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Датапаки/Kazzmon's ExtraVanilla
Kazzmon's ExtraVanilla

Kazzmon's ExtraVanilla

A datapack that overhauls the vanilla Minecraft experience, and adds many quality and exciting additions to the base game.

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  • ExtraVanilla v1.6.2 build 4

    release20 мая 2024 г.

    Version 1.6.2 build 4

    Gameplay

    • Corpse Run (New)

      • special effects will be granted to the player upon death, if the player has died within 20 minutes
      • is only accessible when Hardmode is Enabled and Keep Inventory is Off
      • when Hardmode is not yet Activated, grants the following effects with 3 minutes of duration
        • Resistance III
        • Regeneration II
        • Speed II
        • Jump Boost I
        • Glowing
      • when Hardmode is Activated, grants the following effects with 5 minutes of duration
        • Resistance IV
        • Regeneration III
        • Speed III
        • Jump Boost II
        • Glowing
        • Saturation
    • Additional Health

      • Additional Health granted by Heart Crystals and Void Hearts will now decrease upon dying
      • Decrease will be the following:
        • 1 Heart per Death
        • 2 Hearts per Death if Hardmode is Enabled
        • 3 Hearts per Death if Hardmode is Enabled and Activated

    Relics

    • Heart Crystal

      • upon consuming, it will now clear existing Regeneration effects before applying its own
    • Void Heart

      • upon consuming, it will now clear any existing effects before applying its own

    Custom Bosses

    • Dragonoid Monarch

      • can now only be summoned if Hardmode is Enabled
    • Abyss Watcher

      • can now only be summoned if Hardmode is Enabled

    Technical

    • standardized XP Drain mechanic with MageCraft, which makes it more fair and sensible
    • patched an old issue with the scoreboard data for Datapack Build Number
    • patched an issue with Hardmode Announcement saying a duplicated text
    • patched an issue with Datapack Settings caused by a typo error
  • ExtraVanilla v1.6.1 build 8

    release19 февраля 2024 г.

    Technical

    • fixed Datapack Settings function
    • fixed an issue with Lich Riders bossfight not included when disabling Custom Bosses
    • fixed an issue when disabling Stronger Mobs where it can sometimes include Custom Bosses or their components
  • ExtraVanilla v1.6.1 build 7

    release14 февраля 2024 г.

    Version 1.6.1 build 7

    Weapons

    • Staff of Corruption

      • added Knockback IV enchantment
      • added Unbreakable tag to better represent its behavior
    • Vortex Wand

      • added Unbreakable tag to better represent its behavior
    • Dragonspark Codex

      • added Unbreakable tag to better represent its behavior
    • Wicked Thorn

      • will now be dropped by normal Evokers
      • can now be found in Woodland Mansion chests

    Relics

    • Ambrosia

      • will now remove Skill Cooldown once consumed
    • Pouch of Stardust

      • now has Area Effect that removes Skill Cooldown of nearby players
    • Heart Crystal

      • can now be found in Ancient City Ice Box Chests
      • can now be dropped by Wardens with 50% drop chance, when Stronger Mobs feature is enabled
    • Void Heart

      • will now require 3 Heart Crystals to be eaten before it can add its own Additional Hearts
      • Additional Hearts still have a maximum of 10, 3 from Heart Crystals and 7 from Void Hearts
      • a popup will warn the player if requirement is still not met

    Gameplay

    • Advancements
      • reworked advancements to accomodate new features and mechanics
      • organized advancements to make more sense and be easier to understand
      • added more advancements according to the overall gameplay

    Technical

    • updated for Minecraft 1.20.3+ but no longer supports Minecraft 1.20.2 and below
    • patched some issues with certain mobs and bosses
    • reworked all Custom Items to have standardized NBT data, this means previous items from older versions will no longer work
    • Hardmode is now enabled by Default, it can still be changed via the Datapack Settings later on
    • reworked Datapack Settings and related Scoreboards for better efficiency
    • reworked Function Clocks for performance improvements and optimization
    • Reboot Function will now work even for Offline Players, their stats will be rebooted once they are Online
    • patched some issues with Custom Mob Data
    • patched Magma Cube Loot Table
    • added an Uninstall Function which clears most Scoreboard Data used by the Datapack and other related Data
      • use this command for it:
        • /function kazzmon.extravanilla:uninstall
    • datapack will now change the following Game Rules upon loading the Datapack:
      • maxCommandChainLength
        • is now changed to 524288
        • default is 65536
      • maxCommandForkCount
        • is now changed to 131072
        • default is 65536
    • using the Uninstall Function will reset changed Game Rules to default
    • changing the Game Rules to lower values can affect certain features and cause unintended behavior
  • ExtraVanilla v1.6.0 build 18

    release1 января 2024 г.

