • Add #c:teleporting_not_supported to contraption entities (1.21.1) #8407
    • Fix lectern controller not saving the channels of the controller (1.21.1) #7826
    • Fix toolbox not keeping filters when no items are inside the slot (1.21.1) #8438
    • Fix potato cannon not playing the proper shooting animation (1.21.1) #7966 #8368
    • Fix recipe IDs not showing in JEI (1.21.1) #8048 #8351
    • Fix crash with linked controller using enchanted items as their channels (1.21.1) #8089
    • Fix stock links not working properly with large inventories from mods like sophisticated storage (1.21.1) #8346 #8056
    • Adjust hat offsets for armadillo and breeze (1.21.1) #7786
    • Fix some ponder scenes (1.21.1) #8318
    • Fix copycats not properly saving light level when leaving and opening a world (1.21.1) #4889
    • Fix crash when using sandpaper (1.21.1) #8536 #8503
    • Fix crash with spouts (1.21.1) #8531

    API Changes

    • Allow other mods and addons to use ValueSettingsFormatter without needing to use translations prefixed with "create." #8322
    • Refactored datagen so that addons have a clear API to follow. #7861
    • Reworked ProcessingRecipe (Addon developers will need to adjust to these changes for their addon to work with 6.0.6) ( 1.21.1) #7945
  • Create 6.0.5 for mc1.20.1

    release7 июня 2025 г.

    Create 6.0.5:

    Bug Fixes

    • Fixed duplication glitch with chain conveyors
    • Fixed an exploit that could be used to spawn in arbitrary packages
  • Create 6.0.5 for mc1.21.1

    release7 июня 2025 г.

    Create 6.0.5:

    Bug Fixes

    • Fixed duplication glitch with chain conveyors
    • Fixed an exploit that could be used to spawn in arbitrary packages
  • Create 6.0.4 for mc1.20.1

    release19 марта 2025 г.

    Create 6.0.4:

    Bug Fixes

    • Fixed crash when using mechanical arms with composters #7965
    • Fixed chocolate and honey having the wrong map color #5409
    • Fixed goggles not swapping with helmet when equipped #7977
    • Fixed fluid pipe visuals rendering with incorrect uv scale
    • Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963
    • Fixed nixie tubes not updating their text in ponder scenes #7978
    • Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them
    • Fix Processing recipes ignoring item components (1.21) #7962
  • Create 6.0.4 for mc1.21.1

    release19 марта 2025 г.

    Create 6.0.4:

    Bug Fixes

    • Fixed crash when using mechanical arms with composters #7965
    • Fixed chocolate and honey having the wrong map color #5409
    • Fixed goggles not swapping with helmet when equipped #7977
    • Fixed fluid pipe visuals rendering with incorrect uv scale
    • Fixed Re-packager creating invalid item stacks when factory gauges were assigned larger stacks #7963
    • Fixed nixie tubes not updating their text in ponder scenes #7978
    • Clicking conveyors with chains or the wrench now takes priority over picking up packagers from them
    • Fix Processing recipes ignoring item components (1.21) #7962
  • Create 6.0.3 for mc1.20.1

    release14 марта 2025 г.

    Create 6.0.3:

    Bug Fixes

    • Fixed certain block entities not rendering on contraptions #7790 #7782 #7774
    • Fixed sign text and color getting removed by display links #7250
    • Changed sandpaper item rendering to use Gui transform
    • Fixed crash when using or viewing sandpaper polishing recipes (1.21)
    • Fixed crash with recent versions of ftb library
    • Fixed belts interacting with horizontal crushing wheels inconsistently #7445
    • Allow Re-Packager to split packages with multiple crafting recipes into single packages
    • Fixed contraptions not able to break ice blocks #4415
    • Increased rope pulley view distance #4836
    • Fixed create datagen running in addon workspaces (#7862)
    • Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884)
    • Fixed crash when placing empty linked controllers in lecterns #7876
    • Fixed issues with elevator contact display link behavior
    • Fixed double chest lighting on contraptions
    • Added flywheel optimisations for fluids in windowed pipes
    • Fixed bogey lighting not updating correctly while switching between styles
    • Fixed cardboard sword not being enchantable #7736
    • Fixed crash with redstone requester #7788
    • Fixed being able to enchant cardboard swords with other enchantments when using anvils
    • Fixed metal ladders being able to hang in wrong directions #7395
    • Fixed player chain conveyor animation playing when game is paused #7390
    • Fixed elevator floor description rendering being offset from the controls block
  • Create 6.0.3 for mc1.21.1

    release14 марта 2025 г.

