
Mob Limiter
Set per-chunk and world limits to manage mob spawning and prevent overcrowded farms.
20.2K
10
Список изменений
Added
- JSON5 Configuration: Replaced TOML with a more flexible JSON5 format.
- World Limits: Added global mob caps for world-wide restrictions.
- Vanilla Despawn Control: Introduced
vanilla_despawnsettings (vanilla,custom,disabled) to manage mob persistence. - Removal Types: Added
removal_type(despawnfor silent removal,killfor loot drops) for both world and chunk limits. - Priority System: Chunk limits now follow a clear priority: specific mob → category → namespace → default.
- Asynchronous Processing: Mob limit checks and cache updates now run asynchronously.
- Commands:
- Added
/moblimiter infoto display current settings. - Removed
/moblimit debugand/moblimit statsfor a simpler command structure.
- Added
Changed
- Config Structure: Reworked into
world_limits,chunk_limits, andvanilla_despawnsections, with the ability to enable/disable each. - Default Removal: Set to
despawn(previously removed silently) to avoid unintended loot drops. - Command Namespace: Updated from
/moblimitto/moblimiterfor consistency.
Fixed
- ConcurrentModificationException: Resolved crash during mob removal in high-load scenarios.
- Config Parsing: Improved error handling for invalid mob IDs and config formats.
- Config Duplication: Fixed duplication of config file after reloading with
/moblimiter reload.
Note
- Existing TOML configs (
moblimiter.toml) must be migrated to JSON5 (moblimiter.json5). Check the new config file for updated structure and examples.
Метаданные
Канал релиза
Release
Номер версии
1.1.0
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
11.6K
Дата публикации
1 г. назад
