
Hearth and Harvest
Hearth and Harvest is an addon for the popular food mod, Farmer's Delight
Hearth and Harvest 1.2.2b
- Changes:
- Corn Mazes now generate with different sizes, more ground covering noise, harder generation, guaranteed loot chest in the middle of the maze, and more types of filler like Jack o Lanterns and Pumpkins in the generation
- Loot tables for Corn Maze chests have also been widely expanded to contain many more H&H related items. The center chest of the maze has more rare loot, while all of the dead end ones have slightly less good loot on average
- Updated zh_cn translation
- Fixes:
- Fixed any type of potion being able to fill up Basin blocks with water
- Fixed Stomping Basin not clearing some tracked data attached to players
- Fixed sounds for Salt Lamps
- Fixed a possible naming issue with Crates
- Fixed WineBottleItems double applying effects
- Switched RabbitLitters and PigLitters from using Random to RandomSource
- Fixed Melon Wine having the Cherry Wine texture
- Various Crow behavior fixes/optimizations
- Fixed a chunk boundary issue with Corn Mazes
- Grape growth on trellises will now properly respect the blocked growth property on neighboring trellises
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- Changes:
Hearth and Harvest 1.2.2a
- Changes:
- Updated zh_cn - thanks to bjhtldy
- Modified the sounds for Salt blocks and Bag storage blocks for consistency with Farmer’s Delight
- Fixes:
- Fixed slimes not being harmed by salt
- A handful of other tweaks/fixes that could impact performance of the mod and cause other issues such as crashes
- Changes:
Hearth and Harvest 1.2.2
- Additions:
- Salt
- Salt can now be used to salt foods. This grants the food an additional amount of food value but lowers the saturation value. The amounts of increase/decrease can be managed in the mod config
- Salt Blockset
- Salt will get be able to be made into a new raw block with a polished variant, which can then in turn both be used to make slabs/stairs/walls
- Salt Lamps, which can be toggled on/off with a simple click or toggled with a redstone pulse
- Salt Drips, a dripstone like block that can naturally grow when water is above or below a Salt Block. This allows for easy automated farming of Salt
- Salt Generation
- Salt will naturally generate in small nodes underground similar to Amethyst Geodes, complete with Salt Blocks and Salt Drips
- Slimes will take damage when they touch any type of salt blocks
- Syrup
- Can now be made by using a Heated mixing recipe in Create
- Salt
- Changes:
- Salt and Salt Bags have been retextured
- Modified food values for sausage related items
- Fixes:
- Further fixed fluids and their interop with Create specifically
- (Hopefully) fixed multiplayer sessions exiting without logs
- Cleaned up old code, fixed a few possible crashes, and squashed some unfound bugs
- Additions:
Hearth and Harvest 1.2.1a
- Fixes:
- Fixed fluids in stomping basins
- Fixes:
Hearth and Harvest 1.2.1
- Additions:
- Reworked fluid system
- Added compatibility for Every Compat (Wood Good) for Half-Cabinets and Bottle Racks
- Changes:
- Updated textures for Blueberry and Raspberry Pips
- Fixes:
- Fixed Crow crop requirement being set to 0 not actually disabling spawning
- Fixed Create filling recipes using buckets for H&H fluids
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- Additions:
Hearth and Harvest 1.0.12a
- Fixes:
- Fixed syrup not returning bottles when used in recipes
- Fixed Jar items (pickles and jams) not giving the jar back
- Fixed Tree Tappers destroying buckets on pickup with a full inventory
- Fixed missing Syrup Bottle Crate recipe
- Fixed wines giving level 2 effects
- Adjusted food values for smores items
- Fixed Sweet Berry Wine recipe not needing a bottle
- Fixed missing recipe for Cherry Jam
- Sap Cauldrons now look for the Farmer’s Delight “heat sources” tag rather than the “lit” state
- Fixes:
- Additions:
- Trellises
- New decorative and functional block used for growing grapes
- Can grow grapes, vines, and roses on them
- Function as ladders
- Can be placed in a large variety of configurations, with unique mechanics for placement
- Placement of Trellises is previewed before placement
- Trellises can be quickly picked up using shift-click with an empty hand
- Can be sheared to prevent growth
- Grapes will grow when there is farmland underneath the trellis and can spread around to continue growing
- Stomping Basins
- Allows placing items in to jump on and process into new fluids/items
- Has a 2x2 multiblock that can be made to quadruple item and fluid capacity, as well as area to jump in
- Fluids
- Added new fluids for all juices, including new items for Sweet Berries and Glow Berries juice
- Glow Berry and Melon Wines
- Jug Overhaul
- Jugs now have new interactions, and can be used like a bucket with an inventory to hold items in them directly and fluid can be directly removed using applicable containers