    Create 6.0.3:

    Bug Fixes

    • Fixed certain block entities not rendering on contraptions #7790 #7782 #7774
    • Fixed sign text and color getting removed by display links #7250
    • Changed sandpaper item rendering to use Gui transform
    • Fixed crash when using or viewing sandpaper polishing recipes (1.21)
    • Fixed crash with recent versions of ftb library
    • Fixed belts interacting with horizontal crushing wheels inconsistently #7445
    • Allow Re-Packager to split packages with multiple crafting recipes into single packages
    • Fixed contraptions not able to break ice blocks #4415
    • Increased rope pulley view distance #4836
    • Fixed create datagen running in addon workspaces (#7862)
    • Fixed Fluid recipes missing outputs, and crash when using create fluid buckets on basin (#7884)
    • Fixed crash when placing empty linked controllers in lecterns #7876
    • Fixed issues with elevator contact display link behavior
    • Fixed double chest lighting on contraptions
    • Added flywheel optimisations for fluids in windowed pipes
    • Fixed bogey lighting not updating correctly while switching between styles
    • Fixed cardboard sword not being enchantable #7736
    • Fixed crash with redstone requester #7788
    • Fixed being able to enchant cardboard swords with other enchantments when using anvils
    • Fixed metal ladders being able to hang in wrong directions #7395
    • Fixed player chain conveyor animation playing when game is paused #7390
    • Fixed elevator floor description rendering being offset from the controls block
  • Create 6.0.2 for mc1.20.1

    release6 марта 2025 г.

    Create 6.0.2:

    Bug Fixes

    • Fix warning getting logged when CC: Tweaked isn't installed
    • Fix crash when using LecternDisplayTarget #7579 #7600
    • Fix crash with fluids on contraptions
    • Fixed Shopping lists disappearing when clicking a different table cloth #7548
    • Fix mixin conflict with immersive portals
    • Fix factory gauge display sources causing crashes #7645
    • Fix Schematics sometimes rendering block entity elements when it shouldn't #7639
    • Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642
    • Fix horizontal crushing wheels not working properly #7445
    • Fix rotating shader not correctly handling color
    • Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668
    • Fix diving armor being trimmable (1.21.1)
    • Fix diving helmets not having aqua affinity #7433 (1.21.1)
    • Fix crash when using deployers wielding weapons #7704 (1.21.1)
    • Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676
    • Fix rotated steam engines still working #7616
    • Fix button of contraption controls not rendering on contraptions #7701
    • Fix error/crash with CurrentFloorDisplaySource #7700
    • Fix the ability to redeem shopping lists at other shop networks #7657
    • Add bowls, mushroom stew and suspicious stew to the upright on belt tag
    • Fix shopping lists not working on servers
    • Fix rotation keybind not supporting mouse buttons
    • Fixed deployers not being able to harvest honeycomb with modded shears #4570
    • Safety check for schedule pointer exceeding the total count #7492
    • Fixed packager unpacking leading to item multiplication in special modded inventories #7426
    • Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715
    • Fix KineticStressDisplaySource not working properly #7659
    • Fix sequenced assembly not correctly handling errors (1.21.1)
    • The JEI search bar is now synchronised to the stock keeper search bar (configurable)
    • Fixed JEI plugin modifying ingredient fluid amounts for visual purposes
    • Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691
    • Packagers can now read multiple lines on signs for package addressing
    • Factory Gauge request interval is now configurable
    • Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1)
    • Fixed cardboard armor rendering not respecting custom player scaling

    API Changes

    • Implement custom unpacking API
    • Implement InventoryIdentifier API
    • Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it
    • Implement CreateRegistrateRegistrationCallback
  • Create 6.0.2 for mc1.21.1

    release6 марта 2025 г.

