![Lost Lore [Cobblemon]](https://cdn.modrinth.com/data/49cNEVjn/faf6b62b9c713c28480386636004c44e7207e324.png)
Lost Lore [Cobblemon]
This addon aims to add the extended canon that is the anime/movies, side games & manga to Cobblemon!
Changelog v2.2.0
Fixed the Server issues:
- Custom Types were ported over to Lost Lore (obviously Yajat did all of that so big props as always)
- The issues when installing it on a server are finally fixed
- This update requires MSD 1.8.3 or higher to function
Added Crystal Type & Full Crystal Onix line rework!
- Crystal Onix/Steelix are now Crystal type
- Crystal Onix got a new unique evolution method
- They now feature unique stats, moves and abilities
- Fully reworked Hall of Mirrors (Crystal Mega Steelix's ability)
- More information on all of that can be found on the Lost Lore mod page
Additions, updates & fixes:
- Fixed spiky-eared Pichu Pokédex entry
- Updated Gmax Snwoman Snorlax clouds
- Some smaller unnoteworthy file optimizations
- Updated Gmax Lana Eevee clouds & textures
- Added missing Pokédex entry for Primal Dialga
- Reworked Clone Mega Charizard X & Y model & texture
- Added recipe for Magical Music Sheet (Meloetta cosmetic)
- Added full Dex page for every Pokémon added in Lost Lore
- Updated Lucario scarfs - they now show when Mega evolved
- Reduced Meta Groudon's walk speed (no more zooming around)
- Fixed Black Tyranitar being able to mega evolve outside of battles
- Fixed an issue with Steelix's head locator, messing with its tera hat
- Added placeholders for the Crystal & Shadow tera hats (Shadow is WIP)
- Added support for my Cosmetic Megas mod (for Shadow & Crystal Megas)
- Inceneroar & Riolu/Lucario costumes/scarfs have their own buttons in the dex
Expanded incompatibility list:
- Added JourneyMounts as incompatible (breaks the Mewtwo & Lugia riding/model & Lucario model due to their implementation method)
- Added Lasers Additions as incompatible (breaks Shadow Mewtwos abilities due to their implementation of existing forms as species_additions)
Changelog v2.2.0
Fixed the Server issues:
- Custom Types were ported over to Lost Lore (obviously Yajat did all of that so big props as always)
- The issues when installing it on a server are finally fixed
- This update requires MSD 1.8.3 or higher to function
Added Crystal Type & Full Crystal Onix line rework!
- Crystal Onix/Steelix are now Crystal type
- Crystal Onix got a new unique evolution method
- They now feature unique stats, moves and abilities
- Fully reworked Hall of Mirrors (Crystal Mega Steelix's ability)
- More information on all of that can be found on the Lost Lore mod page
Additions, updates & fixes:
- Fixed spiky-eared Pichu Pokédex entry
- Updated Gmax Snwoman Snorlax clouds
- Some smaller unnoteworthy file optimizations
- Updated Gmax Lana Eevee clouds & textures
- Added missing Pokédex entry for Primal Dialga
- Reworked Clone Mega Charizard X & Y model & texture
- Added recipe for Magical Music Sheet (Meloetta cosmetic)
- Added full Dex page for every Pokémon added in Lost Lore
- Updated Lucario scarfs - they now show when Mega evolved
- Reduced Meta Groudon's walk speed (no more zooming around)
- Fixed Black Tyranitar being able to mega evolve outside of battles
- Fixed an issue with Steelix's head locator, messing with its tera hat
- Added placeholders for the Crystal & Shadow tera hats (Shadow is WIP)
- Added support for my Cosmetic Megas mod (for Shadow & Crystal Megas)
- Inceneroar & Riolu/Lucario costumes/scarfs have their own buttons in the dex
Expanded incompatibility list:
- Added JourneyMounts as incompatible (breaks the Mewtwo & Lugia riding/model & Lucario model due to their implementation method)
- Added Lasers Additions as incompatible (breaks Shadow Mewtwos abilities due to their implementation of existing forms as species_additions)
Changelog v2.1.1
Miscellaneous & Fixes:
- Fixed an error with the Crystalline Steelixite recipe
- Put CCC on the incompatible mods list for now since it apparently breaks the Shadow Mewtwo & Lugia model
Changelog v2.1.1
Miscellaneous & Fixes:
- Fixed an error with the Crystalline Steelixite recipe
- Put CCC on the incompatible mods list for now since it apparently breaks the Shadow Mewtwo & Lugia model
Changelog v2.1.0
Fixed multiplayer compatibility (for FABRIC only yet):
- Your Pokémon shouldn't disappear on Fabric anymore tho the Shadow type icon will appear as normal (a temporary workaround is to join a singleplayer world first and then the server)
- These were mostly fixed by Mega Showdown Lost Lore requires at least 1.7.0 of MSD
- On NeoForge you will still be prevented from joining the server, have to wait for MSD to fix it in a later release! (a temporary workaround is also to join a singleplayer world first and then the server)
New Icon for Lost Lore:
- Updated the Icon - big thanks to Dogtor Bloo!
