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Плагины/CombatGunSSS
Все версииCombatGunSSS 1.0.0

CombatGunSSS 1.0.0

Release2 мес. назад

Список изменений

[1.0.0] - 2026-04-02

Added

Weapons

  • 39 Ranged Weapons across 5 categories:
    • Assault Rifles: AK47, M4A1, SCAR, AUG, FAMAS, G36, Groza, AN94, M14, ParaFAL, XM8, Kingfisher
    • SMGs: MP5, P90, Vector, Bizon, UMP, Thompson, MAC-10, MP40, VSS, CG15
    • Snipers: AWM, M24, Kar98k, M82B, M107, VSK94
    • Shotguns: M1014, SPAS-12, MAG-7, M1887, M590, Trogon
    • Pistols: Desert Eagle, G18, USP, M1917, M1873, M500
  • 6 Melee Weapons: Bat, Knife, Pan, Parang, Katana, Scythe

Combat System

  • Hitscan shooting mechanics with ray-tracing
  • Per-weapon recoil (pitch/yaw), spread, and recovery
  • Damage falloff based on distance traveled
  • Headshot detection and multipliers
  • Block penetration through soft materials
  • Entity penetration for multi-target shots
  • Knockback system for both ranged and melee
  • Movement spread penalty while sprinting/jumping
  • Burst fire support with configurable delays
  • Shotgun pellet spread mechanics

Melee System

  • Left-click attack mechanics (EntityDamageByEntityEvent)
  • Range check (4 blocks default)
  • Separate cooldown system from ranged weapons
  • Knockback on melee hits
  • Sound effects at target location
  • Cooldown feedback in action bar

Crafting System

  • Mechanical Crafting Table (21-slot GUI)
  • Vanilla Crafting Table component recipes
  • Recipe Book with visual browser
  • Per-item ingredient requirements
  • Non-grid-based crafting interface
  • Output preview with weapon stats

Ammo System

  • 5 Ammo Types: AR, SMG, Sniper, Shotgun, Handgun
  • Magazine system with reload mechanics
  • Swap-hand [F] key reload
  • Durability system for weapons
  • Auto-reload when empty

Configuration

  • Per-weapon YAML configuration files
  • Separated folder structure: guns/ and melees/
  • Custom weapon support (add your own YAML files)
  • World whitelist/blacklist support
  • Mob drop configuration
  • Custom Model Data support for resource packs

Developer API

  • Public API class: CombatGunAPI
  • Query gun data and recipes
  • Create gun/ammo/component items programmatically
  • Check item types and player state
  • World permission checks

Commands

  • /gun give <id> [player] - Give weapons
  • /gun giveammo <id> [amount] [player] - Give ammo
  • /gun givepart <id> [amount] [player] - Give components
  • /gun station [player] - Give crafting table
  • /gun book [player] - Give recipe book
  • /gun list [category] - List all weapons
  • /gun recipe <id> - Show crafting chain
  • /gun inspect [player] - Inspect held weapon
  • /gun reload - Reload configurations

Permissions

  • combatgun.admin - Access to all admin commands
  • combatgun.use - Allow using guns (default: true)
  • combatgun.use.<gun_id> - Per-weapon permissions

Visual Effects

  • Bullet trail particles
  • Muzzle flash effects
  • Hit particles and sound effects
  • Headshot particle effects
  • Block impact particles
  • Sweep attack particles for melee
  • Action bar ammo display
  • Action bar cooldown feedback

Technical

  • Paper/Spigot 1.21+ API support
  • Java 21 requirement
  • Persistent data container for item storage
  • Tab completion for all commands
  • Optimized ray-tracing with entity filtering

Notes

  • Initial release after extensive testing
  • All 45 weapons balanced and configured
  • Full documentation and examples provided
  • Ready for production servers

Future Roadmap

Planned for 1.1.0

  • Scope zoom mechanic for sniper rifles
  • Weapon attachment system
  • More melee weapons
  • Explosive weapons (RPG, Grenades)

Planned for 1.2.0

  • Player statistics tracking
  • Leaderboard system
  • Kill/death tracking
  • Weapon usage statistics

Метаданные

Канал релиза

Release

Номер версии

1.0.0

Загрузчики

Paper
Purpur

Версии игры

1.21.4–1.21.11

Загрузок

18

Дата публикации

2 мес. назад

Загрузил

ID версии

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