
Blooming Biosphere
An overworld biome overhaul, enhancing vanilla's feel with new detail and vegetation
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- Fixed bamboo jungle crash, and weird feature bugs in marsh and taiga trees
- Fixed bamboo jungle crash, and weird feature bugs in marsh and taiga trees
- Updated to 26.1 Tiny Takeover
- This version updates to large fundamental worldgen alterations in 26.1, so it will remain marked beta for a few days until it is confirmed stable.
- Random patch features converted into random_selector features with previous random patch
triesandspreadarguments now in arandom_offsetplacement - Bonemeal flower feature types have been upgraded to the new tag configured feature tag
can_spawn_from_bone_meal. Note that because of this changee, much larger quantities of flowers will now be generated when bone mealing ground of a blooming biosphere biome - Mud can now be placed in lakes of swamps, though levels are not as high as mangrove swamps
- Updated to 26.1 Tiny Takeover
- Updated to 26.1 Tiny Takeover
- This version updates to large fundamental worldgen alterations in 26.1, so it will remain marked beta for a few days until it is confirmed stable.
- Random patch features converted into random_selector features with previous random patch
triesandspreadarguments now in arandom_offsetplacement - Bonemeal flower feature types have been upgraded to the new tag configured feature tag
can_spawn_from_bone_meal. Note that because of this changee, much larger quantities of flowers will now be generated when bone mealing ground of a blooming biosphere biome - Mud can now be placed in lakes of swamps, though levels are not as high as mangrove swamps
- Updated to 26.1 Tiny Takeover
- Updated to 1.21.11
- New Pale Garden fog!
- Improvements to Windswept Forest
- New windswept stone piles
- Slightly darker grass color (but still bluish!)
- Slightly yellow trees
- Rare coarse dirt patches
- Updated to 1.21.11
- New Pale Garden fog!
- Improvements to Windswept Forest
- New windswept stone piles
- Slightly darker grass color (but still bluish!)
- Slightly yellow trees
- Rare coarse dirt patches
- Updated to 1.21.9/10
- Fixed bug with previous port causing issues with aquifers and caves being flooded
- Updated to 1.21.9/10
- Fixed bug with previous port causing issues with aquifers and caves being flooded
- Fixed a Rainforest bug
- Tidepools and river grass colors are now similar to plains
- Added parity between cherry grove/snowy cherry grove having forest rock
- Fixed a Rainforest bug
- Tidepools and river grass colors are now similar to plains
- Added parity between cherry grove/snowy cherry grove having forest rock
- Pale gardens can now generate in frozen regions of the world (e.x. near snowy taigas)
- Added branch birch to rainforests
- Pale gardens can now generate in frozen regions of the world (e.x. near snowy taigas)
- Added branch birch to rainforests
- Replaced 1.1.8's increased stone spawns with original BB spawn rates
- BB biomes can now generate mineshafts
- Replaced 1.1.8's increased stone spawns with original spawn rates
- BB biomes can now generate mineshafts
- Overhauled the Autumnal Forest
- New birch tree shape
- New stone type surface pattern unique to the biome
- More scattered fallen leaf litter
- Added more stone surface formations to forested biomes
- Overhauled the Autumnal Forest
- Overhauled the Autumnal Forest
- New birch tree shape
- New stone type surface pattern unique to the biome
- More scattered fallen leaf litter
- Added more stone surface formations to forested biomes
- Overhauled the Autumnal Forest
Updated to 1.21.5
- Added dry grass to chapparal
- Added firefly bushes to jungles and rainforests
- Added red leaf litter to autumnal forest
- Added yellow leaf litter to yellow oak taiga trees
- Added leaf litter to oak, dark oak, and birch trees. Some biomes like birch forests have less leaf litter scattered.
- Added terracotta discs to savannas
- Added sparse generation of savanna trees in chapparal
- Added some blooming biosphere biomes to a couple biome tags: trail ruins, village biomes (autumnal forest can now generate taiga villages and chaparral can now generate savanna villages), spawns cold/warm farm animals, and more
Updated to 1.21.5
- Added dry grass to chapparal
- Added firefly bushes to jungles and rainforests
- Added red leaf litter to autumnal forest
- Added yellow leaf litter to yellow oak taiga trees
- Added leaf litter to oak, dark oak, and birch trees. Some biomes like birch forests have less leaf litter scattered.
- Added terracotta discs to savannas
- Added sparse generation of savanna trees in chapparal
- Added some blooming biosphere biomes to a couple biome tags: trail ruins, village biomes (autumnal forest can now generate taiga villages and chaparral can now generate savanna villages), spawns cold/warm farm animals, and more
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Опубликован:2 года назад
Обновлён:3 недели назад
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