- It's a homage to the first Pokémon movie, as well as the new armored Mewtwo model that will be added soon!
- Man this addon has really come a loooong way from being just a side project I work on to relieve some stress
Miscellaneous & Fixes:
- Updated Lucario better for compatibility with Navas ZA
- Due to the way Navas implements it, you can't Mega Z Lucario in any costume. Only fixable once it gets integrated into MSD itself
- Fixed Shadow Mewtwo's Shadow Boost ability setting all non-shadow moves to 0 damage
- Fixed Magical Music Sheet blocking Pirouette form change from triggering
- Fixed not being able to land/dismount Illusionary Rayquaza
- Fixed Water Shuriken blocking Battle Bond from triggering
- Fixed Shadow Mega Mewtwo X/Y being able to Dynamax
Updated & Rebalanced many Pokémon:
I consulted Shadowboxed - primarily known for his work on Project Lazuli, and he came up with many great suggestions so big thanks to him! Most of the changes were made to give the mons distinct identities and reasons to use them over their regular variants. Attention to "lore accuracy" was of course also paid so no worries!
MT
Nerfed its movepool a bit so it's inferior to MT2
- Removed all fire & dragon-type moves, Rock Polish, Shadow Claw, Spite & Ancient Power
- Added Heavy Slam, Steel Beam, Charge Beam, Wild Charge, Body Press, Autotomize, Haze, Circle Throw & Brutal Swing
- Made it way heavier (for Heavy Slam and other weight based moves like Autotomize)
MT2
- Removed all Ice-type moves, Rock Polish, Shadow Claw, Spite, Ancient Power & Dragon Dance
- Added Heat Crash, Heavy Slam, Crush Claw, Steel Beam, Supercell Slam, Eerie Impulse, Shift Gear, Autotomize, Charge Beam & Clear Smog
- Made it way heavier
- Gave it a stupid hidden ability - let's just call it an easter egg!
Snowman Munchlax/Snorlax
- Removed the normal type and made it mono ice type (since it's technically just snow)
- Swapped its attack and special attack, swapped out some moves accordingly
- Replaced its hidden ability (Furcoat) with a custom one (Frosty Winds) that boosts the accuracy & power of wind moves
Crystal Onix
Gave it more of a unique identity and fun abilities (honestly the custom abilities Shadowboxed suggested sounded cool and I wanted to code them in).
- Changed to be a mono Steel type
- Mirror Armor as an alternative ability to Water Absorb
- Added some steel moves and Power Gem to its move pool
- 50 BST increase
Crystal Steelix
- Added some moves like Power Gem & Flash Cannon to its move pool
- Added Crystalline (Rock type moves become steel type) as an alternative ability
- 50 BST increase
Crystal Mega Steelix
- Now Requires Crystalline Steelixite (due to it having custom Stats & Ability)
- Swapped its attack and special attack
- Added Hall of Mirrors (Using Flash Cannon lower the targets sp. def)
- 50 BST increase
Changelog v2.1.0
Fixed multiplayer compatibility (for FABRIC only yet):
- Your Pokémon shouldn't disappear on Fabric anymore tho the Shadow type icon will appear as normal (a temporary workaround is to join a singleplayer world first and then the server)
- These were mostly fixed by Mega Showdown Lost Lore requires at least 1.7.0 of MSD
- On NeoForge you will still be prevented from joining the server, have to wait for MSD to fix it in a later release! (a temporary workaround is also to join a singleplayer world first and then the server)
New Icon for Lost Lore:
- Updated the Icon - big thanks to Dogtor Bloo!
- It's a homage to the first Pokémon movie, as well as the new armored Mewtwo model that will be added soon!
