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Шейдеры/Zayko Shaders
Zayko Shaders

Zayko Shaders

Minecraft Shaders Built for good quality at playable performance + Built in PBR, Emissive Textures, and amazing adjustability.

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Все версии✨Zayko 7.1🌊⚙️

✨Zayko 7.1🌊⚙️

Release2 мес. назад

Список изменений

7.0

  • Overhauled Settings Menu

  • Overhauled Water

    • Gerstner Waves = realistic ocean-style waves with horizontal displacement
    • Shore Foam = white foam where water meets terrain
    • Depth-Based Colouring = deeper water appears darker/more saturated
    • Rain Ripples = circular ripple distortion on water surface during rain
  • Overall Code Improvements to Increase FPS (exp. Removed Unnecessary duplicate code 40 or so lines)

  • Added New Auroras along with rarities

    • Teal/Green/Yellow = 60% Chance of Appearing
    • Red/Crimson = 20% Chance of Appearing
    • Golden = 12% Chance of Appearing
    • White/Silver = 8% Chance of Appearing
  • Added Nebula with Rarity System

    • Always (every night)
    • Common 75% Chance of Appearing
    • Uncommon 37% Chance of Appearing
    • Rare = 25% Chance of Appearing
  • Added Multiple Aurora Visual Improvements

    • Dual-ribbon curtain = creates separation with vertical fold distortion
    • Temporal pulsation = slow breathing that varies
    • lit depth falloff = Brighter at base fading upwards like irl
  • Added Partial Screen-Space Contact Shadows (WIP - Disabled by Default)

  • Added Fun Effects (Replacing Extra Category in Settings)

    • Negative World = inverts all colors like a photo negative
    • Psychedelic = continuously shifts all hues over time with adjustable speed
    • Earthquake = terrain shakes with sinusoidal waves, adjustable strength
    • Hologram Entities = sci-fi holograms with blue tint, scanlines, and glow + Glitch Effect = RGB splitting, scanline displacement, and block artifacts
      • Old Film = 1920s cinema look with sepia, scratches, flicker, and vignette
      • Thermal Vision = thermal heat palette based on brightness
      • Thermal Vision = thermal heat palette based on brightness
      • CRT Monitor = old CRT display with scanlines, barrel distortion
  • Added Rain on Lens (WIP - Disabled by Default)

  • Added More Settings that trigger depending on specific preset

  • Added Adaptive Shadow Sampling

  • Added Blood Moon

    • Red tinted lighting during moon phase 4
    • Red fog tint at night during blood moon
    • Activates only at night, blends out at sunrise
  • Added Adaptive Raytrace Stepping

  • Added full PCSS Shadows (Ultra Only)

  • Added Mirror Mode (WIP - Disabled by Default)

    • Glass blocks become full mirrors
    • Stained glass becomes tinted mirrors
    • Uses existing reflection system (SSR)
  • Changed File Name Layout from "Zayko Shaders V7.1" to "Zayko V7.1"

  • Changed Enhanced Light Shaft Colouring

  • Changed Screen-Space Global Illumination (SSGI)

  • Changed Clouds base style

    • Base Shape: Perlin
    • Density: Low
    • Amount: Few
  • Improved Setting Screen

    • SHADOW-QUALITY and CONTACT-SHADOWS to Shadow Config
    • SSGI to Lighting Config
  • Improved Temporal Dither as well as TAA Dither

  • Improved Volumetric light Sample Scaling

  • Improved Cloud Sample Scaling

  • Removed Old Nebulas to implement our new one!

  • Removed Certain Effects in the End for V7.2 Update

Метаданные

Канал релиза

Release

Номер версии

7.1

Загрузчики

Iris
OptiFine

Версии игры

1.18–1.21.11

Загрузок

2.6K

Дата публикации

2 мес. назад

Загрузил

ID версии

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