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Все версииEternalTD 1.5.0

EternalTD 1.5.0

Release2 нед. назад

Список изменений

EternalTD 1.5.0:

  • [New] Now updated to run in Minecraft 1.21.4-21.1.2
  • [New] Placement highlight — per-session BlockDisplay slab tracks the player's look ray and recolors by grid state (lime buildable, red occupied, light-blue path, hidden off-grid); started in LevelSession, lives in PlacementHighlight.
  • [New] Nightbreak setup flow — EternalTDSetupMenu and EternalTDFirstTimeSetupMenu wired via NightbreakPluginSpec / NightbreakFirstTimeSetupSpec, with /etd setup, /etd downloadall, /etd updatecontent and the ETDPackage content pipeline (ContentPackageConfig, ETDPackageRefresher).
  • [New] World protection — LevelSession registers each instanced world with MagmaCore InstanceProtector using WorldProtectionRules (no explosions, no liquid flow, no elytra, no fly toggle, no friendly fire, no vanilla mob spawning).
  • [New] Phased init — onEnable now drives NightbreakPluginBootstrap with separate asyncInitialization / syncInitialization steps and proper shutdown / reload via reloadImportedContent.
  • [Fix] Tower-fired projectiles and FMM-modeled mobs no longer face random directions while travelling — the ItemDisplay fake-arrow path in BasicDamageTower was reading the skeleton's body yaw on spawn / teleport, which is random when setAI(false) is set. ItemDisplay now spawns and teleports with yaw=0, pitch=0 so only the transformation Quaternionf controls visual orientation. Air WaveEntity movement now also sets the teleport Location direction to the movement vector so non-Mob flyers face their travel direction (Mob path was already handled by NMS forcedMove).
  • [Fix] Tutorial "upgrade these towers" red arrows now actually appear above the towers — the reddownarrow indicator armor stand was spawning 4 blocks above the grid square, which placed it inside the tower structure. Now spawned 7 blocks up.
  • [Fix] Tower lore stats no longer display long IEEE-754 floating-point tails (123.4500000000007) — BasicDamageTower, SpyglassSupportTower, and ExplosionFactoryTower now wrap baseDamage, baselineBonusRange, baselineAoeRange, and other double lore fields with Round.twoDecimalPlaces, matching the formatting DamageTower.updateBonusDisplays already uses for bonus stats.
  • [Fix] Items dragged into an NPC's interaction menu are no longer lost on close — NPCEntity now unconditionally cancels InventoryClickEvent for clicks inside the menu (selection on left-click of the green pane still works), and a new dragInMenuEvent cancels InventoryDragEvent. NPC menus are now strictly read-only.
  • [Fix] Spigot 26.1 spawn-world quirk — LevelSession rebuilds the spawn Location against the explicit world before teleport, since getSpawnLocation() could return the main world.
  • [Fix] Paper 26.1+ world layout — WorldContainer uses MagmaCore TemporaryWorldManager.loadVoidTemporaryWorld and WorldFolderResolver to scan and delete both legacy and modern world folders, preventing index collisions and stale-data bleed-through.
  • [Fix] BasicDamageTower projectile — replaced real Arrow entities (invalidated within ticks on 26.1) with an ItemDisplay fake arrow oriented via a Quaternionf transform, with manual damage on proximity.
  • [Fix] Legacy data migration — onEnable renames legacy Levels / NPCs folders to lowercase levels / npcs.
  • [Tweak] Air wave balance — air mobs now spawn at 50% HP and 50% speed (was 75% each). The +4 Y offset effectively shrinks every damage tower's horizontal reach against air targets (sqrt(R² − 16)), and the old 75% multipliers didn't compensate enough for that range loss. FAST + AIR also no longer compounds to faster-than-ground speed (0.3 × 1.5 × 0.5 = 0.225 is now slower than a normal ground mob's 0.3).
  • [Tweak] World-folder-copy logging downgraded from WARN to debug — WorldContainer's per-file File: / Target path: lines for every region / data file during instance world setup no longer scream at WARN level (~30 lines per tutorial instance). Genuine "Failed to copy" / "Failed to create" failures remain at WARN.
  • [Tweak] Build — Minecraft 1.21.11 API, Java 21 toolchain, FMM 2.5.0+, MagmaCore 2.2.0-SNAPSHOT, com.gradleup.shadow 9.0.0-beta12, LibsDisguises pinned at 10.0.18, EasyMinecraftGoals dependency dropped (now shaded via MagmaCore and relocated to com.magmaguy.eternaltd.easyminecraftgoals), ProtocolLib removed, /logify command and permission dropped.
  • [Tweak] Requires latest FreeMinecraftModels (2.5.0+) and the matching MagmaCore build; softdepends on Floodgate and ResourcePackManager.
  • [Tweak] Various MagmaCore library improvements (Lua scripting engine + zones moved to MagmaCore, EasyMinecraftGoals absorbed, NMS v26 / Paper 26.1 support, WorldFolderResolver + Paper-migration debris quarantine, TemporaryBlockManager and createTemporaryWorldWithGenerator / loadTemporaryWorldWithGenerator, SetupMenuBuilder + InfoButtonFactory + NightbreakSetupIcons shared UI, ContainerAllowlist / WorldProtectionRules instance protection, MagmaCore.exportSharedAssets / enableWorldProtections / isShutdownRequested, AdvancedCommand optional-argument support, LocationAPI with WorldGuard + GriefPrevention providers, Nightbreak token-change subscribers, ClientboundEntityPositionSyncPacket adoption on 1.21.2+ with Bedrock ClientboundBundlePacket skip, ArmorStand HeadPose force-send every tick for Bedrock attachable rebind, DAMAGE_INDICATOR particle count clamp, per-plugin Netty handler name in PacketInteractionListener, lazy Lua field support, ZipFile STORED-with-EXT-descriptor fix, dedup / rate-limited Nightbreak auth-failure logs).

Метаданные

Канал релиза

Release

Номер версии

1.5.0

Загрузчики

Paper
Purpur
Spigot

Версии игры

1.21.4–26.1.2

Загрузок

12

Дата публикации

2 нед. назад

Загрузил

ID версии

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