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Моды/Myths and Legends [Cobblemon Sidemod]
Myths and Legends [Cobblemon Sidemod]

Myths and Legends [Cobblemon Sidemod]

The 'Cobblemon Myths and Legends Addon' for Cobblemon Mod introduces key items and new spawning conditions, intended to add encounters with Legendary and Mythical Pokémon, along with pre-made spawns for select key items.

1.1M
301
  • MythsAndLegends Mod v1.9.0 – Changelog

    THE COMPATIBILITY UPDATE! 🔄✨

    Cobblemon 1.7.0 Support

    • Updated the entire mod to be fully compatible with Cobblemon 1.7.0. No major feature changes — just a smooth version bump so everything works together again.

    If you're updating your modpack or server to Cobblemon 1.7.0, this update is required to keep MythsAndLegends running without issues.

  • MythsAndLegends Mod v1.9.0 – Changelog

    THE COMPATIBILITY UPDATE! 🔄✨

    Cobblemon 1.7.0 Support

    • Updated the entire mod to be fully compatible with Cobblemon 1.7.0. No major feature changes — just a smooth version bump so everything works together again.

    If you're updating your modpack or server to Cobblemon 1.7.0, this update is required to keep MythsAndLegends running without issues.

  • MythsAndLegends Mod v1.8.3 – Changelog

    THE “HAHA HIHI I FINALLY FIXED IT FOR REAL” UPDATE 🤡🔧✨

    DataFixerUpper Madness Resolved

    Sooo… funny story. I was using DataFixerUpper to import old items — haha hihi — which technically works… but only if you upgrade Minecraft from 1.20.1 → 1.21.1 in the correct order.

    The problem? MythsAndLegends 1.7.2 already ran on 1.21.1, and I kept testing everything with old worlds from older MC versions like an absolute clown 🤡💀

    Long story short: Yeah… it was my fault. The conversions didn’t run properly because the versions didn’t match. BUT it’s finally fixed now — for real.

    The Actual Fix

    • The entire DataFixer pipeline has been adjusted to correctly handle item imports even from worlds that jumped versions incorrectly.
    • Old items now convert as they should, no matter how cursed your world upgrade path was.
    • Updating to 1.8.3 should now be completely safe for everyone.

    Final Verdict

    Everyone should be good to go with 1.8.3 — no more item issues! :))

  • MythsAndLegends Mod v1.8.3 – Changelog

    THE “HAHA HIHI I FINALLY FIXED IT FOR REAL” UPDATE 🤡🔧✨

    DataFixerUpper Madness Resolved

    Sooo… funny story. I was using DataFixerUpper to import old items — haha hihi — which technically works… but only if you upgrade Minecraft from 1.20.1 → 1.21.1 in the correct order.

    The problem? MythsAndLegends 1.7.2 already ran on 1.21.1, and I kept testing everything with old worlds from older MC versions like an absolute clown 🤡💀

    Long story short: Yeah… it was my fault. The conversions didn’t run properly because the versions didn’t match. BUT it’s finally fixed now — for real.

    The Actual Fix

    • The entire DataFixer pipeline has been adjusted to correctly handle item imports even from worlds that jumped versions incorrectly.
    • Old items now convert as they should, no matter how cursed your world upgrade path was.
    • Updating to 1.8.3 should now be completely safe for everyone.

    Final Verdict

    Everyone should be good to go with 1.8.3 — no more item issues! :))

  • Нет описания изменений

  • MythsAndLegends Mod v1.8.2 – Changelog

    THE DATAFIXER UPDATE! 🧰⚡

    Major Compatibility Improvement

    • Fully implemented the DataFixer system If you're updating from any version ≤ 1.7.2, this update is highly recommended. Many items used the old namespace myths_and_legends: and would otherwise disappear.

      With this update:

      • All old items are automatically converted,
      • No items should be lost,
      • Old worlds can now safely be upgraded.

    ⚠️ Important Disclaimer — PLEASE READ!

    Even though the DataFixer has been fully implemented and tested, I strongly recommend making a FULL WORLD BACKUP before loading your world in 1.8.2.