- Can be emptied of spare fluid by putting it into a crafting table
- Jar Overhaul
- Jars can now be mix and matched placed in their blockspace, unlike before when they were only able to be placed with a singular type in a blockspace
- Jars can be shift-clicked to be picked up from their space
- Jars are now 3D when held
- Chocolate Milk
- Drunk Effect
- A gradually worsening effect that will occur by drinking different alcoholic drinks
- Clarity Effect
- Prevents the player from being inflicted with Blindness and Darkness effects
- Prickly Effect
- Inflicts damage to entities that collide with the affected entity
- Charcoal Block
- Stick Brush
- Trellises
- Changes:
- Changed Cask recipe to use 1 less copper
- Modified juice/wine recipes
- Modified Jug recipe to use 1 more bucket
- Cleavers are now able to return themselves as an item remainder
- Cooking oil now has proper recipes and bottle rack model
- Empty Jars now require 2 fewer glass panes but also 1 canvas
- A number of items can now be used as furnace fuels
- Implemented and tagged new items for recipes
- Tweaked, changed, and fixed a number of textures
- Wild Crops spawning was tweaked
- Fixes:
- Fixed missing recipes
- Reduced max scare radius for crows to 64
- Fixed a handful of subtitles
- Fixed how H&H crops get injected into villager farms
- Removals:
- Onion Soup
- Farmer’s Delight adds its own version of this now, and it should get replaced if it exists in game
- Red and Green Grape Crops
- Will convert to respective grape trellises automatically, to avoid loss in worlds
- The feature controlling this will get removed in the next update
- All forms of half-slab crates except for mushrooms
- These have been slated for removal, and are officially removed in this update
- Onion Soup
- Additions:
FD 1.3 Compat
- Additions:
- Added a new config option to disable milking Cows and Goats with Glass Bottles
- Note that by enabling this, you will not be able to obtain Goat Milk unless you configure an alternate method to obtain it!
- Added a new config option to disable milking Cows and Goats with Glass Bottles
- Changes:
- Added new blockstate for Crates to make them appear supported when they have more Crates stacked above them, helpful when the contents are tall
- Goat Milk Bottles no longer have a nutrition or saturation value associated with them, parity with Cow Milk Bottles in Farmer’s Delight
- Fixes:
- Fixed a big crash with Crates placed by dispensers
- Fixed model for Crates having misconfigured UV portions
- Additions:
- Fixes:
- Fixed issue with BlockItems not being placeable in Bottle Racks
- Fixes:
- Additions:
- Crates
- A new dynamic crate that can hold any combination of bottles, small items, and more
- Fully datapack compatible to add new items
- Can be loaded and emptied using Hoppers, placed using Dispensers, and broken with Pistons
- Can be broken and will retain their contents in your inventory
- Crates with exact matching contents will stack up to 16 in your hand
- Crates can be stacked together so long as the bottom slabs contents are not too tall (like a wine bottle)
- Can be rotated and placed directionally
- Can be shift-clicked to pickup directly to inventory
- Tags
- SHORT_BOTTLES, TALL_BOTTLES, and CRATEABLE_ITEMS have been added
- SHORT_BOTTLES for items that go in both Crates and Bottle Racks with models that are 8px tall or less (like potion bottles)
- TALL_BOTTLES for items that go in both Crates and Bottle Racks with models that are 8px or more tall (like wine bottles). Items with this tag on the bottom half of a Crate will prevent stacking
- CRATEABLE_ITEMS for items that only go in Crates with models that are 8px tall or less (like eggs)
- Added a number of items to new/existing tags that were missing
- SHORT_BOTTLES, TALL_BOTTLES, and CRATEABLE_ITEMS have been added
- Straw Rugs
- New variant of the Hay Rugs using the Straw texture
- Shapeless Craft Remainder Recipe Type
- New recipe serializer added to make it possible to return extra items when crafting
- Added solely to fix tortilla crafting but will maybe be useful to pack makers or for future applications
- Config
- Added new config option to make it so that the Water Bottle stacking can be disabled, but is on by default
- Added new config option to disable Corn Maze spawning
- Crabbers Delight Compat
- Added a Palm Half Cabinet and Palm Bottle Rack
- 3D Bottles
- Added 3D Splash Potions, Lingering Potions, Dragons Breath, and Experience Bottles for use in the Bottle Racks and Crates
- Crates
- Changes:
- In a future update, 16 of the Half Slab crate blocks will be removed as their utility is replaced with Crates. Temporary recipes have been added to craft them into filled Crates
- Slight change to how items sit and render in Bottle Racks
- Removed the default 3D potion item in hand
- Nerfed beverage stats and effects to be less powerful overall