    Create 6.0.2:

    Bug Fixes

    • Fix warning getting logged when CC: Tweaked isn't installed
    • Fix crash when using LecternDisplayTarget #7579 #7600
    • Fix crash with fluids on contraptions
    • Fixed Shopping lists disappearing when clicking a different table cloth #7548
    • Fix mixin conflict with immersive portals
    • Fix factory gauge display sources causing crashes #7645
    • Fix Schematics sometimes rendering block entity elements when it shouldn't #7639
    • Fix Chiseled Bookshelves having wrong the blockstates when placed with a schematic cannon #7642
    • Fix horizontal crushing wheels not working properly #7445
    • Fix rotating shader not correctly handling color
    • Fix StockKeeperCategoryScreen filter buttons being clickable outside the window bounds #7668
    • Fix diving armor being trimmable (1.21.1)
    • Fix diving helmets not having aqua affinity #7433 (1.21.1)
    • Fix crash when using deployers wielding weapons #7704 (1.21.1)
    • Fix threshold switch UI causing a crash if opened too quickly after breaking the storage block it was looking at #7676
    • Fix rotated steam engines still working #7616
    • Fix button of contraption controls not rendering on contraptions #7701
    • Fix error/crash with CurrentFloorDisplaySource #7700
    • Fix the ability to redeem shopping lists at other shop networks #7657
    • Add bowls, mushroom stew and suspicious stew to the upright on belt tag
    • Fix shopping lists not working on servers
    • Fix rotation keybind not supporting mouse buttons
    • Fixed deployers not being able to harvest honeycomb with modded shears #4570
    • Safety check for schedule pointer exceeding the total count #7492
    • Fixed packager unpacking leading to item multiplication in special modded inventories #7426
    • Fixed redstone links not updating neighbours when toggling from receiver to transmitter #7715
    • Fix KineticStressDisplaySource not working properly #7659
    • Fix sequenced assembly not correctly handling errors (1.21.1)
    • The JEI search bar is now synchronised to the stock keeper search bar (configurable)
    • Fixed JEI plugin modifying ingredient fluid amounts for visual purposes
    • Fixed belts moving a sneaking player even when not wearing the full cardboard set #7691
    • Packagers can now read multiple lines on signs for package addressing
    • Factory Gauge request interval is now configurable
    • Fixed train map integration crashing when there are derailed trains or trains in another dimension (1.21.1)
    • Fixed cardboard armor rendering not respecting custom player scaling

    API Changes

    • Implement custom unpacking API
    • Implement InventoryIdentifier API
    • Lock Create's registrate instance behind a caller check, prevent other mods and addons from using it
    • Implement CreateRegistrateRegistrationCallback
  • Create 6.0.1 for mc1.21.1

    release2 марта 2025 г.

    Create 6.0.1:

    Bug Fixes

    • Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393
    • Fixed Frogport ponder scene not animating correctly (1.21)
    • Fixed broken address filter in second stock ticker ponder scene (1.21)
    • Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515
    • Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519
    • Fixed inconsistent component serialisation in backtank BE (1.21)
    • Fixed table cloths not showing tooltips and enchantment effect when configured (1.21)
    • Fixed shopping list tooltip expanding as its viewed (1.21) #7503
    • Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536
    • Added a tooltip for the stock keeper address input
    • Fixed crash when re-packaging a duplicated package fragment #7456
    • Fixed crash when ctrl-click copying a gauge #7431
    • Safety check for unexpected string modifications in address edit boxes #7409
    • Fixed crash with fluid propagator
    • Fixed a crash when using factory gauges
    • Fixed debug info command not translating the graphics mode text
    • Fixed cardboard sword not being able to damage arthropod mobs other than the spider
    • Fixed a crash that occurred when placing a stock link on a re-packager
    • Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it right away
    • Fixed item group attribute filters crashing
    • Fixed mixin conflict with immersive portals
    • Fixed processing output not supporting itemstack components
    • Fixed crash when shift-clicking items in the package filter UI #7497
    • Fixed crash caused by the create menu button when loaded too early #7521
  • Create 6.0.1 for mc1.20.1

    release2 марта 2025 г.

    Create 6.0.1:

    Bug Fixes

    • Fixed Shopping lists not updating when adding purchases (1.21) #7449 #7393
    • Fixed Frogport ponder scene not animating correctly (1.21)
    • Fixed broken address filter in second stock ticker ponder scene (1.21)
    • Fixed crash when modifying pipe structures while they are transporting fluids (1.21) #7515
    • Fixed shift-inserting into toolboxes causing items to be voided (1.21) #7519
    • Fixed inconsistent component serialisation in backtank BE (1.21)
    • Fixed table cloths not showing tooltips and enchantment effect when configured (1.21)
    • Fixed shopping list tooltip expanding as its viewed (1.21) #7503
    • Fixed crash when selling enchanted items on a table cloth (1.21) #7516 #7536
    • Added a tooltip for the stock keeper address input
    • Fixed crash when re-packaging a duplicated package fragment #7456
    • Fixed crash when ctrl-click copying a gauge #7431
    • Safety check for unexpected string modifications in address edit boxes #7409
    • Fixed crash with fluid propagator
    • Fixed a crash when using factory gauges
    • Fixed debug info command not translating the graphics mode text
    • Fixed cardboard sword not being able to damage arthropod mobs other than the spider
    • Fixed a crash that occurred when placing a stock link on a re-packager
    • Fixed an issue where wearing diving boots and sprinting would force you into the swim position and then out of it right away
    • Fixed item group attribute filters crashing
    • Fixed mixin conflict with immersive portals
    • Fixed processing output not supporting itemstack components
    • Fixed crash when shift-clicking items in the package filter UI #7497
    • Fixed crash caused by the create menu button when loaded too early #7521
  • Create 1.21.1 6.0.0

    release1 марта 2025 г.

    Create 6.0.0

    Now using Flywheel 1.0

    Additions

    • Chain conveyor
    • Item hatch
    • Packager and Re-packager
    • Cardboard packages
    • Package frogport
    • Package postbox
    • Stock link
    • Stock ticker
    • Redstone requester
    • Factory gauge
    • Table cloths and covers
    • Pulse timer
    • Desk bell
    • Pulp and the cardboard ingredient
    • Cardboard armor set
    • Cardboard sword
    • Package filter
    • Cardboard block
    • Cherry and bamboo windows
    • Industrial iron window
    • Weathered iron block and windows

    Art Changes

    • Palette and model updates to all copper-based components
    • Rope and hose pulley motion now uses a scrolling texture
    • Increased vertical size of train and contraption controls to a full block
    • Updates to display and redstone links
    • Updates to metal sheet items
    • Copper roof blocks now use connected textures
    • Added missing shaft detail to the backtank armor
    • Updates to various UI screens and components
    • Bars and window item models are now consistent with vanilla

    Gameplay Changes

    • Redstone links are now andesite tier
    • All links now use a new ingredient item, the transmitter
    • New advancement chain for high logistics components
    • New ponder scenes and category for high logistics components
    • Tracks and Trains now have special integration with FTBChunks and Journeymap
    • Depots can now be used as storage blocks on contraptions
    • Brass tunnels now try to distribute an item more quickly when it first arrives
    • Brass tunnels now always prefer filtered sides over non-filtered sides
    • Added train schedule instructions for delivering or retrieving packages
    • Basins no longer limit to 16 items per slot
    • Mechanical crafters waste less time on empty animation frames
    • In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below
    • Held clipboards can now copy entries from other in-world clipboards
    • Filters, Clipboards and Schedules can now be copyied in the crafting table
    • Metal ladders no longer require a wall if another ladder block is above them
    • Bells assembled to elevator contraptions now activate when arriving at a floor
    • Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically
    • Fully outlined text on filter slots for better readability
    • Added recipes where cardboard substitutes leather
    • Play at most four steam engine sounds at once per side of a boiler
    • Increased default max rope length to 384
    • Implemented a system for generating certain recipes at runtime to improve mod compat
    • Boiler gauge now disappears when blocks are clipping into it
    • Added a keybind that opens a radial menu for rotating blocks with the wrench
    • Wood cutting recipes in mechanical saws
    • Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)
    • Updated JEI integration and added potion fluids to the JEI sidebar (#6934)
    • Chain Drives can now be crafted from zinc nuggets
    • Redstone lamps can now be picked up with the wrench
    • New compatibility recipes for Immersive Engineering
    • Added missing deploying recipes for copper oxidisation
    • Framed and tiled glass panes can now be obtained via stonecutting
    • Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing
    • The player hitbox used in contraption collision is now slightly shorter

