Unofficial site, not affiliated with modrinth.com.What is this?
Gorify

Gorify

Add blood, bleedings, blood traces and executions on kills. (purely cosmetic)

19.3K
76
  • babies v2

    beta6 апреля 2026 г.
    • adjust particles for all baby variants
    • 26.1 fixes
  • babies v2

    release1 апреля 2026 г.
    • adjust particles for all baby variants
    • 26.1 fixes
  • corpses

    release6 февраля 2026 г.
    • entity corpses now stay longer on the ground. Default: 1 minute.
    • Bloodstains can now be hidden underground (if you've done something wrong)
  • corpses

    release6 февраля 2026 г.
    • entity corpses now stay longer on the ground. Default: 1 minute.
    • Bloodstains can now be hidden underground (if you've done something wrong)
  • 1.21.11+

    release22 декабря 2025 г.
    • add parched, camel_husk, nautilus, zombie_nautilus
    • fix iron_golem and magma_cube
    • Minimal damage to spread a blood trace has been reduce from 4 to 2
    • blood trace no longer spawn under water
    • minor fixes
  • 1.21.11+

    release22 декабря 2025 г.
    • add parched, camel_husk, nautilus, zombie_nautilus
    • fix iron_golem and magma_cube
    • Minimal damage to spread a blood trace has been reduce from 4 to 2
    • blood trace no longer spawn under water
    • minor fixes
  • 1.21.9 - 1.21.10

    release16 октября 2025 г.
    • 1.21.9 fixes
    • add: copper_golem and mannequin
    • framework update
  • 1.21.6 - 1.21.8 Blood Traces v2

    release12 августа 2025 г.
    • more blood traces OMG!
    • blood traces are now spread with block_display entities, making them more consistent and various in shape and size
    • blood traces no longer prevent block placement
    • blood traces duration is now 15 -> 60 seconds
    • blood trace option to disable the randomness of traces

    Blood Trace fix: thanks to @TJFreshy 's feedback

  • 1.21.5

    release7 июня 2025 г.
    • 1.21.5 fixes
    • UltraBlood particle pos fix
  • 1.21.4

    release10 декабря 2024 г.
    • add differents blood size for salmon, dolphin, squid and glow_squid
    • creaking mob is broken for now
  • 1.21.2+

    release13 ноября 2024 г.
    • 1.21.2 fixes
  • 1.21

    release19 июня 2024 г.
    • Compatibility 1.21
    • Breeze and Bogged added
    • Cuts bleeds options
    • "anchored eyes" particles for more compatibility with scale
  • 1.20.5 - 1.20.6

    release23 мая 2024 г.
    • 1.20.5+ compatibility only.
    • Armarillo added as blood type mob.
    • Fall impacts required now a fall from 7+ block to get particle. Falls with 6- blocks are vanilla.
    • Crash yourself when falling from >12 block to get a custom fx.
    • Blood traces lifetime is now lowered to 15s (default).
    • Blood traces have been reworked is now less frequent: need at least 2 hearts of damage to spawn.
    • Water suffocation no longer spread blood.
    • Many options have been added in the ingame menu for more customization (premium).
    • Blood particles are now anchored eyes to better match possible mob scaling.
  • 1.20 - 1.20.4

    release27 апреля 2024 г.
    • 1.20 Compatibility: code and functionnality updated for 1.20
    • Camel and Sniffer added as blood type mobs
    • Code rewrited for 1.20+
  • 1.17 - 1.19

    release27 апреля 2024 г.
    • Cuts bleedings: if a mob/player hit you with a sword/axe/tool, it will add 5 seconds of strain bleedings. There is a new option to enable/disable it.
    • improved blood trace performances
    • "Goremode" have been renamed into "Gorify".

Совместимость

Платформы

Сведения

Лицензия:CC-BY-NC-ND-4.0
Опубликован:2 года назад
Обновлён:2 месяца назад
ID проекта:
Главная