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Моды/Create: Garnished
Create: Garnished

Create: Garnished

A Create Mod Addon that adds different food items, mainly nuts.

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  • April Foods '26

    alpha1 апреля 2026 г.

    Obligatory, april fools update for the 2026 year

    Or should I say, april foods!

    (Disclaimer - this version of the mod is developed on a version from a few months prior to it's release, so keep that in mind when checking out it's content or experiencing bugs)

  • Create: Garnished 2.1.9.1 for mc1.21.1

    release18 марта 2026 г.
    • Add new configuration options
      • Worldgen features implemented by Create: Garnished
        • Universal toggles
          • Overworld
          • Nether
          • End
          • All
        • Individual toggles
      • Mastic Blocks
        • Friction Value
        • Has Friction
      • Numbing Parchment Blocks
        • Provides Slowness status effect when standing on top of/within
        • Slowness status effect amplifier
        • Slowness status effect duration
      • Abyssal Stone
        • Provides Blindness status effect when standing on top of
        • Blindness status effect duration
        • Abyssal Stone particle drip
      • Unstable Stone
        • Provides Speed status effect when standing on top of
        • Speed status effect amplifier
        • Speed status effect duration
      • Wyvern Stone
        • Provides random beneficial status effect when standing on top of
        • Random status effect amplifier
        • Random status effect duration
        • Wyvern Stone particle drip
      • Voltaic Sea Grass
        • Voltaic Sea Grass particle emit
        • Can deal damage to non-player entities
        • Can deal damage to players
        • Amount of damage dealt to non-player entities
        • Amount of damage dealt to players
      • Conditional Effect Items
        • Disable/Enable - Determines if status effects are provided due to the conditions listed in an item's given tooltip
    • Add new gamerules
      • Determine whether or not in-world fluids implemented by Create: Garnished can be made infinite similar to water, only requiring 2 sources to make more
        • Disabled by default
    • Fix incorrect instance of c:chocolate fluid tag
  • Create: Garnished 2.1.9 for mc1.21.1

    release18 февраля 2026 г.
    • Fix tagging format for optional #c:dyes/ compat
  • Create: Garnished 2.1.8 for mc1.21.1

    release18 февраля 2026 г.
    • Add nut_sacks tag for both items and blocks
    • Adjust particles created when processing items within Bulk Dyeing setups
    • Make Bulk Dyeing support fan processing catalyst tags | fluids and blocks
  • Create: Garnished 2.1.7.b for mc1.20.1

    release1 февраля 2026 г.
    • Fix leaves loot tables on 1.20.1
  • Create: Garnished 2.1.7 for mc1.21.1

    release25 января 2026 г.
    • Port the hatchet registration system from the reworked version of the mod
  • Create: Garnished 2.1.6.9 for mc1.21.1

    release13 января 2026 г.
    • Update to Create 6.0.9
    • Fix parsing errors for Create: Aquatic Ambitions compat recipes
    • Fix parsing error for Create: Dragons Plus compat recipes/integration
    • Convert numerals to roman numerals to match vanilla minecraft numerical schema
  • Create: Garnished 2.1.6.9 for mc1.20.1

    release13 января 2026 г.
    • Backport content/features from 1.21.1
      • Valid for updates from the past 9ish months
    • Utilise Create 6.0.8
  • Create: Garnished 2.1.6.8 for mc1.21.1

    release18 ноября 2025 г.
    • Update several textures
      • Mainly Garnish Compound related textures
      • Some end-based item textures
    • Add Solidified Garnish Bricks
    • Add a lime dyeing reicpe for turning dough into slime balls
  • Create: Garnished 2.1.6.7 for mc1.21.1

    release28 октября 2025 г.
    • Update to Create 6.0.7
      • This version requires 6.0.7 or higher, versions 6.0.6 will not function with Create: Garnished past this point
    • Add the following enchantments to the hatchet enchantment blacklist tag
      • Sweeping Edge
      • Impaling (just in case)
      • Breach (just in case)
      • Density (just in case)
  • Create: Garnished 2.1.6.6 for mc1.21.1

    release21 октября 2025 г.