    Technical

    • updated technical advancements for mob hits to accomodate new Damage Types from MageCraft
    • patched an issue with the Abyss Watcher boss when being summoned
  • ExtraVanilla v1.6.0 build 17

    release11 декабря 2023 г.

    Version 1.6.0 build 17

    Armor Sets

    • Abyssal Scale Armor (New)

      • can be acquired by Special Crafting the Dragonscale Armor with the Emblem of the Abyss
      • provides Set Effect of Speed II, Resistance IV, and Fire Resistance
      • grants immunity to Location Debuffs from Deep Dark and Strongholds
    • Reinforced Netherite Armor

      • added a Semi-Passive skill where Sneaking will grant Levitation effect
      • added a Passive effect where it removes Levitation effect when not sneaking
      • added Set Effect of Slow Falling
    • Dragonscale Armor

      • changed drop rate from 8% (+1.5% per Looting level) to 12% (+1% per Looting level)

    Weapons

    • Heaven Stryke (New)

      • a new electrifying axe weapon that can create Lightning Bolts and Electric Pops
      • has a Weapon Skill
        • casts multiple fast moving electric projectiles that explode upon contact
        • explosion also casts a Lightning Bolt and Electric Pops on nearby enemies
        • requires and uses 30 XP
    • Frostborne (New)

      • a new freezing bow weapon that can cast various Frost Projectiles
      • when shot with an Arrow, it casts unstable Frost Projectiles that has erratic movement
      • when shot with a Spectral Arrow, it casts fast moving Frost Projectiles
      • the range, number, and power of the Frost Projectiles is dependent on how much the bow is pulled
      • can also be used in the Offhand
    • Tempest Halberd

      • fixed an issue with its attack causing damage to all entities within its range, including item drops, xp orbs, etc.
      • adjusted its upgraded persistent attack to 5 blocks range
      • persistent attack now bypasees Damage Cooldown
    • Extinguir

      • changed some visuals for its Weapon Skill
      • adjusted its Weapon Skill
        • Level I Skill still deals 30 Damage and Slowness V for 8 Seconds
        • Level II Skill now deals 48 Damage and Slowness X for 8 Seconds, and no longer inflicts Poison V
        • Level II Skill now also casts additional Flame Circles within the area
    • Nebula Axe

      • Weapon Skill now deals persistent damage that bypasses Damage Cooldown

      • fixed a miscount issue with its Weapon Skill dealing an extra tick of damage, which previously trippled its damage

      • patched changes into Weapon Skill damage, which is now adjusted due to a previous bug

        • Damage within 6 Blocks

          • previously dealt 72 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
          • now deals 10.8 Damage for 20 Ticks (up to 216 Damage total) with no Damage Cooldown
        • Damage within 10 Blocks

          • previously dealt 48 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
          • now deals 7.2 Damage for 20 Ticks (up to 144 Damage total) with no Damage Cooldown
        • Damage within 15 Blocks

          • previously dealt 24 Damage for 21 Ticks, which hit up to 3 Times due to Damage Cooldown
          • now deals 3.6 Damage for 20 Ticks (up to 72 Damage total) with no Damage Cooldown
      • changed Weapon Skill mechanics

        • removed exploding Fireworks upon skill activation
        • added a new skill attack that launches several projectiles dealing damage

    Custom Bosses

    • Lich Riders (New)

      • an all new Dual Bossfight that spawns in a Wither Skeleton and a Stray that both ride on a Skeleton Horse
      • various new attacks and mechanics intoduces all new ways to defeat these bosses, within a brand new Boss Arena
      • can be summoned via an Altar and the new Undead Core item
      • has Teleport Immunity and Lift Immunity
    • Primordial Blaze