- Most effects strength downgraded, durations cut, and some effects only have a 50% chance to be applied
- Adjusted crow spawning
- Tweaked sap texture to be more visible
- Fixes:
- Fixed issue with edible items not returning their containers when consumed
- Fixed issue with tortilla recipe not returning the glass bottles
- Made it so corn mazes attempt to spawn better with the terrain and avoid generating in villages
- Fixed tappable tag not working and breaking tapper functionality
- Additions:
Hearth and Harvest 1.1.2
- Additions:
- Added 3D handheld models for potions
- Increased potion stack size to 16
- Added proper Water Bottle Crate recipe
- Glass Bottles, Potions, Honey Bottles, Ominous Bottles, Milk Bottles, Goat Milk Bottles, and Syrup Bottles can all be put into Bottle Racks
- Changes:
- Wine Racks
- Have been renamed to Bottle Racks
- Have their own rendering system to replace the old system of relying on the held item model
- Tag for placing in racks has been renamed to just “Bottles”
- Model has been changed to only be 8 pixels thick, when they used to be 12
- Wine Racks
WARNING: I have tested and taken measures to ensure that Wine Racks → Bottle Racks should be a smooth conversion for most players, but please make a backup of your world before using this update just as a precaution! Any existing compat that has been made for Wine Racks will be broken by the mods that add them until they fix it on their end
- Additions:
Fixed hopper output for Casks
Fixed missing TwT compat for Root Beer and Hard Cider
Hearth and Harvest 1.1.1
- Additions:
- Added many items to even more tags, such as salt and berries for implicit compatibility with other mods
- Added compat with Thirst Was Taken
- Gave the Cleaver unique functionality
- Cleaver has a Butchering effect applied to it, which makes it possible to get 1-2 extra meat drops from mobs. The downside is that no other drops can be obtained
- This property only affects mobs that are part of the “can_be_butchered” tag to make it easy to add and remove mobs for pack makers
- Cleavers are incompatible with Backstabbing and Sweeping Edge
- Made H&H crops spawn in villages
- New Items:
- Baked Apple
- Root Beer
- Includes a crate block
- Hard Cider
- Includes a crate block
- Butter
- Tortilla
- Taco
- Raspberry Scone
- Maple Cookie
- Glazed Carrots
- New recipes for a number of existing items utilizing butter, flour, and batter
- Added BoP Pine, Maple and Fir logs to Tappable tag for tree tappers
- Added Autumnity Maple Logs (including sappy) to Tappable tag
- Changes:
- Crows can now be tamed by dropping shiny items in near them
- This is more effective than trying to feed them, with a 33% chance to successfully tame them
- Crows are much less noisy
- Changes to a few recipes to utilize butter, flour, and batter
- Gave Crows a proper sitting animation to make it easier to tell when they are sitting
- Jerky can now be crafted using any types of meat, raw or cooked, instead of just rotten flesh
- Changed the model for Nest blocks to be more interesting
- New sprite for the following items:
- Blueberry Muffins
- Biscuits and Gravy
- Caramel
- Caramel Apple
- Chicken Pot Pie
- Cheddar and Goat Cheeses (items and blocks, minor tweak)
- Crows can now be tamed by dropping shiny items in near them
- Fixes:
- Fixed Sunflowers returning Sunflower Seeds when bonemealed or right-clicked in creative. Sunflowers Seeds still plant, but Sunflowers are still obtained when bonemealing
- Fixed Crows spawning too often
- Fixed missing Serene Seasons tag causing corn mazes to be destroyed at season shifts
- Additions:
Hearth and Harvest 1.1.0
- Additions:
- Crows
- New flying mobs that spawn in plains and forests around nests and crops
- Crows can be tamed by giving them Corn Kernels. Tamed crows will ride on players shoulders like parrots
- Tamed crows will retrieve items off the ground and bring them back to their owner
- Wild crows will destroy crops, pick up shiny objects and carry them to their nests, and watch the player as they wander through forests
- Scarecrows
- Scarecrows are a new block that can be crafted to repel crows from your farm. Additionally Carved Pumpkins and Jack-o-Lanterns will do the same thing
- Crow Feathers
- Rare drop from Crows
- Can be brewed into potions of bad omen, which can be inverted into luck potions
- Nests
- New block that wild crows will use to drop off shiny items they pick up
- Chickens will also seek out nests and attempt to lay eggs near them
- Will naturally generate in the world as a spawn point for Crows
- Hay Rugs
- Carpet like block using the colors of hay bales, similar to canvas rugs
- Corn Stalks
- New crop that grows corn
- Has collision like fences when fully grown to allow making really fun corn mazes
- Use shears on the connecting spaces to stop them from connecting to make secret passages
- Grow from Corn Kernels planted on any type of dirt or farmland
- Corn
- New food item harvested from Corn Stalks, used to make a variety of foods
