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Моды/Create: Propulsion
Create: Propulsion

Create: Propulsion

A mod that adds redstone magnets, optical sensors, thrusters and more to the Create mod. All stuff works with Valkyrien Skies 2!

168.8K
174
Все версииCreate: Propulsion 0.2.1

Create: Propulsion 0.2.1

Release10 мес. назад

Список изменений

Features:

  • Changed lodestone tracker behavior. Now it outputs redstone signal in the direction compass points at, instead of outputting it in the opposite direction. You can invert tracker by wrenching it
  • Added [Shift] descriptions to fuels that can be used in thruster
  • Added CC:T peripheral for physics assembler
  • Optical lenses now can be washed in cauldron

Bugfixes:

  • Fixed thrusters losing IFluidHandler CC:T peripheral capability. Now you can use methods like pushFluid again!
  • Fixed that one annoying issue with particles emitting after ship with thruster unloads and reloads back
  • Thrusters no longer damage entities through walls
  • Fixed optical sensor beam not rendering when camera is inside of the beam
  • Fixed wrong magnets AO due to lack of cullface annotation in model file

Balance:

  • Changed default thrust/consumption multipliers for CDG and TFMG fuels
  • Turpentine can now be used in CDG generators

Small changes:

  • Removed shimmer compat
  • Quite a lot of internal changes that does not affect anyone other than people looking at propulsion code :P
  • Debug command now displays debug graphics for thrusters
  • Updated ru_ru lang
  • Updated de_de lang (Thanks to DoktorCraft23!)
  • Updated zh_cn lang (Thanks to LogicWheat!)
  • Added Immersive Engineering and Immersive Petroleum fuels compat (Thanks to LogicWheat!)

Метаданные

Канал релиза

Release

Номер версии

0.2.1

Загрузчики

Forge

Версии игры

1.20.1–1.20.6

Загрузок

46.4K

Дата публикации

10 мес. назад

Загрузил

ID версии

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