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Моды/Continuity
Continuity

Continuity

A Minecraft mod that allows for efficient connected textures

56.6M
15.1K
  • 3.0.1-beta.2+26.1

    release10 апреля 2026 г.

    Fix connect=tile and connectTiles not working correctly after changing enabled resource packs

  • 3.0.1-beta.1+26.1

    release6 апреля 2026 г.

    Port to Minecraft 26.1

  • 3.0.1-beta.1+1.21.11

    release23 декабря 2025 г.
    • Port to Minecraft 1.21.11
    • Add Continuity options to the Sodium video settings screen

    Notes

    • The cutout_mipped render type was removed by vanilla and Continuity no longer recognizes it. This may partially break some resource packs that use overlays or custom block layers.
    • Emissive textures for item models are still not implemented.
  • 3.0.1-beta.2+1.21.10

    release10 ноября 2025 г.
    • Port to 1.21.10
  • 3.0.1-beta.1+1.21.6

    release7 июля 2025 г.

    This beta is missing emissive textures for item models.

  • 3.0.1-test.4+1.21.5

    release3 мая 2025 г.

    This beta is missing emissive textures for item models.

  • 3.0.0+1.21.4

    release27 декабря 2024 г.
    • Port to Minecraft 1.21.4
  • 3.0.0+1.21.neoforge

    release11 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.20.1.forge

    release11 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.21.3

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value

    1.21.3+:

    • Remove support for invalid paths
  • 3.0.0+1.21

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.20.5

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.20.2

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.20.1

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.19.4

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance

    1.19.4+:

    • Make it so an overlay with an undefined tintBlock always has ambient occlusion enabled (unless disabled globally) instead of using the default value
  • 3.0.0+1.19.3

    release4 декабря 2024 г.

    The changes listed below are relative to the last full release, Continuity 2.0.2.

    Fixes

    • Fix sprite paths starting with assets/minecraft/ not being parsed correctly
    • Fix custom block layers not being applied to moving blocks
    • Fix disableSolidCheck using previously defined value instead of default value when no value was defined after a resource reload
    • Fix overlay method edge case where corner overlay would be applied when it shouldn't have been
    • Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config

    Compatibility Improvements

    • Add support for Fabric block appearance API
    • Improve mod compatibility of overlay method
    • Improve mod compatibility of default pack

    Resource Pack Format Changes

    • Add orient property
    • Add overlay_horizontal, overlay_vertical, overlay_horizontal+vertical, and overlay_vertical+horizontal methods
    • Disallow relative and non-standard sprite paths when namespace is defined

    More details about these changes can be found at the wiki.

    Other Changes

    • Update and improve config screen
    • Add pack icon for glass pane culling fix pack
    • Slightly improve pack icon for default pack
    • Improve built-in pack descriptions
    • Add and update translations
      • Add European Spanish (es_es) translation
      • Add Mexican Spanish (es_mx) translation
      • Add Malay (ms_my) translation
      • Add Swedish (sv_se) translation
      • Add Turkish (tr_tr) translation
      • Add Tatar (tt_ru) translation
      • Add Vietnamese (vi_vn) translation
      • Add Traditional Chinese (zh_tw) translation
      • Add Malay (Jawi) (zlm_arab) translation
      • Update Estonian (et_ee) translation
      • Update Filipino (fil_ph) translation
      • Update Korean (ko_kr) translation
      • Update Polish (po_po) translation
      • Update Russian (ru_ru) translation
      • Update Ukrainian (uk_ua) translation
    • Optimize performance
  • 3.0.0-beta.5+1.21

    release14 июня 2024 г.

    Нет описания изменений

  • 3.0.0-beta.5+1.20.5

    release15 мая 2024 г.

    Нет описания изменений

  • 3.0.0-beta.5+1.20.2

    release15 мая 2024 г.

    Нет описания изменений

  • 3.0.0-beta.5+1.20.1

    release15 мая 2024 г.

    Нет описания изменений

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Лицензия:
Опубликован:4 года назад
Обновлён:2 месяца назад
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