    Hatchet Rebalance

    • Rework Rejuvenate to only heal a percentage of the player's max health each hit. (10% of the player's max health, then multiplied by the level of the enchantment) e.g.=20 (default max health) * (0.10 (10%) * 1 (max level)) = 2, or 1 full heart. This enchantment will also consume additional durability, but won't if the player is at full health already.
    • Rework Ravaging slightly.
      • Increase per cent chance of triggering the Strength buff | 15% -> 35%
      • Decrease overall duration | 10 seconds -> 3 seconds
      • Decrease mininum amplifier | 1 -> 0 (or Strength 2 to Strength 1)
      • Decrease maximum amplifier | 3 -> 1 (or Strength 4 to Strength 2
    • Fix Striking having it's effects be multiplicative instead of additive
    • Fix certain enchantments such as Sharpness or Smite having the ability to be applied to hatchets
      • Add enchantment tag "garnished:not_applicable_to_hatchets" to strictly forbid certain enchantments from being applied, including:
        • Sharpness
        • Smite
        • Bane of Arthropods
        • Looting
        • Backstabbing (Farmer's Delight)
    • Fix issue #93
  • Create: Garnished 2.1.6.5 for mc1.21.1

    release14 августа 2025 г.
    • Fix create:packages tag not loading properly
    • Fix compatibility recipe(s) issue with Create: Framed
  • Create: Garnished 2.1.6.4 for mc1.21.1

    release11 августа 2025 г.
    • Adjust any reference to garnished:dragon_breath fluid/fluid tag to be inclusive of Create: Dragons Plus' dragon breath fluid
    • Compatibility with Create: Dragons Plus
  • Create: Garnished 2.1.6.3 for mc1.21.1

    release3 августа 2025 г.
    • Add Sepia Fungus Colony for Farmer's/My Nether's Delight Integration
    • Adjust Limestone crushing/milling recipes to (hopefully) allow for compatibility with the Create: Aquatic Ambitions mod
    • Fix Farmer's Delight cutting compatibility recipes not loading properly
    • Fix hatchets being the only valid tool for these cutting compatibility recipes
      • (why tf is #farmersdelight:tools/knives used instead of #c:tools/knives, this can't just be me)
  • [Neoforge] Create: Garnished

    release7 июля 2025 г.
    • Fix Issue #91
  • [Neoforge] Create: Garnished

    release19 июня 2025 г.
    • Fix Farmer's Delight integration cooking recipes
  • [Neoforge] Create: Garnished

    release18 июня 2025 г.
    • Remove fluids from the Create: Garnished mod from the "minecraft:water" fluid tag
  • [Neoforge] Create: Garnished

    release14 июня 2025 г.

    Requires Create mod 6.0.6 in order to function properly

    • Fix crash when loading the mod with 6.0.6 installed
      • Refactor recipe types and JEI integration
  • [Neoforge] Create: Garnished

    release6 июня 2025 г.
    • Add Nuts Rare Package Style
    • Add 12 new painting variants
      • Once Upon A Crimsite
      • Once Upon A Asurine
      • Once Upon A Ochrum
      • Once Upon A Veridium
      • Salty
      • What Could've Been
      • The Developer
      • The Inspiration
      • The Quack
      • The Deaudieee
      • The Addon-ception Developer
      • Absolute NUTZ
    • Fix Mechanical Extruder compatibility recipes
    • Add QOL bulk dyeing recipes
      • Scoria -> Scorchia using Black Bulk Dyeing
      • Scorchia -> Scoria using Brown Bulk Dyeing
    • Fix Create: Framed compat
      • Recipes would exclusively utilise the dyed variants of blocks introduced by the mod, now should accept the base variant
    • Add Create: Framed 1.6.6 compat recipes
      • Dyed Cardboard Blocks
      • Dyed Bound Cardboard Blocks
      • Dyed Cardboard Peepholes
      • Dyed Cardboard Peephole Panes
  • [Neoforge] Create: Garnished

    release31 мая 2025 г.
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Опубликован:2 года назад
Обновлён:2 месяца назад
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