Unofficial site, not affiliated with modrinth.com.What is this?
Моды/The Hordes
The Hordes

The Hordes

Adds monster hordes invasions and zombie infection.

1.2M
307
Все версии1.12.2-1.6.3

1.12.2-1.6.3

Releaseвчера

Список изменений

Additions

+ added hordes reload command

+ added husk players

+ add support for oceanic expanse to spawn drowned players if that mod is installed

+ Added the following universal functions:

 hordes:random

 hordes:weighted_random

 hordes:set_player_nbt

 hordes:set_variable

 hordes:call_script

 hordes:break

 hordes:return

 hordes:cancel

+ added hordes:is_called condition

+ added hordes:get_variable value

+ added an operation value to the wearables protection config, to specify the mode protection attributes are added

+ added unique message if another player's horde is preventing you from sleeping

+ if enabled in the config the protection sound now plays if the random infection roll would cause them to be infected if they didn't have an infection resistance attribute

Changes

~ improved script error logging in the hordes.log file

~ improved error message sent to players on log in

~ changed hordes:set_entity_nbt to a universal function

~ updated to hordes data version 11, your configs may not be compatible

~ updated commands to use the new 1.20.1 hordes command

Version Parity Changes from 1.21

+ rework of infection system - entity infectivity and infection resistance are now attributes

+ complete rework of config structure

+ added a resource loader to the hordes config folder

+ added values

   hordes:day

 hordes:spawn_table

+ added spawndata function:

 hordes:add_reward_command

+ made entity chance to cause infection an attribute

+ added forge event HordeFindSpawnPosEvent for other mods to hook into to change horde spawn positions

+ changed the hordes spawn distance to be configurable

+ added config option to disable zombie player cape rendering (in case other mods cause issues) 

+ added mod reference to mixin method names to make determining if this mod is the cause of issues more easily

+ added visual effect to make infected entities slightly yellow

  • added reward commands function for horde events

~ tweaked infection visual effects slightly

Fixes

~ fixed crash from horse flee ai

~ fixed issues with infection resistance attribute tooltips 

~ fixed lag on some clients with the infection overlay rendering

~ made hordes random more determanistic

~ fixed issues with spawnFirstDay in the config not working correctly

~ fixed zombie piglins not respecting the aggressiveZombiePiglins option when they are able to cause infection

~ made horde mob passengers no longer add to mob cap

~ made scheduled hordes for online players prevent other players sleeping

~ fixed potential null pointer on entity update event

~ fixed player zombes dropping items on conversion

~ rework hordes:day condition to read from event day not player day

  • remove hordes:player_day, and redirect any calls to hordes:day

Метаданные

Канал релиза

Release

Номер версии

1.12.2-1.6.3

Загрузчики

Forge

Версии игры

1.12.2

Загрузок

105

Дата публикации

вчера

Загрузил

ID версии

Главная