
Dragon Movement Fix
Fixes the old bug introduced in 1.14 where the Ender Dragon's Vertical Movement is very slow. Effectively patches out one-cycling. If you've fought the dragon in 1.12 or 1.13 you might know what this is.
first update in a loooooong time.
Additions: a way to disable the load message (/function dragonfix:silence)
first update in a loooooong time.
Additions: a way to disable the load message (/function dragonfix:silence)
Pack should be working on 1.20 and earlier now; the
functionsfolder was missing; onlyfunctionexisted, meaning the pack would only work in 1.21+Pack should be working on 1.20 and earlier now; the
functionsfolder was missing; onlyfunctionexisted, meaning the pack would only work in 1.21+- Fix a bug where knockback taken from explosions launches the dragon 10x higher than normal.
- This was intended to be fixed last update, but the patch didn't do anything.
- Because of this bug, one-cycling the dragon was possible. With this fix, it should be almost impossible.
- Fix a bug where knockback taken from explosions launches the dragon 10x higher than normal.
- Fix a bug where knockback taken from explosions launches the dragon 10x higher than normal.
- This was intended to be fixed last update, but the patch didn't do anything.
- Because of this bug, one-cycling the dragon was possible. With this fix, it should be almost impossible.
- Fix a bug where knockback taken from explosions launches the dragon 10x higher than normal.
Fix a bug where the dragon can get launched a bajillion blocks in the air by explosions. (Not really fixed, just reduced the effects)
Fix a bug where the dragon can get launched a bajillion blocks in the air by explosions. (Not really fixed, just reduced the effects)
IMPORTANT RELEASE
fixed a bug where the dragon moves while perched
IMPORTANT RELEASE
fixed a bug where the dragon moves while perched
(Mod version)
IMPORTANT RELEASE
Fixed a bug where the datapack just didn't work at all.
IMPORTANT RELEASE
Fixed a bug where the datapack just didn't work at all.
(Mod Version)
(Changelog copied from Github)
Simpler Method Update
Update to make the pack use a simpler method for calculating velocity because turns out I used the wrong command when researching for making this pack
Changes:
- The pack uses a simpler method to calculate the dragon's velocity
- The pack now uses the Ender Dragon's Motion NBT tag instead of calculating position differences. This fixes an unnoticed bug where the dragon jumps to the incorrect y position when teleporting the dragon due to it being treated as movement due to velocity by the datapack.
- The pack uses a simpler method to calculate the dragon's velocity
(Changelog copied from Github)
Simpler Method Update
Update to make the pack use a simpler method for calculating velocity because turns out I used the wrong command when researching for making this pack
Changes:
- The pack uses a simpler method to calculate the dragon's velocity
- The pack now uses the Ender Dragon's Motion NBT tag instead of calculating position differences. This fixes an unnoticed bug where the dragon jumps to the incorrect y position when teleporting the dragon due to it being treated as movement due to velocity by the datapack.
- The pack uses a simpler method to calculate the dragon's velocity
First Release; supports every version of Minecraft that has the broken Dragon AI. (19w08b-1.21.4+)
Mod version; thanks Modrinth for having the datapack packaging feature!
First Release; supports every version of Minecraft that has the broken Dragon AI. (19w08b-1.21.4+)

