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Dungeons+

Dungeons+

Brand new vanilla dungeons remade with biome specific designs and new mob spawner types

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741
  • The Diversity Update [Hotfix]

    release14 декабря 2025 г.
    • Fixed a bug causing dungeons not to generate in warm biomes
  • The Diversity Update [Hotfix]

    release14 декабря 2025 г.
    • Fixed a bug causing dungeons not to generate in warm biomes
  • The Diversity Update

    release14 декабря 2025 г.

    Changes

    • New spawner variants for the dusty tomb, scorched tomb and muddy dungeon
    • Lush dungeon spider spwners now spawn spiders regardless of light
    • Drowned spawners no longer
    • Cold, Mouldy and Webbed dungeons now spawn in the same shared biomes
  • The Diversity Update

    release14 декабря 2025 г.

    Changes

    • New spawner variants for the dusty tomb, scorched tomb and muddy dungeon
    • Lush dungeon spider spwners now spawn spiders regardless of light
    • Drowned spawners no longer
    • Cold, Mouldy and Webbed dungeons now spawn in the same shared biomes
  • Dungeons+ for MC 1.21.9+

    release3 октября 2025 г.
    • Updated the pack.mcmeta to conform to the new version standards
  • Dungeons+ for MC 1.21.9

    release3 октября 2025 г.
    • Updated the pack.mcmeta to conform to the new version standards
  • Dungeons+ 1.10.1

    release13 июля 2025 г.

    Changelog

    • Fixed a bug causing muddy dungeons to generate with one extra chest
  • Dungeons+ 1.10.1

    release13 июля 2025 г.

    Changelog

    • Fixed a bug causing muddy dungeons to generate with one extra chest
  • The Adventurer Update 1.21.X

    release19 июня 2025 г.

    The Adventurer Update

    Dungeons+ for the longest time has had singular biome based dungeons which while cool means that you come across a lot of repeat dungeons. This is changing in a huge way with this update with the addition of dungeon variants and dungeon rot tweaks.

    I am also taking steps to make the dungeon ruins slightly more common as they were a bit too rare to find and additionally add more variants

    Changes

    NEW - Added randomised chests to the majority of dungeons+ structures

    NEW - Dungeon variants. Each biome specific dungeon now has 3 different variants (including it's default)

    NEW - Added 5 unique dungeon ruin structures

    • Adjusted the spawning of trail ruins to be more commonly spread out in the world
    • Cleaned up & simplified dungeon block rot code for all dungeons
    • New dungeon rot process for the deepwater dungeon so prismarine can be randomised
    • Cleaned up rouge blocks & structure voids in all dungeons+ dungeons
    • Lush dungeons no longer spawn in mangrove swamps & cherry biomes (To avoid crossover with the infested & muddy dungeons)
    • Deepwater dungeons no longer spawn under oceans to avoid cases where custom ocean biomes may have an ocean floor lower than y=32
    • Deepwater dungeon spawn chances have been increased to match other dungeon spawn rates
    • Dungeons & Ruins will now avoid generating near/next to trial chambers
  • The Adventurer Update 1.21.X

    release19 июня 2025 г.

    The Adventurer Update

    Dungeons+ for the longest time has had singular biome based dungeons which while cool means that you come across a lot of repeat dungeons. This is changing in a huge way with this update with the addition of dungeon variants and dungeon rot tweaks.

    I am also taking steps to make the dungeon ruins slightly more common as they were a bit too rare to find and additionally add more variants

    Changes

    NEW - Added randomised chests to the majority of dungeons+ structures

    NEW - Dungeon variants. Each biome specific dungeon now has 3 different variants (including it's default)

    NEW - Added 5 unique dungeon ruin structures

    • Adjusted the spawning of trail ruins to be more commonly spread out in the world
    • Cleaned up & simplified dungeon block rot code for all dungeons
    • New dungeon rot process for the deepwater dungeon so prismarine can be randomised
    • Cleaned up rouge blocks & structure voids in all dungeons+ dungeons
    • Lush dungeons no longer spawn in mangrove swamps & cherry biomes (To avoid crossover with the infested & muddy dungeons)
    • Deepwater dungeons no longer spawn under oceans to avoid cases where custom ocean biomes may have an ocean floor lower than y=32
    • Deepwater dungeon spawn chances have been increased to match other dungeon spawn rates
    • Dungeons & Ruins will now avoid generating near/next to trial chambers
  • The Muddy Update: 1.21.X

    release7 ноября 2024 г.

    Pack should no longer throw any errors with incorrect tag files.

    Pack has been updated to support all 1.21 versions

  • The Muddy Update: 1.21.X

    release18 октября 2024 г.

    Pack should no longer throw any errors with incorrect tag files.

  • Mod Release 1.8.4c

    release26 июня 2024 г.

    - Repackaged for 1.21

  • Mod Release 1.8.4b

    release20 ноября 2023 г.
    • adjusted pack.mcmeta
  • Datapack Release 1.8.4b

    release20 ноября 2023 г.
    • adjusted pack.mcmeta
  • Datapack Release 1.8.4

    release19 ноября 2023 г.
    • Rebranded dungeons+
    • Redesigns/tweaks for these dungeons
      • Dusty tomb
      • Scorched tomb
      • Cold dungeon
    • Changed dungeon void-fill areas
  • Datapack Release 1.8.3

    release7 августа 2023 г.
    • Lush dungeons now spawn in cherry grove biomes
    • Updated pack format
  • Legacy Datapack

    release31 января 2023 г.
    • Merged terralith compatibility into the base pack

Совместимость

Minecraft: Java Edition

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Сведения

Лицензия:
Опубликован:3 года назад
Обновлён:6 месяцев назад
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