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Моды/Mob Limiter

[v1.1.0]

Release1 г. назад

Список изменений

Added

  • JSON5 Configuration: Replaced TOML with a more flexible JSON5 format.
  • World Limits: Added global mob caps for world-wide restrictions.
  • Vanilla Despawn Control: Introduced vanilla_despawn settings (vanilla, custom, disabled) to manage mob persistence.
  • Removal Types: Added removal_type (despawn for silent removal, kill for loot drops) for both world and chunk limits.
  • Priority System: Chunk limits now follow a clear priority: specific mob → category → namespace → default.
  • Asynchronous Processing: Mob limit checks and cache updates now run asynchronously.
  • Commands:
    • Added /moblimiter info to display current settings.
    • Removed /moblimit debug and /moblimit stats for a simpler command structure.

Changed

  • Config Structure: Reworked into world_limits, chunk_limits, and vanilla_despawn sections, with the ability to enable/disable each.
  • Default Removal: Set to despawn (previously removed silently) to avoid unintended loot drops.
  • Command Namespace: Updated from /moblimit to /moblimiter for consistency.

Fixed

  • ConcurrentModificationException: Resolved crash during mob removal in high-load scenarios.
  • Config Parsing: Improved error handling for invalid mob IDs and config formats.
  • Config Duplication: Fixed duplication of config file after reloading with /moblimiter reload.

Note

  • Existing TOML configs (moblimiter.toml) must be migrated to JSON5 (moblimiter.json5). Check the new config file for updated structure and examples.

Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

11.6K

Дата публикации

1 г. назад

Загрузил

ID версии

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