
Terralith
Explore almost 100 new biomes consisting of both realism and light fantasy, using just Vanilla blocks. Complete with several immersive structures to compliment the overhauled terrain.
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Terralith 2.6.2 (1.21.1)
Finally, Terralith 2.6.0 has been backported to 1.21.1. This update also includes an assortment of features and bug fixed backported from later versions of Terralith.
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Added extra purple flowers to Lavendar biomes
- Small tweaks to Autumn and Spring Skylands
- Camels now naturally spawn in desert biomes (to match Vanilla 1.21.5 behaviour)
- Fixed issue where modded structures could spawn underneath Skyland biomes
- Removed Axolotls from incorrect biomes
- Serene Seasons will no longer affect Skyland biomes
- Fixed issue where some trapdoors could be waterlogged in Mage Towers
- Disabled Zombie Sieges in Terralith's rare island biomes
Thanks to Apollo for making this update possible.
Terralith 2.6.2 (1.21.1)
Finally, Terralith 2.6.0 has been backported to 1.21.1. This update also includes an assortment of features and bug fixed backported from later versions of Terralith.
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Added extra purple flowers to Lavendar biomes
- Small tweaks to Autumn and Spring Skylands
- Camels now naturally spawn in desert biomes (to match Vanilla 1.21.5 behaviour)
- Fixed issue where modded structures could spawn underneath Skyland biomes
- Removed Axolotls from incorrect biomes
- Serene Seasons will no longer affect Skyland biomes
- Fixed issue where some trapdoors could be waterlogged in Mage Towers
- Disabled Zombie Sieges in Terralith's rare island biomes
Thanks to Apollo for making this update possible.
Terralith 2.6.2
- Fixed issue where grass in Birch Forests could make trees float
Terralith 2.6.2
- Fixed issue where grass in Birch Forests could make trees float
Terralith 2.6.2
- Fixed issue where grass in Birch Forests could make trees float
- Fixed odd issues with certain trees creating rings
- Other random fixes that did not get saved properly to the datapack version
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
Terralith 2.6.1
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
- World height in "Amplified + Large Biomes" world preset increased by 64 blocks
Terralith 2.6.1
- Updated to support 26.1
- Golden Dandelion can generate on Autumn Skylands
- Fixed snow layers not generating under trees in some snowy biomes
- More biomes will have their flowers appear when bonemealing the ground
Terralith 2.6.0
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, fog tweaks, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Made Mage Towers compatible with Improved Village Placement Thank you to Apollo for making this update possible.
Terralith 2.6.0
- Now depends on Lithostitched
- Now compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Added two new world types: Amplified + Large Biomes, and Oops! All Skylands
- Added a config file. It is now possible to toggle the intro message, recipe changes, custom structures, Vanilla stone generation, fog tweaks, Skylands, and Terrain slabs
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Made Mage Towers compatible with Improved Village Placement Thank you to Apollo for making this update possible.
Terralith 2.6.0
- If Lithostitched is installed, Terralith is compatible with Superflat, Single Biome, Large Biomes, and Amplified world types
- Edited intro message to warn about uninstallation
- Removed Endermen from Underground Jungle to prevent them from surpassing the mobcap
- Removed Skeletons from Frostfire Caves in lieu of Stray
- Cobblestone in Infested Caves is now Infested Cobblestone
- Made Mage Towers compatible with Improved Village Placement
- Removed the custom recipes - they have been moved to the Terralith: Extra Recipes add-on
Terralith 2.5.14
- Updated to support 1.21.11
- Added new Mounts of Mayhem mobs to spawn in their respective Terralith biomes
- Removed Skeletons and Zombies from hot/cold biomes, replacing them with Husks, Strays, and Parched
- Replaced Saddle with Leather in some loot tables
- Added custom fog to several biomes
Terralith 2.5.14
- Updated to support 1.21.11
- Added new Mounts of Mayhem mobs to spawn in their respective Terralith biomes
- Removed Skeletons and Zombies from hot/cold biomes, replacing them with Husks, Strays, and Parched
- Replaced Saddle with Leather in some loot tables
- Added custom fog to several biomes
Terralith 2.5.13
- Fixed issue where all caves would be completely flooded in 1.21.9+
- Slight tweaks to Mangrove Swamp, making it more water-focused than mud-focused (Opliz)
Terralith 2.5.13
- Fixed issue where all caves would be completely flooded in 1.21.9+
- Slight tweaks to Mangrove Swamp, making it more water-focused than mud-focused (Opliz)
- Updated to support 1.21.9 and 1.21.10
Terralith 2.5.12
- Updated to support 1.21.9 and 1.21.10
- Updated to support 1.21.7
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