    Better safe than sorry — especially when updating worlds with old items.

    If you have a world created before version 1.8.0, USE THIS VERSION to ensure a smooth and safe migration.

  • Нет описания изменений

  • MythsAndLegends Mod v1.8.1 – Changelog

    THE “FINALLY JOINABLE AGAIN” UPDATE! 🛠️🔥

    Critical Fixes

    • Fixed “Invalid Player Data” Join Bug Some players were completely unable to enter their worlds. This has now been fully resolved — everyone should be able to join without issues again.

    Datapack Integration Rework

    • Reverted the external datapack decision The built-in datapack is now included inside the mod again. Players who wish to customize spawn behavior can do so by:

      • Disabling the built-in datapack via /datapack disable, or
      • Overwriting it with a standalone datapack (NOT RECOMMENDED — disabling is cleaner).

    Configuration System Stability

    • Fixed an issue where changes in the .toml config were not respected The mod kept reverting config values — this is now fixed.

      ⚠️ IMPORTANT NOTE I strongly recommend:

      1. Making a backup copy of your config (rename it),
      2. Letting the mod generate a fresh config,
      3. Then copying your settings back in. This avoids weird leftover issues and makes debugging dramatically easier.

    Crash Fixes

    • Fixed a crash related to inventory checks No more surprise crashes while the system is scanning player inventories.
  • MythsAndLegends 1.8.0 BetaWarning: Please do not install this version on pre-existing worlds! The identifier namespace for items has changed from myths_and_legends:clear_bell to mythsandlegends:clear_bell, meaning existing items will cease to exist.

    • Completely reworked the entire command system.
    • Added a prototype system for changing Zygarde forms — unfortunately, it doesn’t work yet.
    • Reworked force spawning.
    • Reworked several settings.
    • Form changes can now be user-defined (but will also come with some predefined options).
    • Loot is now more customizable than ever, making the experience more fun and engaging by default.
    • The conditions added by MAL have also been adjusted.

    Generally speaking, I need to write a better changelog when I have time ^^ — for now, I recommend visiting wiki.0skill.de, as I’ve updated it alongside the mod.

  • MythsAndLegends 1.8.0 BetaWarning: Please do not install this version on pre-existing worlds! The identifier namespace for items has changed from myths_and_legends:clear_bell to mythsandlegends:clear_bell, meaning existing items will cease to exist.

    • Completely reworked the entire command system.
    • Added a prototype system for changing Zygarde forms — unfortunately, it doesn’t work yet.
    • Reworked force spawning.
    • Reworked several settings.
    • Form changes can now be user-defined (but will also come with some predefined options).
    • Loot is now more customizable than ever, making the experience more fun and engaging by default.
    • The conditions added by MAL have also been adjusted.

    Generally speaking, I need to write a better changelog when I have time ^^ — for now, I recommend visiting wiki.0skill.de, as I’ve updated it alongside the mod.

  • MythsAndLegends Mod v1.7.2-Hotfix (NeoForge Exclusive) - Changelog

    THE NEOFIX UPDATE! 🔧⚡

    Critical Bug Fix (NeoForge Only)

    • Mod Functionality Restored for NeoForge!
      • Due to a small oversight (I don’t test NeoForge that often, if I’m being honest 😅), the mod wasn’t working properly on NeoForge.
      • The issue? Mixin declarations were not set up correctly.
      • This has now been fully fixed—everything should be working as intended again!

    Force Spawning should now function correctly as well! 🎉

    💙 Special thanks to Lucy ⸸ (@lucianya96) for pointing this out!

    If you’re using NeoForge, make sure to grab this update ASAP! 🚀

  • MythsAndLegends Mod v1.7.2 - Changelog

    THE FISHING FIX UPDATE! 🎣

    Critical Bug Fix

    • PokeRod Fishing Finally Works Again!
      • A nasty bug was preventing players from catching or luring Pokémon while fishing.
      • This has been completely fixed—your rods will now function as intended once more!

