
SellGUI
A selling system for MMORPGS, with no need for shops
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19
Список изменений
Changelog
3.0.1 - 2026-05-10
Added
- Added
menus:support documentation and examples incustommenuitems.ymlso custom menu buttons can be limited to specific sell menus. - Added
worth-lore-whitelist-guiandworth-lore-whitelist-gui-titlestoconfig.yml. - Added worth-lore GUI title normalization for plain titles, legacy hex colors, and MiniMessage-style hex color tags.
Changed
- Updated plugin and Maven version to
3.0.1. - Worth lore can now run in blacklist mode as before, or whitelist mode when
worth-lore-whitelist-guiis enabled. - Price evaluation now stores an explicit
evaluatedmarker alongsidecurrent_price. - Stacking normalization now preserves evaluated item lore and
current_priceinstead of treating them as temporary data.
Fixed
- Fixed sell button lore replacing lines such as
Click to review the total.and causing duplicateTotal Valuelines. - Fixed evaluated/random-price items losing their evaluated lore during stacking normalization.
- Fixed evaluated/random-price items losing sellability when
current_pricewas removed during normalization. - Fixed evaluated item detection so
current_priceis recognized as an evaluated state.
3.0.0 - 2026-05-09
Added
- Added multi-menu sell GUI support through separate files in
gui/sell_menus/. - Added default sell menu:
gui/sell_menus/default.yml. - Added fishing-only sell menu example:
gui/sell_menus/fishing.yml. - Added
/sellgui <menu>support so players can open a specific sell menu. - Added
/sellgui <player> <menu>support for opening a specific menu for another player. - Added tab completion for available sell menu IDs.
- Added exclusive menu item rules so configured items can only be sold in their assigned menu.
- Added item stack normalization after furnace smelting, furnace extraction, player join, player quit, and plugin disable.
- Added
stackingconfig section to control item stack normalization behavior. - Added bundled
libs/shopgui-api-3.1.0.jarso Maven builds work after cloning the repository.
Changed
- Reworked SellGUI core logic around
SellMenuConfigfor cleaner multi-menu handling. - Split the old root
gui.ymlinto agui/folder:gui/sell_menus/default.ymlgui/sell_menus/fishing.ymlgui/price_setter.ymlgui/price_evaluation.ymlgui/autosell_settings.yml
- Updated config loading to merge all GUI YAML files from the
gui/folder at runtime. - Cleaned
config.ymlso core settings stay separate from GUI layout settings. - Updated plugin version to
3.0.0. - Updated Maven configuration to use the bundled ShopGUI API jar.
- Updated sell GUI rendering and confirm flow to respect the active menu.
- Updated autosell settings GUI to fit the cleaned config structure.
Fixed
- Fixed
/sellallselling items that should be locked to an exclusive sell menu. - Fixed autosell selling items that should be locked to an exclusive sell menu.
- Fixed intermittent item stacking problems caused by temporary SellGUI evaluation metadata and lore.
- Fixed evaluated item metadata causing vanilla items to stay split after smelting, join/leave, or server restart.
- Fixed GUI config generation so new installs create the new
gui/folder structure instead of a rootgui.yml. - Fixed build portability by committing the ShopGUI API dependency used by
pom.xml.
Migration Notes
src/main/resources/gui.ymlhas been removed.- Server configs should now use the generated
plugins/SellGUI/gui/folder. - Each sell menu should live in its own YAML file under
plugins/SellGUI/gui/sell_menus/. - Items configured as exclusive to one menu will be skipped by other sell menus,
/sellall, and autosell.
Метаданные
Канал релиза
Beta
Номер версии
3.0.1
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.20.6–26.1.2
Загрузок
83
Дата публикации
1 мес. назад