      • revamped its bossfight to be more enjoyable
      • changed its attack patterns to be more random, with brand new attack types
      • is now guaranteed to drop any of its treasure loot
    • Abyss Watcher

      • added Lift Immunity

    Relics

    • Undead Core (New)

      • a summoning item crafted by surrounding a Nether Star with Wither Skeleton Skulls
      • it requires building an Altar for the summoning ritual of the boss
    • Overgrown Mushroom

      • buffed its Effect Duration from 70 Seconds to 120 Seconds
    • Hyperactive Fungus

      • buffed its Effect Duration from 120 Seconds to 180 Seconds
    • Ambrosia

      • buffed its Absorption Effect from I to II, now adding 4 Absorption Hearts
    • Void Heart

      • changed drop count from 1-2 drops to 2-5 drops, with the same drop rate of 35% (+5% per Looting level)
    • Hardened Shell

      • changed drop rate from 8% (+1.5% per Looting level) to 12% (+1% per Looting level)

    Technical

    • optimization changes, performance improvements, and file organization changes
    • added a Datapack Setting for enabling or disabling Hardmode, disabling Hardmode does not remove existing Hardmode mobs
    • fixed an issue with Dragonoid Monarch and Abyss Watcher despawning mechanics
    • bug fixes with the damage system
    • fixed an issue with the Dragonspark Codex not causing damage properly
    • patched an issue with XP Checking
    • added a Lift Immunity tag for Tempest Halberd effects
    • added Damage Types for independent use within the datapack, this changes the "bypasses_cooldown" and "bypasses_armor" tags for Damage Types
    • made use of in-house Damaage Types for Bosses and Weapons
  • ExtraVanilla v1.5.4 build 11

    release25 июня 2023 г.

    Weapons

    • Extinguir
      • when getting kills, Weapon XP will now increase by 4
      • added new UI for notifying Level and Weapon XP when a milestone is reached

    Technical

    • added integration for ExtraIncendium Add-On
    • patched an issue when disabling Custom Bosses and Dragonoid Monarch was not included
    • added a toggle for Location Debuffs, such as those in the Stronghold and Deep Dark biome
    • patched startup where it clears XP and Inventory
    • initialized scoreboards related to weapon xp
  • ExtraVanilla v1.5.4 build 9

    release12 июня 2023 г.

    Version 1.5.4

    Armor Sets
        - added Armor Trims for each armor set to distinguish it from regular armor
    
    Relics
        - Basic Smithing Template (New)
            - added a new Smithing Template item for upgrading Stone Equipment to Gold or Iron Equipment
            - can be crafted by surrounding a Stone Block with Copper Ingot and a Lapis Lazuli on top
            - can also be used for other Armor sets
            
        - Gem of Gluttony
            - now has 100% chance to spawn in Bastion Treasure Rooms
    
    Technical
        - updated for Minecraft 1.20, but end of support for Minecraft 1.19 and lower
        - organized Recipes into more specific folders
        - patched Custom Items Recipe and Advancements for Minecraft 1.20
        - updated Loot Tables for Minecraft 1.20
    
  • ExtraVanilla v1.5.3 build 10

    release6 июня 2023 г.

    Quick fix for Tempest Halberd not working

  • ExtraVanilla v1.5.3 build 9

    release6 июня 2023 г.

    Version 1.5.3 build9

    Custom Bosses
        - added a new Boss Challenge where you can summon the Abyss Watcher and the Dragonoid Monarch at the same time
        - patched an issue with the Dragonoid Monarch that caused its attacks to not summon
        - patched an issue with Custom Boss Bossbars disappearing unexpectedly
        - patched an issue with the Abyss Watcher to prevent it from attacking other bosses
    
    Weapons
        - Xenoblade
            - added a new Weapon Skill
                - can now teleport user for up to 65 Blocks away by pointing at it during activation, can be cancelled by Sneaking
                - summons various Poison Clouds on nearby enemies depending on the Weapon Level
                - casts a Circular Toxic Beam that deals damage and inflicts poison
                - summons an Area Effect Cloud that inflicts heavy Poison effect and numerous Evoker Fangs on nearby enemies, activated by Sneaking
                - has 9 Seconds of Cooldown, 5 Seconds if activated while Sneaking
                - Cooldown will be decreased by 3 Seconds if Teleportation failed due to distance
    