    Bug Fixes

    • Deployers can no longer take a seat
    • Fixed contraptions keeping pressure plates and tripwires activated (#7255)
    • Steam engine placement assist now shows a normal shaft
    • Fixed schedule screen not showing tooltips in the entry editor
    • Fixed tracks creating signal block intersections despite being in different dimensions
    • Fixed non-effect fans resetting processed belt items (#7298)
    • Fixed mechanical saw considering scaffolding as leaves
    • Fixed entity name display source not working for players on signs
    • Fixed certain blocks messing up the order scheduled ticks (#7141)
    • Fixed unbreakable superglue not being usable (#6253)
    • Fixed update suppression (#7176)
    • Fixed comparator output of depots ignoring the items' max stack size (#7179)
    • Fixed deployers retaining the damage attribute of their last held weapon (#4870)
    • Fixed an exploit allowing people to create clipboards that execute commands (#7218)
    • Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
    • Fixed rare crash related to sliding doors (#6184)
    • Verify that schematics are gzip-encoded before trying to read from them (#6087)
    • Fixed ConditionContext nbt in trains containing a large number of empty tags
    • Fixed deployers not placing fish from fish buckets (#3705)
    • Fixed gasses not being visible in basins and item drains (#7236)
    • Set vault capacity config limit to 2048 slots
    • Fixed InventorySorter able to take items from ghost/filter inventories
    • Fixed typo in better end compat recipe
    • FTB buttons no longer show in create screens
    • Fixed mechanical arm interactions with jukeboxes (#5902)
    • Fixed toolboxes not giving a comparator output signal (#6973)
    • Fixed copper slabs and stairs being missing from the respective tags (#3080)
    • Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)
    • Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)
    • Fixed pumps not placing fluids into flowing fluids of the same type (#5884)
    • Fixed schematicannons not consuming the right number of group items (#6983)
    • Fixed backtanks getting incompatible enchants via smithing tables (#6687)
    • Fixed Lectern Controllers storing ItemStacks from nbt (#7143)
    • Optimized spout recipe generation by avoiding filling non-empty items (#7274)
    • Fixed crash when dying nixie tubes with dye depots dyes (#6694)
    • Fix enchantments getting trimmed from non-filter items (#7216)
    • Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)
    • Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)
    • Fixed backtank crashing on ctrl+pick block (#7284)
    • Improved memory usage of drain category in JEI (#7277)
    • Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)
    • Fixed inability to mill cactus when Quark is installed (#7215)
    • Fixed rare spout crash and offset rendering (#7025)
    • Fixed deploying food resulting in missing particles and not returning the correct items (#7288)
    • Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination
    • Fixed stations voiding schedules when disassembling the train
    • Fixed lighting on signal block indicators
    • Fixed vaults and tanks rotated in place not updating their multiblock correctly
    • Hose pulley now deletes lilypads and other surface foliage
    • Fixed crushing wheels not applying looting to killed entities
    • Updated contraption chunkban protections, corrected limits and made them much harder to hit

    API Changes

    • Versioning change: major.minor.patch, starting with 6.0.0
    • Ponder is now a separate library mod. It comes shipped with the create jar.
    • Added #create:chain_rideable to mark items as valid for riding a chain with
    • Added #create:invalid_for_track_paving for items
    • Added #create:sugar_cane_variants to allow the mechanical saw to work with custom sugarcane variants (#7263)
    • Added #create:not_harvestable to disallow blocks that the mechanical harvester would otherwise try to harvest
    • New API for custom storage block behaviour on contraptions. For simple cases, create provides the #create:simple_mounted_storage and #create:chest_mounted_storage block tags.
    • Added #create:non_breakable to mark blocks that cannot be broken by block-breaking kinetics
    • Removed LangMerger and related classes
    • Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
    • Add a method that developers can override to change the icon in goggle tooltips
    • Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries
    • Synced AllPortalTracks with Create Fabric
    • Implemented DyeHelper api (#7265)
    • Implemented api to add custom block train conductors (#7030)
    • Convert Potato Cannon projectile types into a dynamic registry
      • Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new Render Modes, Entity Hit Actions or Block Hit Actions
    • Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality
    • Exposed all custom registries as API
    • Exposed a handful of previously internal classes to the API, and gave them some cleanup
      • BlockSpoutingBehaviour
      • MovementBehaviour
      • MovingInteractionBehaviour
      • DisplaySource
      • DisplayTarget
      • ContraptionMovementSetting
      • BoilerHeater
      • PortalTrackProvider
      • BlockMovementChecks
      • ContraptionType
      • MountedDispenseBehavior
      • BlockStressValues
      • OpenPipeEffectHandler
  • Create 1.20.1 6.0.0

    release1 марта 2025 г.