- Man this addon has really come a loooong way from being just a side project I work on to relieve some stress
Miscellaneous & Fixes:
- Updated Lucario better for compatibility with Navas ZA
- Due to the way Navas implements it, you can't Mega Z Lucario in any costume. Only fixable once it gets integrated into MSD itself
- Fixed Shadow Mewtwo's Shadow Boost ability setting all non-shadow moves to 0 damage
- Fixed Magical Music Sheet blocking Pirouette form change from triggering
- Fixed not being able to land/dismount Illusionary Rayquaza
- Fixed Water Shuriken blocking Battle Bond from triggering
- Fixed Shadow Mega Mewtwo X/Y being able to Dynamax
Updated & Rebalanced many Pokémon:
I consulted Shadowboxed - primarily known for his work on Project Lazuli, and he came up with many great suggestions so big thanks to him! Most of the changes were made to give the mons distinct identities and reasons to use them over their regular variants. Attention to "lore accuracy" was of course also paid so no worries!
MT
Nerfed its movepool a bit so it's inferior to MT2
- Removed all fire & dragon-type moves, Rock Polish, Shadow Claw, Spite & Ancient Power
- Added Heavy Slam, Steel Beam, Charge Beam, Wild Charge, Body Press, Autotomize, Haze, Circle Throw & Brutal Swing
- Made it way heavier (for Heavy Slam and other weight based moves like Autotomize)
MT2
- Removed all Ice-type moves, Rock Polish, Shadow Claw, Spite, Ancient Power & Dragon Dance
- Added Heat Crash, Heavy Slam, Crush Claw, Steel Beam, Supercell Slam, Eerie Impulse, Shift Gear, Autotomize, Charge Beam & Clear Smog
- Made it way heavier
- Gave it a stupid hidden ability - let's just call it an easter egg!
Snowman Munchlax/Snorlax
- Removed the normal type and made it mono ice type (since it's technically just snow)
- Swapped its attack and special attack, swapped out some moves accordingly
- Replaced its hidden ability (Furcoat) with a custom one (Frosty Winds) that boosts the accuracy & power of wind moves
Crystal Onix
Gave it more of a unique identity and fun abilities (honestly the custom abilities Shadowboxed suggested sounded cool and I wanted to code them in).
- Changed to be a mono Steel type
- Mirror Armor as an alternative ability to Water Absorb
- Added some steel moves and Power Gem to its move pool
- 50 BST increase
Crystal Steelix
- Added some moves like Power Gem & Flash Cannon to its move pool
- Added Crystalline (Rock type moves become steel type) as an alternative ability
- 50 BST increase
Crystal Mega Steelix
- Now Requires Crystalline Steelixite (due to it having custom Stats & Ability)
- Swapped its attack and special attack
- Added Hall of Mirrors (Using Flash Cannon lower the targets sp. def)
- 50 BST increase
Changelog v2.0
It's a full mod now! (thanks to Yajat)
- Items now show in creative & JEI/REI/EMI (sadly old items lose their textures and have to be recrafted for the last time!)
- Items are now translatable if anyone wants to contribute more languages
- (language files are located at
assets\lost_lore\lang\X.json&assets\cobblemon\lang\X.json) - Added German localization!
Moved most Fanon content from ATM x MSD to this:
- Shadow Lugia, Meta Groudon, Spiky-eared Pichu, Primal Dialga
- Galarian Mega Slowbro, Shadow Mega Mewtwo X & Y
- Lucario & Incineroar Costumes
- Pledge Fragment, Water Shuriken, Red/Green Scarf cosmetics
Shadow type, energy & forms rework:
- I decided to remove this whole section from the changelog itself since there's many - MANY big changes
- I suggest reading the modrinth page to see all of them (Shadow-type section)
Regarding AllTheMons x Mega Showdown:
- It will stay fully compatible as before
- It will be compatible with ATM x MSD v3.3.0, the ones before that might cause issues with LL-2.0 specifically
- Code for Armored/Shadow Mewtwo has been ported over but the new models aren't ready yet
- Since I am not allowed to port over the old models from ATM x MSD, I decided to leave them in there for now
- Meaning you have to have ATM x MSD installed for Shadow/Armored Mewtwo to visually show
Miscellaneous:
- Added Astronaut, Band, Bionicle, Cafe, Detective, El Brave, Rivals of Aether, Santa, Team Rocket (+Anime variant), Team Magma (+OR/AS variant) Incineroar costumes!