        - Void Sword
            - patched Weapon Skill
                - Cooldown will be decreased by 4 Seconds if Teleportation failed due to distance
    
        - Ender Bow
            - optimized and modified functions to become more precise
            - can now also be used while in Offhand
    
        - Novaspark
            - no longer summons a Lightning Bolt when fired without Ectoplasm
            - now summons Lightning Bolts on nearby enemies upon impact
    
    Technical
        - added a warning when trying to use Weapon Skills but with insufficient XP
        - changed Version Updater to be more precise and convenient
        - optimized several looping functions for improved performance
        - updated Advancement for damaging mobs
        - updated Damage system, now uses Minecraft 1.19.4 damage commands
        - updated for Minecraft 1.19.4, but end of support for Minecraft 1.19.3 and below
        - fixed unintended designs on various weapons
        - adjusted some function loops to a 21 tick clock cycle instead of 20 ticks
        - explicitly initialized the Persistence of Stronger Mobs and Special Mobs to be Not Required
    
  • ExtraVanilla v1.5.2d

    release25 марта 2023 г.

    Version 1.5.2d

    Crafting Recipes
        - Enchanted Golden Apple
            - changed recipe, will now use Raw Gold instead of Raw Gold Blocks
    
    Custom Bosses
        - Dragonoid Monarch
            - End Crystals will now begin to attack with Dragon Bullets at nearby players within 48 Blocks
            - balance changes for its attacks to make it more menacing
                - Monarch Tether now lasts for 100 Ticks (5 Seconds), previously 60 Ticks (3 Seconds), to give the boss a extremely dangerous attack
                - Vexing Ghouls now deal 96 Damage, previously 48 Damage
            - residue Shulker Bullets left behind will now explode when the Boss dies
    
    Technical
        - updating will now remove previous unused version tags on players, will work from ExtraVanilla v1.5 to v1.5.2c
        - fixed an issue with the Dragonoid Monarch bossfight, which despawns parts of the bossfight and breaking its cycle when player dies
    
  • ExtraVanilla v1.5.2c

    release24 марта 2023 г.

    Version 1.5.2c

    Custom Bosses
        - Abyss Watcher
            - balance changes to its armor pieces
                - will now remove armor pieces if it has less than 40 Stagger Points
                - previously changed to 120 Stagger Points
            - balance changes to its Sonic Mayhem attack
                - will now break blocks in its path
    
    Technical
        - fixed some issues with the Sonic Blaster that causes mobs to have insane jump boost
        - fixed an issue with the Abyss Watcher's targetting AI
    
  • ExtraVanilla v1.5.2b

    release24 марта 2023 г.

    Version 1.5.2b

    Custom Bosses
        - Abyss Watcher
            - nerfed requirement for taking down its armor pieces
                - will now remove armor pieces unless it has accumulated more than 120 Stagger Points (Continuous damage for more than 6 seconds)
                - previously requires 0 Stagger Points to remove an armor piece
            - changed attacks patterns for Sonic Mayhem and Sonic Tether
                - Sonic Mayhem will now fire an additional Sonic Wave at a different interval
                - Sonic Tether will now only fire at nearby players randomly
    
    Weapons
        - Sonic Blaster
            - buffed damage from 48 to 96
            - decreased cooldown from 4 seconds to 3 seconds
            - can now be used in the Offhand
            - can now fire a Charged Sonic Arrow when used with a Spectral Arrow
            - its normal Sonic Arrow will now fire Sonic Tethers within 32 blocks instead of having Slowness effect
    
        - Novaspark
            - now only has 15% chance to use up Ectoplasm when firing
    
    Relics
        - Emblem of the Abyss
            - will now also remove debuffs from the Stronghold
    
        - Pouch of Stardust
            - can now be dropped more often by Astral Illusionists
            - can now also be found in End City chests
    
    Technical
        - updated datapack to version 12
        - added a way to reboot stats for all online players. Operators and Admins can now use /function kazzmon.extravanilla:reboot
    
  • ExtraVanilla v1.5.2a

    release23 января 2023 г.

    Нет описания изменений

Совместимость

Minecraft: Java Edition

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Опубликован:3 года назад
Обновлён:2 года назад
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