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Моды/Camera Inertia!

0.1.7

Release1 мес. назад

Список изменений

🔧 Changed Player's own walking inertia no longer fully disables on vehicles. Previously, mounting a horse would completely turn off your personal head-bob inertia, which felt stiff and disconnected. Now it's softly attenuated depending on the vehicle:

🐎 Horse → 30% (light "sitting in the saddle" feel) 🐪 Camel → 25% 🚣 Boat → 10% (boat has its own wave physics) 🛒 Minecart → 20% 🐷 Pig / Strider → 40% Modded vehicles → 35% (default) Result: you can now feel your character's body moving on top of the horse's rhythm. More immersive, less robotic.

Accelerate/brake camera kick on horses is now softer (won't fight with the gallop rhythm)

Turn-induced roll on horses replaced with a gentle yaw nudge (more natural head turning)

🐛 Fixed Residual roll artifacts on horses are now force-damped to zero Camera offsets properly reset when dismounting

Метаданные

Канал релиза

Release

Номер версии

0.1.7

Загрузчики

Forge
NeoForge

Версии игры

1.20.1–1.20.4

Загрузок

3

Дата публикации

1 мес. назад

Загрузил

ID версии

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