- Added Magical Music Sheet which allows Meloetta to show her Pirouette Form permanently
- Recolored Time Gear to match the color in Mystery Dungeon
- Mega Showdown 1.6.9+ is now a hard dependency
- Fully reworked Shadow Energy, Type & Pokémon
- Added compatibility with Shadowed Hearts
Changelog v2.0
It's a full mod now! (thanks to Yajat)
- Items now show in creative & JEI/REI/EMI (sadly old items lose their textures and have to be recrafted for the last time!)
- Items are now translatable if anyone wants to contribute more languages
- (language files are located at
assets\lost_lore\lang\X.json&assets\cobblemon\lang\X.json) - Added German localization!
Moved most Fanon content from ATM x MSD to this:
- Shadow Lugia, Meta Groudon, Spiky-eared Pichu, Primal Dialga
- Galarian Mega Slowbro, Shadow Mega Mewtwo X & Y
- Lucario & Incineroar Costumes
- Pledge Fragment, Water Shuriken, Red/Green Scarf cosmetics
Shadow type, energy & forms rework:
- I decided to remove this whole section from the changelog itself since there's many - MANY big changes
- I suggest reading the modrinth page to see all of them (Shadow-type section)
Regarding AllTheMons x Mega Showdown:
- It will stay fully compatible as before
- It will be compatible with ATM x MSD v3.3.0, the ones before that might cause issues with LL-2.0 specifically
- Code for Armored/Shadow Mewtwo has been ported over but the new models aren't ready yet
- Since I am not allowed to port over the old models from ATM x MSD, I decided to leave them in there for now
- Meaning you have to have ATM x MSD installed for Shadow/Armored Mewtwo to visually show
Miscellaneous:
- Added Astronaut, Band, Bionicle, Cafe, Detective, El Brave, Rivals of Aether, Santa, Team Rocket (+Anime variant), Team Magma (+OR/AS variant) Incineroar costumes!
- Added Magical Music Sheet which allows Meloetta to show her Pirouette Form permanently
- Recolored Time Gear to match the color in Mystery Dungeon
- Mega Showdown 1.6.9+ is now a hard dependency
- Fully reworked Shadow Energy, Type & Pokémon
- Added compatibility with Shadowed Hearts
Changelog v1.8:
Compatible with Mega Showdown v1.6 only (optional)
Added Dada Zarude from Secrets of the Jungle
- Turns to Dada when holding a ripped cape in its cosmetic slot
- More detailed info & recipe on the modrinth page
Added Shopkeeper Kecleon & Reddy (Mystery Dungeon/Anime ep. 205)
- Both spawn in the same location as regular Kecleons
- The Shopkeeper always spawns with its brother - a regular Kecleon
- Reddy is a rare spawn and harder to catch
- More detailed infos on the modrinth page
Miscellaneous & backend changes:
- Added riding option to black Tyranitar
- Updated/optimized some files/code
- Fixed MT2s missing spawn
- Fixed Mega Stones being affected by Knock-Off
- Removed the duplicate MT spawn
- Removed some leftover files & code
Changelog v1.7:
Compatible with & requires Cobblemon 1.7+
Compatible with Mega Showdown v1.5+ (optional)
Added MT & MT2 from Pokestar Studios (Pokémon BW2)
- Each of them has a base stat total of 600
- They are steel/steel electric type
- Lots of easter eggs like their moves, levels, abilities & shinies
- More detailed info on the modrinth page
Added Snowman Munchlax & Snorlax (Pikachu Short no. 9)
- Both are normal & ice type
- Both have new abilities & move pool additions
- More detailed info on the modrinth page
Lana's Eevee updates:
- Lana's Eevee Sandy - and its eeveelutions are now using cobblemons cosmetic item system
- Just give any of them shears to hold in their cosmetic slot and they will turn into Sandy
- Also fixed a bug where you couldn't use Eevium Z with Sandy (Eevee)
Starter Clones updates:
- Updated all their models to 1.7 - for you guys they should look the same as before
- They all come with 4+ random perfect IVs instead of predetermined ones
- Now have full cosmetic item support (glasses for Squirtle line for example)
- Added riding to the last stage evos
Crystal Steelix updates:
- Updated its model to 1.7, basically giving it a full rework (I hate translucent textures)
- Color of its shiny was tweaked a little bit