    Create 6.0.0

    Now using Flywheel 1.0

    Additions

    • Chain conveyor
    • Item hatch
    • Packager and Re-packager
    • Cardboard packages
    • Package frogport
    • Package postbox
    • Stock link
    • Stock ticker
    • Redstone requester
    • Factory gauge
    • Table cloths and covers
    • Pulse timer
    • Desk bell
    • Pulp and the cardboard ingredient
    • Cardboard armor set
    • Cardboard sword
    • Package filter
    • Cardboard block
    • Cherry and bamboo windows
    • Industrial iron window
    • Weathered iron block and windows

    Art Changes

    • Palette and model updates to all copper-based components
    • Rope and hose pulley motion now uses a scrolling texture
    • Increased vertical size of train and contraption controls to a full block
    • Updates to display and redstone links
    • Updates to metal sheet items
    • Copper roof blocks now use connected textures
    • Added missing shaft detail to the backtank armor
    • Updates to various UI screens and components
    • Bars and window item models are now consistent with vanilla

    Gameplay Changes

    • Redstone links are now andesite tier
    • All links now use a new ingredient item, the transmitter
    • New advancement chain for high logistics components
    • New ponder scenes and category for high logistics components
    • Tracks and Trains now have special integration with FTBChunks and Journeymap
    • Depots can now be used as storage blocks on contraptions
    • Brass tunnels now try to distribute an item more quickly when it first arrives
    • Brass tunnels now always prefer filtered sides over non-filtered sides
    • Added train schedule instructions for delivering or retrieving packages
    • Basins no longer limit to 16 items per slot
    • Mechanical crafters waste less time on empty animation frames
    • In common cobblegen scenarios, stationary drills now skip breaking blocks and just insert the result items into open inventories directly below
    • Held clipboards can now copy entries from other in-world clipboards
    • Filters, Clipboards and Schedules can now be copyied in the crafting table
    • Metal ladders no longer require a wall if another ladder block is above them
    • Bells assembled to elevator contraptions now activate when arriving at a floor
    • Sliding doors placed in front of contraption-mounted sliding doors now open and close automatically
    • Fully outlined text on filter slots for better readability
    • Added recipes where cardboard substitutes leather
    • Play at most four steam engine sounds at once per side of a boiler
    • Increased default max rope length to 384
    • Implemented a system for generating certain recipes at runtime to improve mod compat
    • Boiler gauge now disappears when blocks are clipping into it
    • Added a keybind that opens a radial menu for rotating blocks with the wrench
    • Wood cutting recipes in mechanical saws
    • Added pressing recipes for coarse dirt and rooted dirt which both produce dirt paths (#7186)
    • Updated JEI integration and added potion fluids to the JEI sidebar (#6934)
    • Chain Drives can now be crafted from zinc nuggets
    • Redstone lamps can now be picked up with the wrench
    • New compatibility recipes for Immersive Engineering
    • Added missing deploying recipes for copper oxidisation
    • Framed and tiled glass panes can now be obtained via stonecutting
    • Schematicannon on 'replace blocks with empty' now send block updates at the edges after printing
    • The player hitbox used in contraption collision is now slightly shorter

