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Датапаки/Trims Overhaul [Limitless]
Trims Overhaul [Limitless]

Trims Overhaul [Limitless]

Grants every trim a unique set of powers, optionally through quests.

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Все версииZIP - Datapack & Resources

ZIP - Datapack & Resources

Release2 дн. назад

Список изменений

Removed trim usage limits and merged empowerment

And added compatibility to 26.2 (so far). Recommended to update the resource pack.

Trimmaxing SMP had early access, and will be starting soon (Discord)

v4.0.0 Changelogs
  • Any number of players can use any trims however they like now, instead of multiple abilities breaking if two players used the same trim
  • The trust system has also been remade, and is now properly stored on the player
  • Added "Ownership System" as a core setting, defaults to off and self explanatory
  • Some messages and settings are now changed to account for this, defaulting to simplicity but explanations favoring the old system.
  • Removed a lot of less useful abilities, merged some others, and added a few ; every trim has 4 abilities

Trim changes

  • Wayfinder

    • Removed: Traversal, Paired Locator, and parts of Explorer++
    • Explorer and Locator now work while holding spears, compasses, or standing on a few other blocks
    • Grapple can now be used on entities (pulls the user)
    • Increased Grapple collision size to work on the very corner of blocks
    • Increased the frequency at which Explorer is used, keeping effects more consistent
    • Removed the speed clear from stopping sprint
  • Silence

    • Removed: Serenity, and Blindness immunity
    • Darkness only applies while in combat, and no longer affects mobs with Weakness
    • Harvester is now 0-1 Echo Shards, with the setting now defining the maximum amount
    • Tracking and Amethyst particles no longer activate on spectator players
    • Vortex damage no longer scales with difficulty, now defaults to very slightly below Hard
    • New scale setting for Vortex on 1.21+
    • Increased Vortex armor reduction
  • Host

    • Exchange now works on untrusted players, and can no longer be used on players who recently swapped gamemodes
    • All golems spawned by Host will immediately be able to attack players
    • Removed Guardian granting nearby Iron Golems Strength, and reduced the maximum counter for golems by 1
    • Guardian now causes player-made Iron Golems to attack players
    • Golems spawned by others will only attack players if Guardian is activated near them
  • Coast

    • Added Fishing Streak: Large drop of fishing loot and bonus to other abilities, increasing based on days
    • Pirate now grants additional effects and works while riding in any boat
    • Updated fish death message to use the vanilla arrow death message
    • Improved Pufferfish projectile rotation upon spawning
    • Removed location requirement from Fisher
  • Dune

    • Archeologist now gives an additional loot pool of valuable items
    • Raisure damage now goes up by half as much but twice as fast
    • Increased Sandstorm duration
    • Increased Geyser duration and healing strength, but added a limit of 3 at once
  • Eye

    • Removed: Base Reveal (automatic glowing)
    • Added knockback to Disfigure
    • Added more death messages to Fear and Scare
    • Removed trusted players losing Fear faster
  • Spire

    • Removed: High Jump, and Weightless Field. Still has Slow Falling.
    • Added knockback to Void Plunge
    • Reversal and Impact Blast now work together
    • Sneak Reversal now has more use against Happy Ghasts
    • Replaced the throw limit and land restriction for Blast-o-Breath with a short cooldown and sneak-to-not-use
    • Increased the distance of low Guidance range, and spear punishment now works at low range
  • Wild

    • Removed: Nature's War, and Grounded
    • Grass Traps now work on azalea, normal moss, normal dirt, and mossy cobblestone
    • Sprout now works with pitcher & torchflower seeds, and requires sneaking
    • Reduced ambient particles on <1.21
  • Raiser

    • Added: Attunement: Slowly generate experience and steal it from others
  • Rib

    • Removed: Flaming Aegis
    • Added Withering: Natural Wither Skeletons have increased drops and a chance to empower your next hit against players (replaces Decapitation and Infliction)
    • Updated skull death message to use the vanilla skull death message
    • Ghasted enchantment will no longer activate Cursed Deflect (now Nether Volley)
  • Shaper

    • Removed: Explosive Master (not Expert)
    • Will no longer gain Resistance to slow TNT minecarts
  • Tide

    • Reduced maximum range of Long Thorns, and it now only activates on damage that activates a Guardian's (entity) thorns
    • Increased Tidal Surge cooldown and reduced damage
    • Reduced maximum Tidal Stacks by 1
    • Tidal Stacks will no longer generate while far beneath oceans, aka in caves
  • Vex

    • Vulnerability now requires at least two axe hits to clear Absorption once
      • Also removed trust from this ability
    • Reduced Isolation buff duration and synergy bonus
    • Reduced quest-mob damage on Hard
    • Improved kill bonus reliability
  • Ward

