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Моды/Sodium Shadowy Path Blocks (SSPB)
Sodium Shadowy Path Blocks (SSPB)

Sodium Shadowy Path Blocks (SSPB)

Reintroduces vanilla-like smooth lighting to non-full blocks (e.g. dirt paths and how they have dark shading when directly next to a full block) when using Sodium.

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  • Update to support Sodium 0.8.12

    New:

    • Added es_es localization (by @C4BR3R4)
    • Added uk_ua localization (by @StarmanMine142)

    Changes:

    • Update zh_cn localization from zh_tw (@mrjasonn)
    • (When using Sodium 0.8.12+) Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
  • Update to support Sodium 0.8.12

    New:

    • Added es_es localization (by @C4BR3R4)
    • Added uk_ua localization (by @StarmanMine142)

    Changes:

    • Update zh_cn localization from zh_tw (@mrjasonn)
    • (When using Sodium 0.8.12+) Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
  • Update for MC 26.1

    New:

    • Added uk_ua localization (by @StarmanMine142)

    Changes:

    • Update zh_cn localization from zh_tw (suggested by @mrjasonn)

    Bug Fixes:

    • When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
  • Update for MC 26.1

    New:

    • Added uk_ua localization (by @StarmanMine142)

    Changes:

    • Update zh_cn localization from zh_tw (suggested by @mrjasonn)

    Bug Fixes:

    • When vanilla smooth lighting is enabled, it will now apply to all sides of dirt paths instead of just the top, making it more accurate for custom models
  • SSPB 6.0.0 for Sodium 0.8.0 to 0.8.12 / NeoForge

    release13 декабря 2025 г.

    Update for MC 1.21.11 and Sodium 0.8.0

    Changes:

    • Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
  • SSPB 6.0.0 for Sodium 0.8.0 to 0.8.12 / Fabric

    release13 декабря 2025 г.

    Update for MC 1.21.11 and Sodium 0.8.0

    Changes:

    • Shadowyness slider is now disabled when "Only affect path blocks" and "Use vanilla lighting for path blocks" are enabled, as it has no effect with those two options enabled.
  • SSPB 5.0.1 for Sodium 0.6.11 to 0.7.3 / NeoForge

    release1 октября 2025 г.

    Bug Fixes:

    • Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
  • SSPB 5.0.1 for Sodium 0.6.11 to 0.7.3 / Fabric

    release1 октября 2025 г.

    Bug Fixes:

    • Fixed a crash (java.lang.ArrayIndexOutOfBoundsException) that could occur while using the "Use vanilla lighting for path blocks" option
  • Update for MC 1.21.5

  • Update for MC 1.21.5

  • The Sodium requirement has been removed.

    This means that you can probably run it with a Sodium fork like Embeddium, and probably on Forge too, with Sinytra Connector. That being said, I make no compatibility guarantees. If something isn't working properly running SSPB with a Sodium fork, I probably won't fix it.

  • Mainly just some changes behind the scenes

    Updated for Sodium 0.6.2

    New:

    • Added Turkish (tr_tr) localization (by MissionWAR).
  • Mainly just some changes behind the scenes

    Updated for Sodium 0.6.2

    New:

    • Added Turkish (tr_tr) localization (by MissionWAR).
  • Now compatible with MC 1.21.2

    New:

    • Added Brazilian Portuguese (pt_br) localization (by FITFC).
  • Now compatible with MC 1.21.2

    New:

    • Added Brazilian Portuguese (pt_br) localization (by FITFC).
  • Bug Fixes:

    • 3D models for solid blocks no longer overly dark when rendering with indium
  • New:

    • Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
    • Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
    • Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
    • NeoForge version!
  • New:

    • Now works with Sodium 0.6.0-beta.1 (and incompatible with versions 0.5.x and below)
    • Indium and Fabric API are no longer required to toggle "Use vanilla lighting for path blocks"
    • Toggling "Use vanilla lighting for path blocks" no longer reloads assets (it toggles faster now!)
  • New:

    • "Shadowyness" slider now works on blocks with modded rendering (such as blocks with connected textures).
      • This only applies if "ambient-occlusion-mode" is set to "auto" or "enhanced" in ".minecraft/config/indium-renderer.properties", but "auto" is the default value, so if you didn't touch that file, you should be fine.
    • "Use vanilla lighting for path blocks" option can now be toggled when path blocks are using modded rendering.
    • Some optimizations (with help from rhysdh540)
    • Added Traditional Chinese (zh_tw) localization (by yichifauzi and notlin4).
    • Update Mod Menu entry.
    • Now explicitly incompatible with Sodium 0.6.0 versions.
  • New:

    Bug Fixes:

    • Fixed "Use vanilla lighting for path blocks" option not working in MC 1.21
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Опубликован:4 года назад
Обновлён:2 недели назад
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