    If you’ve been struggling to fish, this update is a must-have.
    Now get out there and reel in some Pokémon! 🐟🔥

  • MythsAndLegends Mod v1.7.2 - Changelog

    THE FISHING FIX UPDATE! 🎣

    Critical Bug Fix

    • PokeRod Fishing Finally Works Again!
      • A nasty bug was preventing players from catching or luring Pokémon while fishing.
      • This has been completely fixed—your rods will now function as intended once more!

    If you’ve been struggling to fish, this update is a must-have.
    Now get out there and reel in some Pokémon! 🐟🔥

  • MythsAndLegends Mod v1.7.1 - Changelog

    FINALLY OUT OF BETA! (Much wow :D)

    Major Fixes & Improvements

    • Fusion System Overhaul

      • Calyrex and Kyurem can now be properly fused in the latest version!
      • No more weird bugs or unintended behavior—fusion now works as intended for both Pokémon.
    • In-Game Settings GUI Fixes

      • All settings are finally where they belong—no more hunting through misplaced options.
      • Everything should now be easier to find and properly categorized.
    • Broadcasting Messages Polished

      • Messages are now cleaner, fancier, and more in line with proper segmented formatting.
      • Since messages can be customized, the new formatting should help keep everything neat and organized.

    If you were waiting for a stable version, this is it!
    Update now and enjoy a smoother MythsAndLegends experience.

  • MythsAndLegends Mod v1.7.1 - Changelog

    FINALLY OUT OF BETA! (Much wow :D)

    Major Fixes & Improvements

    • Fusion System Overhaul

      • Calyrex and Kyurem can now be properly fused in the latest version!
      • No more weird bugs or unintended behavior—fusion now works as intended for both Pokémon.
    • In-Game Settings GUI Fixes

      • All settings are finally where they belong—no more hunting through misplaced options.
      • Everything should now be easier to find and properly categorized.
    • Broadcasting Messages Polished

      • Messages are now cleaner, fancier, and more in line with proper segmented formatting.
      • Since messages can be customized, the new formatting should help keep everything neat and organized.

    If you were waiting for a stable version, this is it!
    Update now and enjoy a smoother MythsAndLegends experience.

  • MythsAndLegends Mod v1.6.1 - Changelog

    IMPORTANT: PLEASE USE THIS VERSION IF YOU ARE USING 1.6. I HIGHLY RECOMMEND UPDATING DUE TO A MAJOR BUG IN THE PREVIOUS VERSION (which I will delete or have already deleted).

    New Transformations and Form Changes

    • Calyrex now supports "fusion" with Glastrier or Spectrier using the Reins of Unity key item.
      • Right-click Calyrex with the Reins of Unity and ensure you have an empty party slot to fuse or unfuse. (Full tutorial coming soon!)

    Key Items - New Additions

    Expand your collection with these newly introduced Key Items:

    • Iceroot Carrot
    • Shaderoot Carrot

    New Configuration Options

    debug_mode = false
    

    and

    join_form_aspect_delay = 100
    
    • You can now Enable/Disable Debug Mode. I got tired of constantly adding and removing debug messages, so I added a config option for it. Use it as you like, but don't complain if the console gets spammed with messages! :D

    • The second option controls the delay (in ticks, where 20 ticks = 1 second) for when forms and aspects are applied after a player joins the server. This is especially useful if the player has fused Pokémon or applied form changes, ensuring they are properly "permanent" as long as the Pokémon is fused or holds the correct item.

    Both options are also accessible through the in-game settings GUI for easy adjustment! (Use /mythsandlegends settings)

  • MythsAndLegends Mod v1.6.1 - Changelog

    IMPORTANT: PLEASE USE THIS VERSION IF YOU ARE USING 1.6. I HIGHLY RECOMMEND UPDATING DUE TO A MAJOR BUG IN THE PREVIOUS VERSION (which I will delete or have already deleted).

    New Transformations and Form Changes

    • Calyrex now supports "fusion" with Glastrier or Spectrier using the Reins of Unity key item.
      • Right-click Calyrex with the Reins of Unity and ensure you have an empty party slot to fuse or unfuse. (Full tutorial coming soon!)