    • Added: Parry: Blocking an attack within short period of using a shield will reward the user
  • Sentry

    • Sharpshooter grants additional damage based on consecutive arrow hits, regardless of if its the same target
  • Snout

    • Gold with Gamble's throwing enhancement will no longer disappear upon hitting a target

Objectives / progression

  • Added "Objective Completion" as a child of "Objective Type", which prevents objectives from being registered as complete when completed, allowing multiple players to progress and/or obtain the corresponding trim
  • Trim synergy now requires the player to have killed a Wither
  • Slightly increased the cooldown on progressing Eye's task
  • Reduced the chance of Dune's quest "failing", but it now requires a second suspicious sand block
  • Wayfinder no longer has unique progression, its quest groups structures, and Mushroom Fields isn't a bonus
  • Raiser's quest progress now resets on death
  • Rib's quest no longer requires wearing a Wither Skull
  • The normal Creator music disc can now be used with Bolt's quest

Settings / systems

  • Setting visibility is now based on other settings, like Random Task Defender only visible if Objective Type is set to Tasks
  • Added small icons to the advancement guides, and updated their order to be more helpful for server settings
  • The "Template Clearing" system will now prevent item-drop enforcement if disabled
    • If Template Clearing is disabled, armor won't be transferred when dropped
  • Templates dropped on death will now be properly stored
  • Removed "armor controls ownership", and temporarily the "egg bonus" settings
  • Added a form of fallback in case another datapack breaks trim detection
  • Small organization optimizations to help mitigate the performance reduction from usage limit removal

Miscellaneous

  • Reversed the order in which logs appear, so most recent is at the bottom of chat
  • Added vanilla synergy to previously empowerable trims, with Amethyst working with Spire to give Quartz bonus
  • Removed trust effects from Vulnerability and Fear's reduction
  • Adjusted some sounds to make them more balanced, or quieter if they can be stacked like Gamble
  • Updated the descriptions of some abilities
    • Every ability message completely fits into maximum chat size in English
  • Sorted some abilities in info messages based on their importance, for easier use with a certain planned addition

Fixes

  • One-tick projectile startup delay (projectiles should feel faster and more responsive)
  • Flow and Bolt templates not being stored
  • Thorns not appearing on Raiser's objective progress on 1.21.5+
  • Vex's quest breaking if the enemy doesn't spawn for any reason
  • Grass Trap and Gamble-Halt teleporting players after death
  • Partial Grass Trap, Halt, & Vortex desync effects
  • Name restore system not returning proper ID
  • Flow's quest being completable via Rib's quest on Hard
  • Host Exchange particles only being visible to one player
  • Flow's quest not resetting if landing on a block with nothing below it
  • Explosive Expert triggering twice on <1.21
  • Silence objective not being re-completable
  • Spire's initial quest notification using Tide's color
  • Blacklist not working on Tide and Wayfinder's task
  • Menu sounds not playing in other dimensions
  • Fireballs usable for Flow's quest again
  • Toggles menu not displaying the full top message on <1.21
  • Vulnerability sometimes not working
  • Going below sprint level with Wayfinder on 1.21+
  • Ability descriptions not displaying the proper sneak keybind
  • Additional spectator-related issues
  • Golden Dandelion not giving an effect with Wild's Florist
  • Trust badges not appearing on <1.21.5
  • Several death message issues
  • Bonus Emeralds set to 0 not preventing use on 1.21+
  • TNT dropped by other players being affected by Shaper
  • Guidance cooldown not resetting and Reversal entering cooldown when entering the End on <1.21
  • Multiple tridents using a stack via Tide's loyalty ability in the Nether
  • Rare cooldowns not naturally resetting
  • A sliver of Ward's maximum field not giving effects
  • Other players activating the Wind Barrage tutorial
  • Abilities interrupting smooth player rotation
  • Incorrect experience drain during the first few seconds of Raiser's Conversion
  • Sentry Ballista costing an extra minute on 1.20.5
  • Not receiving maximum Zoologist effect while in a Jungle
  • Host's Guardian gaining Strength from Morale and not spawning with effects on <1.21
  • Secondary target issues from Salmon-Fire and Ballista
  • Wayfinder objective menu not displaying blocks walked on <1.21
  • Wayfinder quest number display not being interpreted on 1.20.5
  • Untrim not working on 1.20.5

Метаданные

Канал релиза

Release

Номер версии

4.0.0

Загрузчики

Версии игры

1.20–26.1.2

Загрузок

62

Дата публикации

2 дн. назад

Загрузил

ID версии

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