Black Tyranitar updates:
- Due to massive code changes - previously crafted Dark Tyranitarium Z won't work anymore, you have to craft a new one after this update
Illusionary Rayquaza updates:
- Same one as above - previously crafted Dream Catchers don't work anymore, you have to craft a new one after this update
- You can use the Dream Catcher from Legendary Monuments too now
- Due to coding limitations it only works with ones you crafted after installing Lost Lore
- Updated its stats to match Mismagius' special defense & speed (105 in each so +25bst)
Miscellaneous & backend changes:
- Increased compatibility with most other addons by rewriting most code
- Fixed Mimikins not being able to use Mimikium Z
- Fixed a few dex entries being weird with the latest cobblemon formatting
Changelog v1.6
Added Mismagius/Rayquaza Illusion (& Mega):
- This Mon is unobtainable without Mega Showdown and an addon that allows Rayquaza to spawn (I suggest AllTheMons x Mega Showdown)
- Use Dream Catcher on a Mismagius and afterwards on a Rayquaza
- Illusion Rayquaza is a Ghost/Flying type with moves from both mons
- Its Mega is Dragon/Flying type but keeps the same move pool
Miscellaneous:
- Updated & Fixed Umbreon's emissive textures, they should now match the brightness and hue of the Eeveelutions Reimagined addon
Changelog v1.5
Added Sandy aka Lana's Eevee (and all Eeveelutions):
- Rare spawn in mansions
- Use shears on any male Eevee (or evolution) to turn it into Sandy (requires Mega Showdown)
- All Eeveelutions of Sandy have their own unique Hairstyles
- Evolves normally into all eevee evolutions
- Thanks to Husk for a good baseline for all these nice hairstyles
- Fully compatible with Eeeveelutions Reimagined' to give all of them better animations!
Miscellaneous
- Updated the license according to the new assets used
- Added a Suggested Addons section with side addons that enhance Lost Lore
- Code changes & optimization to slightly improve compatibility with other addons
Changelog v1.4
Added Mimikins aka Acerola's Mimikyu:
- Ultra-Rare spawn in the deep dark
- Mimikins is always female and its shiny is inverted
- Can use its Z-Crystal & Ability normally (requires Mega Showdown)
Changelog v1.3
Added Crystal Onix/Steelix & Mega:
- Rare spawn in caves/underground
- Evolves into Crystal Steelix normally (trade + metal coat)
- Both have the ability Water Absorb
- Mega evolves normally (requires Mega Showdown)
Miscellaneous stuff
- Fixed Black Tyranitar's cry
Changelog v1.2
Added Black Tyranitar:
- Cannot Mega evolve, breed, or be evolved into
- Has his own Z-Move/Crystal (requires Mega Showdown)
- Spawns at level 100 in naturally generated villages (Vanilla & BCA)
- Has custom stats and Movepool to closer reflect his appearance in the manga
- More Info about Black Tyranitar and the Z Move can be found on the Modrinth page
Miscellaneous stuff
- Updated the Modrinth page with more pics
- Renamed the addon to Lost Lore for Lore reasons
- Fixed all Squirtles & Wartortles looking like their clones
- Mega BlastoiseTwo has texture issues, will be fixed at a later point
- Also big shoutout for Doctor X who shared that nice Pokémon template
Changelog v1.1
Added the BulbasaurTwo line:
- BulbasaurTwo, IvysaurTwo, VenusaurTwo, Mega VenusaurTwo
- Includes unique shinies and male/female variants for each of them
- The Mega is optional & requires Mega Showdown 9.7.10+
Added the SquirtleTwo line:
- SquirtleTwo, WartortleTwo, BlastoiseTwo, Mega BlastoiseTwo
- Includes unique shiny variants for each of them
- The Mega is optional & requires Mega Showdown 9.7.10+
Miscellaneous stuff
- Fixed & Reworked most of their Dex entries
- Updated the Modrinth page with more details on aquiring them and their differences
- Mega BlastoiseTwo has some issues with its textures, will be fixed at a later point
- I'll also start working on their Gmax models soon
Changelog v1.0
Adds the whole Charmander Clone line:
- CharmanderTwo, CharmeleonTwo, CharizardTwo, Mega CharizardTwo X, Mega CharizardTwo Y
- Includes unique shinies for each
- The Megas are optional & require Mega Showdown 9.7.10+