    Bug Fixes

    • Deployers can no longer take a seat
    • Fixed contraptions keeping pressure plates and tripwires activated (#7255)
    • Steam engine placement assist now shows a normal shaft
    • Fixed schedule screen not showing tooltips in the entry editor
    • Fixed tracks creating signal block intersections despite being in different dimensions
    • Fixed non-effect fans resetting processed belt items (#7298)
    • Fixed mechanical saw considering scaffolding as leaves
    • Fixed entity name display source not working for players on signs
    • Fixed certain blocks messing up the order scheduled ticks (#7141)
    • Fixed unbreakable superglue not being usable (#6253)
    • Fixed update suppression (#7176)
    • Fixed comparator output of depots ignoring the items' max stack size (#7179)
    • Fixed deployers retaining the damage attribute of their last held weapon (#4870)
    • Fixed an exploit allowing people to create clipboards that execute commands (#7218)
    • Fixed redstone links not updating their redstone output when they've been taken out of receiver mode (#7226)
    • Fixed rare crash related to sliding doors (#6184)
    • Verify that schematics are gzip-encoded before trying to read from them (#6087)
    • Fixed ConditionContext nbt in trains containing a large number of empty tags
    • Fixed deployers not placing fish from fish buckets (#3705)
    • Fixed gasses not being visible in basins and item drains (#7236)
    • Set vault capacity config limit to 2048 slots
    • Fixed InventorySorter able to take items from ghost/filter inventories
    • Fixed typo in better end compat recipe
    • FTB buttons no longer show in create screens
    • Fixed mechanical arm interactions with jukeboxes (#5902)
    • Fixed toolboxes not giving a comparator output signal (#6973)
    • Fixed copper slabs and stairs being missing from the respective tags (#3080)
    • Fixed Fix waterlogged bracketed kinetics dropping the bracket (Fabricators-of-Create#1552)
    • Switched away from using streams in ContraptionCollider fixing a rare crash (#5043)
    • Fixed pumps not placing fluids into flowing fluids of the same type (#5884)
    • Fixed schematicannons not consuming the right number of group items (#6983)
    • Fixed backtanks getting incompatible enchants via smithing tables (#6687)
    • Fixed Lectern Controllers storing ItemStacks from nbt (#7143)
    • Optimized spout recipe generation by avoiding filling non-empty items (#7274)
    • Fixed crash when dying nixie tubes with dye depots dyes (#6694)
    • Fix enchantments getting trimmed from non-filter items (#7216)
    • Fixed sandpaper polishing recipes not working in sequenced assembly recipes (#7259)
    • Fixed mechanical drills and saws using the friendly creatures sound source instead of the blocks sound source (#7038)
    • Fixed backtank crashing on ctrl+pick block (#7284)
    • Improved memory usage of drain category in JEI (#7277)
    • Fixed getSize() throwing an error on newly loaded display link peripherals (#7059)
    • Fixed inability to mill cactus when Quark is installed (#7215)
    • Fixed rare spout crash and offset rendering (#7025)
    • Fixed deploying food resulting in missing particles and not returning the correct items (#7288)
    • Fixed trains not properly pathfinding to stations with an opposing signal just behind the destination
    • Fixed stations voiding schedules when disassembling the train
    • Fixed lighting on signal block indicators
    • Fixed vaults and tanks rotated in place not updating their multiblock correctly
    • Hose pulley now deletes lilypads and other surface foliage
    • Fixed crushing wheels not applying looting to killed entities
    • Updated contraption chunkban protections, corrected limits and made them much harder to hit

    API Changes

    • Versioning change: major.minor.patch, starting with 6.0.0
    • Ponder is now a separate library mod. It comes shipped with the create jar.
    • Added #create:chain_rideable to mark items as valid for riding a chain with
    • Added #create:invalid_for_track_paving for items
    • Added #create:sugar_cane_variants to allow the mechanical saw to work with custom sugarcane variants (#7263)
    • Added #create:not_harvestable to disallow blocks that the mechanical harvester would otherwise try to harvest
    • New API for custom storage block behaviour on contraptions. For simple cases, create provides the #create:simple_mounted_storage and #create:chest_mounted_storage block tags.
    • Added #create:non_breakable to mark blocks that cannot be broken by block-breaking kinetics
    • Removed LangMerger and related classes
    • Implemented an api to allow mods to register schematic requirements, partial safe nbt and contraption transforms without implementing interfaces (#4702)
    • Add a method that developers can override to change the icon in goggle tooltips
    • Refactored Item Attributes types, Fan processing types and Arm interaction points, all 3 now use registries
    • Synced AllPortalTracks with Create Fabric
    • Implemented DyeHelper api (#7265)
    • Implemented api to add custom block train conductors (#7030)
    • Convert Potato Cannon projectile types into a dynamic registry
      • Everything can be done with datapacks now, and there is no need to write a mod unless you need to add new Render Modes, Entity Hit Actions or Block Hit Actions
    • Reworked the AttachedRegistry class into SimpleRegistry and added Provider functionality
    • Exposed all custom registries as API
    • Exposed a handful of previously internal classes to the API, and gave them some cleanup
      • BlockSpoutingBehaviour
      • MovementBehaviour
      • MovingInteractionBehaviour
      • DisplaySource
      • DisplayTarget
      • ContraptionMovementSetting
      • BoilerHeater
      • PortalTrackProvider
      • BlockMovementChecks
      • ContraptionType
      • MountedDispenseBehavior
      • BlockStressValues
      • OpenPipeEffectHandler
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Minecraft: Java Edition

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Лицензия:Create Mod License
Опубликован:3 года назад
Обновлён:1 месяц назад
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