- Corn Mazes
- Structures found in plains biomes that contain a fun maze with some loot chests, scarecrows, and hay blocks
- Moonshine
- New alcohol that is made with corn meal, grants high saturation but slows the player down
- New Campfire Roastable Items
- Uncooked Corn on the Cob → Cooked Corn on the Cob
- Raw Skewered Sausage → Skewered Sausage
- Mums
- New type of flowers that generate in Meadows, Plains, Forests, and Flower Forests
- Come in 8 different colored varieties
- Can be placed in flower pots
- Extras can be obtained from Wandering Traders
- Added Serene Seasons compatibility
- Farmer Villagers will buy all H&H crops, and sell Nests and Scarecrows
- Water Bottles can now stack to 16, and Water Bottle Crates are now properly craftable because of it
- Crows
- Changes:
- Sunflower Seeds can be used to plant sunflowers
- Updated sprites for Blueberries, Cherries, and Cherry Crates
- New Mod Logo
- Added Green Grapes and Corn Kernels to Wandering Trader trades
- Removed ability to buy seeds from Farmer Villagers
- Casks hopper input changes
- Top will populate any open slots
- Sides will all populate a specific slot
- Bottom will extract from the result slot
- Removed dedicated config options and resorted to using the FD config to control if villagers and wandering traders have H&H items
- Most plants and plant-derivative items can now be composted
- Wines no longer restore hunger or saturation, and are always drinkable
- Made many crop items compatible horse feeds - thank you StarlitStelle
- Fixes:
- Added missing tags to a number of items, and blocks
- Added missing cutting recipe to turn Peanut Butter Pie to slices on cutting board
- Fixed item interactions with Basin - thank you StarlitStelle
- Fixed long term issue of grape crops not giving drops when right-click harvest mods are used
- Additions:
Fixed BnC Sweet Berry Wine recipe
Hearth and Harvest 1.0.12
- Additions:
- Added dripping particles to active tree tappers
- Added config option to increase the speed of tappers random chance
- Tappers now output a comparator signal between 0-4 depending on the sap level
- Added Sweet Berry Wine
- Added Sweet Berry Wine Crate
- Added Sweet Berry Wine BnC and Create compat recipes
- Jugs now output a comparator signal for the amount of fluid in them
- 1 redstone level out output per bucket in the Jug, for a maximum of 8
- Jugs now have a tooltip showing what is held in them from the inventory
- Jugs are now portable and can be picked up, retaining the fluid they held
- Wine Racks will now provide a comparator output depending on the number of filled slots (max of 9)
- Changes:
- There are now 2 creative tabs, one for food/items and another for blocks
- Improved fluid handling for Jug block filling and draining
- Sap Buckets are now a proper fluid bucket
- Speed of Tree Tapper has been increased, at default config it takes between 3-6 minutes to complete at regular random tick speed
- Fixes:
- Fixed bug where Jugs could lose their fluid on world exit and join
- (1.20.1) Fixed Netherite Cleaver recipe
- Additions:
Hearth and Harvest 1.0.12
- Additions:
- Added dripping particles to active tree tappers
- Added config option to increase the speed of tappers random chance
- Tappers now output a comparator signal between 0-4 depending on the sap level
- Added Sweet Berry Wine
- Added Sweet Berry Wine Crate
- Added Sweet Berry Wine BnC and Create compat recipes
- Jugs now output a comparator signal for the amount of fluid in them
- 1 redstone level out output per bucket in the Jug, for a maximum of 8
- Jugs now have a tooltip showing what is held in them from the inventory
- Jugs are now portable and can be picked up, retaining the fluid they held
- Wine Racks will now provide a comparator output depending on the number of filled slots (max of 9)
- Changes:
- There are now 2 creative tabs, one for food/items and another for blocks
- Improved fluid handling for Jug block filling and draining
- Sap Buckets are now a proper fluid bucket
- Speed of Tree Tapper has been increased, at default config it takes between 3-6 minutes to complete at regular random tick speed
- Fixes:
- Fixed bug where Jugs could lose their fluid on world exit and join
- (1.20.1) Fixed Netherite Cleaver recipe
- Additions:
Hearth and Harvest 1.0.11
- Additions:
- Peanut Butter Pie
- Roasted Peanuts
- Changes:
- Buffed the food and saturation for Trail Mix
- Doubled drop rate of cherries from cherry leaves
- Fixes:
- Fixed missing recipe for raisins from Green Grapes
- Fixed missing recipe for Cherries from Cherry Crate
- Additions:
Hearth and Harvest 1.0.11
- Additions:
- Peanut Butter Pie
- Roasted Peanuts
- Changes:
- Buffed the food and saturation for Trail Mix
- Doubled drop rate of cherries from cherry leaves
- Fixes:
- Fixed missing recipe for raisins from Green Grapes
- Fixed missing recipe for Cherries from Cherry Crate
- Additions:
