Unofficial site, not affiliated with modrinth.com.What is this?
Шейдеры/Lumina Shader - Event Horizon
Lumina Shader - Event Horizon

Lumina Shader - Event Horizon

A next-generation cinematic shader pack designed to deliver uncompromising graphics, advanced lighting, and deep environmental immersion for high-end setups.

30.3K
14
Все версииLumina Shader - Event Horizon 1.3.2

Lumina Shader - Event Horizon 1.3.2

Release1 мес. назад

Список изменений

Lumina Shader: Event Horizon v1.3.2 THE CINEMATIC COSMOS UPDATE 🌌

This version marks the most ambitious update yet for the Lumina series. We have completely reimagined The End dimension and pushed the boundaries of performance and realism.

  1. The End: Cinematic Overhaul (Gargantua & White Hole)

New Analytical Rendering Engine: Replaced the unstable volumetric path-tracer with a robust multi-layer analytical engine to eliminate rendering "explosions" and artifacts.

Realistic Gravitational Lensing: Perfected the Einstein Rings and light distortion around the black hole for a true-to-life cosmic effect.

World-Space Positioning: Fixed coordinates to world-space transformations, ensuring the black hole and its effects remain stable regardless of player perspective.

"Razor" Accretion Disk: Sharpened the disk aesthetics with Doppler shift and procedural noise for a cinematic, movie-accurate look.

Dynamic White Hole: Implemented a White Hole at the opposite end of Gargantua.

Volumetric Absorption Rays: Added light rays visually pulled from the End's terrain toward the singularity.

Anamorphic Lens Flares: Custom cinematic flares added to both cosmic objects.

Galactic Background: A cleaner, minimalist, and more realistic deep-space backdrop.

  1. Water, Ice & Reflections 💧

Artifact Correction: Completely removed "block-based artifacts" that caused grid-like patterns on water surfaces.

Dynamic Reflection Boost: Increased fidelity for real-time reflections on water.

Ice Refraction & Transparency: Realistic refraction physics and transparency adjustments for ice blocks in contact with water.

  1. Atmosphere & Lighting ☀️

Enhanced God Rays: Implemented manual PCF 2x2 filtering for volumetric light, removing pixelation while maintaining a target of 100-150 FPS.

Night Skies: Activated the Milky Way nebula for breathtaking night environments.

Star Density (Zero Impact): Drastically increased star count using octave reduction to ensure zero performance cost.

  1. Performance & Stability 🚀

Shadow Flicker Fix: Hardcoded shadow resolution to 1024 internally to permanently eliminate shadow flickering.

Aggressive Sample Optimization: Reduced internal sample counts for volumetric fog, clouds, and reflections to maximize FPS without losing central visual quality.

High Profile Default: The "High" style is now the default configuration upon loading.

Heavy Effect Cleanup: Deep SSAO and secondary entity shadows have been streamlined to guarantee playability on low-to-mid-range hardware.

Developer's Note: With v1.3.2, Lumina isn't just a shader—it's an experience. From the depths of Gargantua to the ripples in the water, every line of code has been refined for beauty and speed. — Benjiaa

Метаданные

Канал релиза

Release

Номер версии

1.3.2

Загрузчики

Iris
OptiFine

Версии игры

1.8–26.1.2, 26w14a

Загрузок

4.3K

Дата публикации

1 мес. назад

Загрузил

ID версии

Главная