    Key Items - New Additions

    Expand your collection with these newly introduced Key Items:

    • Iceroot Carrot
    • Shaderoot Carrot

    New Configuration Options

    debug_mode = false
    

    and

    join_form_aspect_delay = 100
    
    • You can now Enable/Disable Debug Mode. I got tired of constantly adding and removing debug messages, so I added a config option for it. Use it as you like, but don't complain if the console gets spammed with messages! :D

    • The second option controls the delay (in ticks, where 20 ticks = 1 second) for when forms and aspects are applied after a player joins the server. This is especially useful if the player has fused Pokémon or applied form changes, ensuring they are properly "permanent" as long as the Pokémon is fused or holds the correct item.

    Both options are also accessible through the in-game settings GUI for easy adjustment! (Use /mythsandlegends settings)

  • Myths and Legends [Cobblemon Addon] 1.6 (Forge)

    release8 октября 2024 г.

    MythsAndLegends Mod v1.6 - Changelog

    New Transformations and Form Changes

    • Dialga, Palkia, and Giratina can now seamlessly shift into their Origin Forms when holding their respective Key Items:

      • Dialga: Adamant Orb
      • Palkia: Lustrous Orb
      • Giratina: Griseous Orb
    • Zacian and Zamazenta can now also assume their Crowned Forms when equipped with their Key Items:

      • Zacian: Rusted Sword
      • Zamazenta: Rusted Shield
    • Kyurem now supports fusion with Reshiram or Zekrom using the DNA Splicer Key Item.

      • Right-click Kyurem with the DNA Splicer and an empty party slot to fuse or unfuse. (Full tutorial coming soon!)

    Key Items - New Additions

    Expand your arsenal with these newly introduced Key Items:

    • Ancient Tablet
    • Antique Pokéball
    • Azelf Fang
    • Bulu Totem
    • Cavern Shield
    • Diancie's Crown
    • Eternatus Core
    • Fini Totem
    • Genesect Drive
    • Grassland Blade
    • Hoopa Ring
    • Ice Tablet
    • Iron Will Sword
    • Koko Totem
    • Kubfu's Band
    • Lele Totem
    • Lillie's Bag
    • Marshadow's Hood
    • Meloetta's Headset
    • Mesprit Plume
    • Mythical Pecha Berry
    • Necro Prism
    • Plasma Tablet
    • Prismatic Shell
    • Prism Bottle
    • Reins of Unity
    • Sacred Sword
    • Scaly Tablet
    • Scroll of Darkness
    • Scroll of Water
    • Soul Heart
    • Steam Valve
    • Steel Tablet
    • Stone Tablet
    • Type: Null Mask
    • Uxie Claw
    • Zarude's Cape
    • Zeraora's Thunderclaw

    Mod System Enhancements

    • The deprecated custom_key_item condition has been replaced by the new custom_key_items system. Now you can list multiple items with consumption rules:

      "custom_key_items": [
        { 
          "id": "minecraft:emerald",
          "count": 10,
          "consume": true
        },
        {
          "id": "minecraft:diamond",
          "count": 5,
          "consume": true
        }
      ]
      
    • Likewise, the old custom_pokemon_in_team has evolved into custom_pokemons_in_team, offering more flexible team configurations:

      {
        "custom_pokemons_in_team": [
          {
            "species": "charizard",
            "count": 2
          },
          {
            "species": "pikachu",
            "count": 1
          },
          {
            "species": "blastoise",
            "count": 3
          }
        ]
      }
      

    Quality of Life Improvements

    • Introducing an in-game settings GUI for configuring mod options. Access it via the command /mythsandlegends settings.

    Note: While 95% of settings are adjustable through the GUI, a few advanced options may still require manual changes.

    New Config Option Added:

    You can now Enable/Disable Form Changes such as DNA Splicer and Held Item Form Changes using a new configuration setting. Possible values are true or false, with the default set to true.

    form_changes = false
    

    This option is also accessible through the in-game settings GUI for easy adjustment!

1

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Minecraft: Java Edition

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Опубликован:2 года назад
Обновлён:6 месяцев назад
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