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Моды/MC Dungeons Weapons
MC Dungeons Weapons

MC Dungeons Weapons

Adds the weapons, tools and weapon enchantments from Minecraft Dungeons

1.6M
526
  • MC Dungeons Weapons 9.0.4

    release21 апреля 2024 г.

    -- Bug Fixes ---

    • Fixed an edge case where innate enchantments attempt to be applied, even when all items are disabled
  • MC Dungeons Weapons 9.0.3

    release21 апреля 2024 г.

    -- Bug Fixes ---

    • Fixed the config dying when updating from older verison

    -- Changes --

    • Changed from Projectile Damage Attribute to Ranged Weapon API
    • Updated Russian Translation

    -- Thanks --

    • @fzzyhmstrs for fixing the config just straight up dying
    • @daedelus for doing the PDA -> RWA update
    • @AstroMonse for updating the Russian Translation
  • MC Dungeons Weapons 9.0.2

    release15 апреля 2024 г.

    Note: You __will __ need to delete your configs for MCDW with this update!

    -- Bug Fixes --

    • Fixed duplicate registry attempts within enchantments
    • Fixed recipe and advancement data files to allow for disabling of items without console spam
    • Added fallbacks for the icons in the ItemGroupRegistry in case the items that are used by default are disabled in order to prevent a crash when the creative tabs are viewed

    -- Added --

    • Added BusyBeeEnchantment and MultishotBowEnchantment as separate enchantments
    • Added notations in various places to note nullability and more explicitly and clearly stated notes that were already present in the code (this is ongoing)

    -- Changes --

    • Refactored Enchantments to allow for more configurability
    • Removed BeeStingerItem and EnchantsLists classes
    • Explicitly renamed POISONING to JUNGLE_POISON where used to be more consistent and to be in line with Minecraft Dungeons
    • Rewrote EnchantsRegistry to use a Switch Statement rather than individual calls. This may change depending on need, but it is functionally the same thing as was already in place
    • Optimised LootTablesRegistry
    • Updated lang entries to reflect more readable layout and groupings
    • Refactored configs to allow for enabling and disabling to be in the same place the stats
    • Updated to the Timefall Development License 1.2

    -- Thanks --

    • @fzzyhmstrs for helping with the config refactor
    • @purejosh for bringing the registration config issues to our attention
  • MC Dungeons Weapons 9.0.1

    release14 февраля 2024 г.

    Fixed Default Config Value Mistakes, Notes, Version Bump

    • Fixed the following enchantments to properly show up in RandomSelection and the Enchanting Table
      • Shockwave
      • Smiting
      • Soul Devourer
      • Soul Siphon
      • Stunning
      • Swirling
      • Tempo Theft
      • Thundering
      • Weakening
    • Fixed the following enchantments to show up in the Enchanting Table
      • Void Shot
      • Void Strike
      • Wild Rage
    • Added notes to explain the values in the config
    • Clarified the formula for Enigma Resonator in the notes
  • MC Dungeons Weapons 9.0.0

    release21 декабря 2023 г.

    Breaking Changes

    • Redid the McdwEnchantmentsConfig and McdwEnchantmentSettingsConfig to be easier to read and use
    • Removed EnchantStatsID.java, as it is no longer needed
    • Moved the following values from the McdwEnchantmentSettingsConfig to the McdwEnchantmentsConfig
      • ENIGMA_RESONATOR_DIVISOR -> offset value for ENIGMA_RESONATOR
      • DYNAMO_STACK_CAP -> offset value for DYNAMO
      • ENCHANTMENT_TRIGGER_BASE_CHANCE -> procChance value in proc-able enchantments
      • HEALING_FACTOR -> offset value for healing enchantments
      • directDamageEnchantmentMultiplier called the same thing, but moved to top of McdwEnchantmentsConfig
      • Propagated necessary changes throughout project
      • Configs will be reset; BACK UP YOUR CONFIG BEFORE UPDATING
    • Cleaned up AreaEffectCloudEntity spawns by combining AOECloudHelper#spawnStatusCloud and AOECloudHelper#spawnPickyStatusCloud into one method: AOECloudHelper#spawnAreaEffectCloudEntityWithAttributes
    • Cleaned up Predicate Registration for Bows and Crossbows in McdwClient, reducing it from 5 methods to 3

    Updates and Clarifications

    • Added Contribution attributions to fabric.mod.json
    • Explicitly depend on >=1.20.0 <=1.20.1 of Minecraft

    Bug Fixes

    • Fixed #253, No longer crash when using something other than a healing potion with Dipping Poison. (Thank you, @Aesthir!)
    • Fixed #252, Ranged Enchantments now apply correctly on bows and crossbows and do not trigger when melee attacking with the bow or crossbow. (Thank you, @Scizith!)
    • Fixed SummonedBeeEntity not having attributes
  • MC Dungeons Weapons 8.1.0

    release13 ноября 2023 г.

    Updates

    Updated Mexican Spanish Translation

    Changes

    • Adjusted Innate Enchantments in the following ways to bring content more in line with the current iteration of Minecraft Dungeons
      • Added Accelerate I to Purple Storm
      • Added Freezing I to the Snow Bow and Winter's touch
      • Added Fuse Shot I to Firebolt Thrower, Imploding Crossbow
      • Added Gravity I to the Anchor, Wind Bow, Echo of the Valley and Burst Gale Bow
      • Added Knockback I to Boneclub, Bone Cudgel, Claymore, Broadsword, Frost Slayer, Great Axeblade and Heartstealer
      • Added Multishot II to Harp Crossbow
      • Added Power I to Power Bow, Master's Bow, Sabrewing, Red Snake, Slayer Crossbow and Doom Crossbow
      • Added Power II to Elite Power Bow and Guardian Bow
      • Added Punch I to Heavy Crossbow, Harpoon Crossbow and Nautical Crossbow
      • Added Ricochet I to Trick Bow and Green Menace
      • Added Rushdown I to Chill Gale Knife and Tempest Knife
      • Added Thundering I to Lightning Harp Crossbow (originates from crossbow, not arrow. This is intended)
      • Added Wild Rage I to Love Spell Bow
      • Removed Bonus Shot I from Auto Crossbow
      • Removed Radiance I from Love Spell Bow

    Bug Fixes

    • Attempted to fix Repair Cost Exploit with Broken and Mechanized Sawblades (#209)
    • Partially addressed issues with Pehkui by changing a ModifyConstant to a ModifyVariable for calculating attack range; No longer crashes, but Range doesn't work when Pehkui installed
    • Fixed GuardingStrikeEnchantment applying to everything (#232)
    • RefreshmentEnchantment description accurately reflects that it works with melee and ranged weapons (#233)
    • Broken Sawblade can no longer be enchanted with Unbreaking (#237)
    • Items can no longer be infinitely enchanted (#238, #239)
    • Non-innately enchanted weapons from MCDW no longer crash when using an enchanting table (#240)
    • Corrected CleanlinessHelper#mcdw$tooltipHelper (line #96) to actually be McdwLongbow rather than being McdwShortbow twice

Совместимость

Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:2 года назад
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